Map( bgm: AudioFile( volume: 100, name: "OnLittleCatFeetPiano", pitch: 100, ), events: { 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(111), Integer(59), Integer(12), Integer(4), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "west exit", y: 12, x: 9, id: 5, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_locked", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV016", y: 10, x: 47, id: 16, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(122), Integer(21), Integer(8), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "bathroom", y: 17, x: 36, id: 11, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(111), Integer(59), Integer(13), Integer(4), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "west exit", y: 13, x: 9, id: 6, ), 17: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_locked", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV017", y: 10, x: 57, id: 17, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "block", y: 11, x: 11, id: 1, ), 18: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(7), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], )), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(8), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], )), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(9), MoveRoute(MoveRoute( list: [ MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 41, parameters: [ String("DOORS"), Integer(0), Integer(8), Integer(2), ], )), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "MapDoorEventSpawn", y: 5, x: 35, id: 18, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(109), Integer(24), Integer(18), Integer(8), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "door 1", y: 10, x: 42, id: 7, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_locked", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(323), Integer(24), Integer(20), Integer(8), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 444, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "doors", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "door4", y: 10, x: 19, id: 13, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "block", y: 11, x: 60, id: 2, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 80, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(7), MoveRoute(MoveRoute( list: [ MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(74), Integer(74), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 80, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(8), MoveRoute(MoveRoute( list: [ MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(74), Integer(74), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 2, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 80, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(9), MoveRoute(MoveRoute( list: [ MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(74), Integer(74), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 3, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 3, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 80, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(13), MoveRoute(MoveRoute( list: [ MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 16, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 16, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(74), Integer(74), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 4, self_switch_valid: false, variable_id: 74, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "MapDoorEvent", y: 5, x: 36, id: 19, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(124), Integer(15), Integer(18), Integer(8), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "door 2", y: 10, x: 24, id: 8, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(74), Integer(11), Integer(12), Integer(6), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "east exit", y: 12, x: 62, id: 3, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_locked", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV014", y: 10, x: 52, id: 14, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 100, )), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 17, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(1), ], ), MoveCommand( code: 18, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 17, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(1), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 18, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(10), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(125), Integer(24), Integer(18), Integer(8), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 2, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "door 3", y: 10, x: 14, id: 9, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(74), Integer(11), Integer(13), Integer(6), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "east exit", y: 13, x: 62, id: 4, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_locked", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "DOORS", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV015", y: 10, x: 29, id: 15, ), 10: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(122), Integer(20), Integer(8), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "bathroom", y: 17, x: 35, id: 10, ), }, tileset_id: 7, bgs: AudioFile( volume: 80, name: "", pitch: 100, ), autoplay_bgm: true, data: Array( v: 1, dim: (3, 25, 72), data: [ 48, 48, 48, 48, 48, 48, 48, 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