Sha256: eb9099e11f35a26b1182bd31510c14247d50b62d7930db488bec51e9b68a38a6

Contents?: true

Size: 738 Bytes

Versions: 5

Compression:

Stored size: 738 Bytes

Contents

require 'ostruct'
require_relative 'projectile.rb'

class EnemyBomb < Projectile
  COOLDOWN_DELAY = 50
  MAX_SPEED      = 5
  STARTING_SPEED = 3.0
  INITIAL_DELAY  = 0
  SPEED_INCREASE_FACTOR = 0.0
  DAMAGE = 20
  AOE = 0
  
  MAX_CURSOR_FOLLOW = 4

  def get_image
    Gosu::Image.new("#{MEDIA_DIRECTORY}/bomb.png")
  end

  def draw
    return draw_rot()
  end
  

  def update mouse_x = nil, mouse_y = nil, player = nil, scroll_factor = 1
    vx = (self.class.get_starting_speed * @scale) * Math.cos(@angle * Math::PI / 180)

    vy =  (self.class.get_starting_speed * @scale) * Math.sin(@angle * Math::PI / 180)
    # Because our y is inverted
    vy = vy * -1

    @x = @x + vx
    @y = @y + vy

    super(mouse_x, mouse_y)
  end
end

Version data entries

5 entries across 5 versions & 1 rubygems

Version Path
line-em-up-2.0.4 line-em-up/models/enemy_bomb.rb
line-em-up-2.0.3 line-em-up/models/enemy_bomb.rb
line-em-up-2.0.2 line-em-up/models/enemy_bomb.rb
line-em-up-2.0.1 line-em-up/models/enemy_bomb.rb
line-em-up-2.0.0 line-em-up/models/enemy_bomb.rb