[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"RenderTexture: nameI" Base:ET: sizeiú: indexi: flagsi€S; ;i;i;F; I" string; T; I" m_Name; T; iú; i;i€S; ;i;i;T; I" Array; T; @ ; iú; i;i@S; ;i;i;F; I"int; T; I" size; T; i ; i;iS; ;i;i;F; I" char; T; I" data; T; i; i ;iS; ;i;i;F; @; " m_Width; i ; i ;iS; ;i;i;F; @; " m_Height; i ; i ;iS; ;i;i;F; @; "m_AntiAliasing; i ; i ;iS; ;i;i;F; @; "m_DepthFormat; i ; i ;iS; ;i;i;F; @; "m_ColorFormat; i ; i;iS; ;i;i;F; I" bool; T; " m_MipMap; i; i;iS; ;i;i;F; @; "m_GenerateMips; i; i;iS; ;i;i;F; @; " m_SRGB; i; i;i@S; ;i;i;F; "GLTextureSettings; "m_TextureSettings; i; i;iS; ;i;i;F; @; "m_FilterMode; i ; i;iS; ;i;i;F; @; " m_Aniso; i ; i;iS; ;i;i;F; I" float; T; "m_MipBias; i ; i;iS; ;i;i;F; @; "m_WrapMode; i ; i;iS; ;i;i;F; @; "m_Dimension; i ; i;iS; ;i;i;F; @; "m_VolumeDepth; i ; i;i