[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"PolygonCollider2D: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iAS; ;i;i;F; "int; " m_FileID; i ; i; iAS; ;i;i;F; "int; " m_PathID; i ; i; iAS; ;i;i;F; " UInt8; "m_Enabled; i; i ; iAS; ;i;i;F; "PPtr; "m_Material; i ; i ; iS; ;i;i;F; "int; " m_FileID; i ; i ; iS; ;i;i;F; "int; " m_PathID; i ; i ; iS; ;i;i;F; " bool; "m_IsTrigger; i; i ; i@S; ;i;i;F; "Polygon2D; " m_Poly; iú; i; iS; ;i;i;F; " vector; " m_Paths; iú; i; iS; ;i;i;T; " Array; " Array; iú; i; iS; ;i;i ;F; "int; " size; i ; i; iS; ;i;i ;F; " vector; " data; iú; i; iS; ;i;i ;T; " Array; " Array; iú; i; iS; ;i;i ;F; "int; " size; i ; i; iS; ;i;i ;F; " Vector2f; " data; i ; i; i S; ;i;i ;F; " float; "x; i ; i; i S; ;i;i ;F; " float; "y; i ; i; i