Sha256: e935d1ef47c323992208a124a8782c69d43e0d197d2999c1aeebb884b901b48b
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Size: 1.45 KB
Versions: 3
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Stored size: 1.45 KB
Contents
require 'spec_helper' module GameMachine module Handlers describe Game do let(:player) {MessageLib::Player.new} let(:client_connection) {MessageLib::ClientConnection.new} let(:leave_chat) do MessageLib::Entity.new.set_leave_chat(MessageLib::LeaveChat.new). set_player(player).set_client_connection(client_connection) end let(:bad_entity) {MessageLib::Entity.new.set_id('1').set_publish(MessageLib::Publish.new)} let(:empty_entity) {MessageLib::Entity.new.set_id('1')} let(:actor_ref) {double('DispatcherActor::Ref')} describe "aspects" do before(:each) do Actor::Builder.new(Game).with_name('dispatch_test').start end it "dispatches entities to correct system" do client_message = MessageLib::ClientMessage.new.add_entity(leave_chat) allow(GameSystems::ChatManager).to receive(:find).and_return(actor_ref) expect(actor_ref).to receive(:tell) Game.should_receive_message(client_message,'dispatch_test') do Game.find('dispatch_test').tell(client_message) end end it "does not dispatch when aspect not found" do client_message = MessageLib::ClientMessage.new.add_entity(empty_entity) Game.should_receive_message(client_message,'dispatch_test') do Game.find('dispatch_test').tell(client_message) end end end end end end
Version data entries
3 entries across 3 versions & 1 rubygems
Version | Path |
---|---|
game_machine-1.0.4 | spec/handlers/game_spec.rb |
game_machine-1.0.2 | spec/handlers/game_spec.rb |
game_machine-0.0.11 | spec/handlers/game_spec.rb |