# frozen_string_literal: true module Playbook module PbCurrency class Currency < Playbook::KitBase prop :align, type: Playbook::Props::Enum, values: %w[left center right], default: "left" prop :size, type: Playbook::Props::Enum, values: %w[lg md sm], default: "md" prop :label, type: Playbook::Props::String, default: "" prop :symbol, type: Playbook::Props::String, default: "$" prop :amount, type: Playbook::Props::String, required: true prop :unit, type: Playbook::Props::String, required: false prop :emphasized, type: Playbook::Props::Boolean, default: true prop :variant, type: Playbook::Props::Enum, values: %w[default light bold], default: "default" prop :dark, type: Playbook::Props::Boolean, default: false prop :abbreviate, type: Playbook::Props::Boolean, default: false prop :decimals, type: Playbook::Props::Enum, values: %w[default matching], default: "default" prop :unstyled, type: Playbook::Props::Boolean, default: false def classname generate_classname("pb_currency_kit", align, size, dark_class) end def currency_wrapper_props { classname: "dollar_sign", color: "light", dark: dark, } end def caption_props { text: label, dark: dark, } end def title_props { size: size_value, text: abbreviate ? abbreviated_value : whole_value, classname: "pb_currency_value", dark: dark, } end def body_props { text: units_element, color: "light", classname: "unit", dark: dark, } end def emphasized_class emphasized ? "" : "_deemphasized" end def variant_class case variant when "light" "_light" when "bold" "_bold" end end private def whole_value return amount if decimals == "matching" amount.split(".").first.to_s end def abbreviated_value(index = 0..-2) value = amount.split(".").first.split(",").join("") abbreviated_num = number_to_human(value, units: { thousand: "K", million: "M", billion: "B", trillion: "T" }).gsub(/\s+/, "").to_s abbreviated_num[index] end def units_element return "" if decimals == "matching" && !abbreviate && !unit _, decimal_part = amount.split(".") if unit.nil? && abbreviate == false decimal_part.nil? ? ".00" : ".#{decimal_part}" else abbreviate ? "#{abbreviated_value(-1)}#{unit}" : unit end end def size_value case size when "lg" 1 when "md" 3 else 4 end end def dark_class dark ? "dark" : nil end end end end