--- data: - - class RPG::Animation: name: Question animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 20 position: 2 id: 1 timings: [] animation_hue: 0 - class RPG::Animation: name: Exclamation animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 20 position: 2 id: 2 timings: [] animation_hue: 0 - class RPG::Animation: name: Love animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 20 position: 2 id: 3 timings: [] animation_hue: 0 - class RPG::Animation: name: Sweat animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 20 position: 2 id: 4 timings: [] animation_hue: 0 - class RPG::Animation: name: Frustration animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 30 position: 2 id: 5 timings: [] animation_hue: 0 - class RPG::Animation: name: Interrobang animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 2 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 30 position: 2 id: 6 timings: [] animation_hue: 0 - class RPG::Animation: name: Shudder animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 30 position: 2 id: 7 timings: [] animation_hue: 0 - class RPG::Animation: name: Anger animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 30 position: 2 id: 8 timings: [] animation_hue: 0 - class RPG::Animation: name: Idea animation_name: anim1 frames: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: - class RPG::Animation::Frame: cell_max: 1 cell_data: frame_max: 30 position: 2 id: 9 timings: [] animation_hue: 0 - class RPG::Animation: name: '' animation_name: '' frames: - class RPG::Animation::Frame: cell_max: 0 cell_data: frame_max: 1 position: 1 id: 10 timings: [] animation_hue: 0 version: '1.3'