POLYMER(1) Polymer Manual POLYMER(1) NAME polymer - Image spriting for web applications SYNOPSIS polymer [--no-colour] COMMAND [ARGUMENTS] DESCRIPTION Polymer is a tool for creating sprite images which combine many smaller sources into a single larger image. Spriting allows you to reduce the number of HTTP requests required to load a web page, and as such can result in reduced load times. Polymer also creates the necessary CSS to position the sprite within an HTML element so that only the desired source appears. Those writing their website or application in Ruby can make use of Polymer's Sass builder which creates a Sass mixin, further simplifying the use of your sprites. In order to reduce the amount of data transferred to clients loading your pages, Polymer optimises the sprites it generates using PNGOUT, OptiPNG, and PNGCrush. OPTIONS --no-colour Disables the use of colour in output. This option is also avail- able as --no-color. COMMANDS polymer init(1) polymer-init.1.html Creates a new Polymer project in the current directory. polymer bond(1) polymer-bond.1.html Creates the sprites specified by your .polymer or polymer.rb file, optimises the images, and creates any requested CSS or Sass files. polymer optimise(1) polymer-optimise.1.html Given paths to PNG files as arguments, optimises them to reduce the filesize as much as possible without compromising quality. Also available as polymer optimize. polymer position(1) polymer-position.1.html Shows the position of a source within a sprite, and provides CSS which you can use in your own stylesheets. Detailed documentation for each of Polymer's commands can be viewed with the polymer help command. For example, to view the documentation for the bond command, run polymer help bond. SEE ALSO polymer(5) (polymer help .polymer) provides a description of the .poly- mer configuration file format. POLYMER 1.0.0.BETA.3 September 2010 POLYMER(1)