#include "rays/ruby/image.h" #include "rays/ruby/color_space.h" #include "rays/ruby/bitmap.h" #include "rays/ruby/painter.h" #include "defs.h" RUCY_DEFINE_VALUE_FROM_TO(Rays::Image) #define THIS to(self) #define CHECK RUCY_CHECK_OBJECT(Rays::Image, self) static RUCY_DEF_ALLOC(alloc, klass) { return new_type(klass); } RUCY_END static RUCY_DEFN(initialize) { RUCY_CHECK_OBJ(Rays::Image, self); check_arg_count(__FILE__, __LINE__, "Image#initialize", argc, 1, 2, 3, 4); if (argv[0].is_kind_of(Rays::bitmap_class())) { check_arg_count(__FILE__, __LINE__, "Image#initialize", argc, 1, 2); const Rays::Bitmap* bitmap = to(argv[0]); if (!bitmap) argument_error(__FILE__, __LINE__); float pixel_density = (argc >= 2) ? to(argv[1]) : 1; *THIS = Rays::Image(*bitmap, pixel_density); } else { check_arg_count(__FILE__, __LINE__, "Image#initialize", argc, 2, 3, 4); int width = to(argv[0]); int height = to(argv[1]); Rays::ColorSpace cs = (argc >= 3) ? to(argv[2]) : Rays::RGBA; float pixel_density = (argc >= 4) ? to(argv[3]) : 1; *THIS = Rays::Image(width, height, cs, pixel_density); } return self; } RUCY_END static RUCY_DEF1(initialize_copy, obj) { RUCY_CHECK_OBJ(Rays::Image, self); *THIS = to(obj).dup(); return self; } RUCY_END static RUCY_DEF0(width) { CHECK; return value(THIS->width()); } RUCY_END static RUCY_DEF0(height) { CHECK; return value(THIS->height()); } RUCY_END static RUCY_DEF0(color_space) { CHECK; return value(THIS->color_space()); } RUCY_END static RUCY_DEF0(pixel_density) { CHECK; return value(THIS->pixel_density()); } RUCY_END static RUCY_DEF0(painter) { CHECK; return value(THIS->painter()); } RUCY_END static RUCY_DEF0(bitmap) { CHECK; return value(THIS->bitmap()); } RUCY_END static RUCY_DEF1(save, path) { CHECK; Rays::save_image(*THIS, path.c_str()); return self; } RUCY_END static RUCY_DEFN(load) { check_arg_count(__FILE__, __LINE__, "Image.load", argc, 1); return value(Rays::load_image(argv[0].c_str())); } RUCY_END static Class cImage; void Init_image () { Module mRays = define_module("Rays"); cImage = mRays.define_class("Image"); cImage.define_alloc_func(alloc); cImage.define_private_method("initialize", initialize); cImage.define_private_method("initialize_copy", initialize_copy); cImage.define_method("width", width); cImage.define_method("height", height); cImage.define_method("color_space", color_space); cImage.define_method("pixel_density", pixel_density); cImage.define_method("painter", painter); cImage.define_method("bitmap", bitmap); cImage.define_method("save", save); cImage.define_module_function("load", load); } namespace Rays { Class image_class () { return cImage; } }// Rays