Sha256: e96a889f133f5aabe86099b660ac4ad3833dc27f6751f0ba9d5dc9859552f9dc

Contents?: true

Size: 1.4 KB

Versions: 1

Compression:

Stored size: 1.4 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1372843474.046803:@value"1{I"
class:EFI"BundledAsset;FI"logical_path;FI"-Shaders/PostProcessFilters/BrightPass.js;TI"
pathname;FI"e/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/PostProcessFilters/BrightPass.js;TI"content_type;FI"application/javascript;FI"
mtime;FI"2013-07-03T11:16:47+02:00;FI"length;Fi3I"digest;F"%f1cf9e52570492524f4407cfc7651adfI"source;FI"3//This file is automatically rebuilt by the Cesium build process.
/*global define*/

define(function() {
"use strict";
return "uniform sampler2D u_texture;\n\
uniform float u_avgLuminance;\n\
uniform float u_threshold;\n\
uniform float u_offset;\n\
varying vec2 v_textureCoordinates;\n\
float key(float avg)\n\
{\n\
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));\n\
return max(0.0, guess) + 0.1;\n\
}\n\
void main()\n\
{\n\
vec4 color = texture2D(u_texture, v_textureCoordinates);\n\
vec3 xyz = czm_RGBToXYZ(color.rgb);\n\
float luminance = xyz.r;\n\
float scaledLum = key(u_avgLuminance) * luminance / u_avgLuminance;\n\
float brightLum = max(scaledLum - u_threshold, 0.0);\n\
float brightness = brightLum / (u_offset + brightLum);\n\
xyz.r = brightness;\n\
gl_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);\n\
}\n\
";
});
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_version;F"%6776f581a4329e299531e1d52aa59832

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
cesium-0.18.0 test/dummy/tmp/cache/assets/CA7/070/sprockets%2F7e356c41b093df0c013d78413713f4a9