// Copyright (c) 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // --- // Author: Sanjay Ghemawat // // Routine that uses sbrk/mmap to allocate memory from the system. // Useful for implementing malloc. #ifndef TCMALLOC_SYSTEM_ALLOC_H_ #define TCMALLOC_SYSTEM_ALLOC_H_ #include "config.h" #include "internal_logging.h" // REQUIRES: "alignment" is a power of two or "0" to indicate default alignment // // Allocate and return "N" bytes of zeroed memory. // // If actual_bytes is NULL then the returned memory is exactly the // requested size. If actual bytes is non-NULL then the allocator // may optionally return more bytes than asked for (i.e. return an // entire "huge" page if a huge page allocator is in use). // // The returned pointer is a multiple of "alignment" if non-zero. // // Returns NULL when out of memory. extern void* TCMalloc_SystemAlloc(size_t bytes, size_t *actual_bytes, size_t alignment = 0); // This call is a hint to the operating system that the pages // contained in the specified range of memory will not be used for a // while, and can be released for use by other processes or the OS. // Pages which are released in this way may be destroyed (zeroed) by // the OS. The benefit of this function is that it frees memory for // use by the system, the cost is that the pages are faulted back into // the address space next time they are touched, which can impact // performance. (Only pages fully covered by the memory region will // be released, partial pages will not.) extern void TCMalloc_SystemRelease(void* start, size_t length); // Interface to a pluggable system allocator. class SysAllocator { public: SysAllocator() : usable_(true), failed_(false) { }; virtual ~SysAllocator() {}; virtual void* Alloc(size_t size, size_t *actual_size, size_t alignment) = 0; // Populate the map with whatever properties the specified allocator finds // useful for debugging (such as number of bytes allocated and whether the // allocator has failed). The callee is responsible for any necessary // locking (and avoiding deadlock). virtual void DumpStats(TCMalloc_Printer* printer) = 0; // So the allocator can be turned off at compile time bool usable_; // Did this allocator fail? If so, we don't need to retry more than twice. bool failed_; }; // Register a new system allocator. The priority determines the order in // which the allocators will be invoked. Allocators with numerically lower // priority are tried first. To keep things simple, the priority of various // allocators is known at compile time. // // Valid range of priorities: [0, kMaxDynamicAllocators) // // Please note that we can't use complex data structures and cause // recursive calls to malloc within this function. So all data structures // are statically allocated. // // Returns true on success. Does nothing on failure. extern PERFTOOLS_DLL_DECL bool RegisterSystemAllocator(SysAllocator *allocator, int priority); // Number of SysAllocators known to call RegisterSystemAllocator static const int kMaxDynamicAllocators = 2; // Retrieve the current state of various system allocators. extern PERFTOOLS_DLL_DECL void DumpSystemAllocatorStats(TCMalloc_Printer* printer); #endif /* TCMALLOC_SYSTEM_ALLOC_H_ */