#include "rays/ruby/image.h" #include #include "rays/ruby/color_space.h" #include "rays/ruby/bitmap.h" #include "rays/ruby/texture.h" #include "rays/ruby/painter.h" #include "defs.h" using namespace Rucy; using Rays::coord; static Class cImage; RUCY_DEFINE_VALUE_FROM_TO(Rays::Image, cImage) #define THIS to(self) #define CHECK RUCY_CHECK_OBJECT(Rays::Image, cImage, self) static RUCY_DEF_ALLOC(alloc, klass) { return new_type(klass); } RUCY_END static RUCY_DEFN(initialize) { RUCY_CHECK_OBJ(Rays::Image, cImage, self); check_arg_count(__FILE__, __LINE__, "Image#initialize", argc, 1, 2, 3); if (argc == 0) return self; if (argv[0].is_kind_of(Rays::bitmap_class())) { check_arg_count(__FILE__, __LINE__, "Image#initialize", argc, 1, 2); const Rays::Bitmap* bitmap = to(argv[0]); if (!bitmap) argument_error(__FILE__, __LINE__); bool alpha_only = (argc == 2) ? to(argv[1]) : false; *THIS = Rays::Image(*bitmap, alpha_only); } else { int width = to(argv[0]); int height = to(argv[1]); uint colorspace = (argc == 3) ? to(argv[2]) : (uint) Rays::RGBA; *THIS = Rays::Image(width, height, (Rays::ColorSpaceType) colorspace); } return self; } RUCY_END static RUCY_DEF1(initialize_copy, obj) { RUCY_CHECK_OBJ(Rays::Image, cImage, self); *THIS = to(obj).copy(); return self; } RUCY_END static RUCY_DEF0(painter) { CHECK; return value(THIS->painter()); } RUCY_END static RUCY_DEF0(width) { CHECK; return value(THIS->width()); } RUCY_END static RUCY_DEF0(height) { CHECK; return value(THIS->height()); } RUCY_END static RUCY_DEF0(color_space) { CHECK; return value(THIS->color_space()); } RUCY_END static RUCY_DEF0(alpha_only) { CHECK; return value(THIS->alpha_only()); } RUCY_END static RUCY_DEF0(bitmap) { CHECK; return value(THIS->bitmap()); } RUCY_END static RUCY_DEF0(texture) { CHECK; return value(THIS->texture()); } RUCY_END static RUCY_DEF1(save, path) { CHECK; Rays::save_image(*THIS, path.c_str()); return self; } RUCY_END static RUCY_DEF2(load, path, alpha_only) { return value(Rays::load_image(path.c_str(), to(alpha_only))); } RUCY_END void Init_image () { Module mRays = define_module("Rays"); cImage = mRays.define_class("Image"); cImage.define_alloc_func(alloc); cImage.define_private_method("initialize", initialize); cImage.define_private_method("initialize_copy", initialize_copy); cImage.define_method("painter", painter); cImage.define_method("width", width); cImage.define_method("height", height); cImage.define_method("color_space", color_space); cImage.define_method("alpha_only", alpha_only); cImage.define_method("bitmap", bitmap); cImage.define_method("texture", texture); cImage.define_method("save", save); cImage.define_function("load_image", load); } namespace Rays { Class image_class () { return cImage; } }// Rays