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Size: 359 Bytes
Versions: 13
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Stored size: 359 Bytes
Contents
//= require_self //= require "jax/webgl/scene/frustum" //= require "jax/webgl/scene/light_manager" /** * Jax.Scene * **/ Jax.Scene = {}; /* used by some shaders to determine what kind of shading is to be done. * This is stored in context.world.current_pass. */ Jax.Scene.ILLUMINATION_PASS = 1; Jax.Scene.AMBIENT_PASS = 2; Jax.Scene.SHADOWMAP_PASS = 3;
Version data entries
13 entries across 13 versions & 1 rubygems