require "uuid" module ClassMethods def uniquify_name name, rename=:new return name unless Card.exists? name uniq_name = generate_alternative_name name return uniq_name unless rename == :old rename!(name, uniq_name) name end def generate_alternative_name name uniq_name = "#{name} 1" uniq_name.next! while Card.exists?(uniq_name) uniq_name end def rename! oldname, newname Card[oldname].update_attributes! name: newname, update_referers: true end end def name super.to_name end def name= newname cardname = superize_name newname.to_name newkey = cardname.key self.key = newkey if key != newkey update_subcard_names cardname write_attribute :name, cardname.s end def superize_name cardname return cardname unless @supercard @raw_name = cardname.s @supercard.subcards.rename key, cardname.key @superleft = @supercard if cardname.field_of? @supercard.name cardname.absolute_name @supercard.name end def key= newkey was_in_cache = Card.cache.soft.delete key write_attribute :key, newkey # keep the soft cache up-to-date Card.write_to_soft_cache self if was_in_cache # reset the old name - should be handled in tracked_attributes!! reset_patterns_if_rule reset_patterns newkey end def update_subcard_names new_name, name_to_replace=nil return unless @subcards subcards.each do |subcard| # if subcard has a relative name like +C # and self is a subcard as well that changed from +B to A+B then # +C should change to A+B+C. #replace doesn't work in this case # because the old name +B is not a part of +C name_to_replace ||= if subcard.name.junction? && subcard.name.parts.first.empty? && new_name.parts.first.present? # replace the empty part "".to_name else name end subcard.name = subcard.name.swap name_to_replace, new_name.s subcard.update_subcard_names new_name, name end end def codename super&.to_sym end def autoname name if Card.exists?(name) || ActManager.include?(name) autoname name.next else name end end # FIXME: use delegations and include all name functions def simple? name.simple? end def junction? name.junction? end def raw_name @raw_name || name end def relative_name context_name=nil context_name ||= @supercard.name if @supercard name.name_from context_name end def absolute_name context_name=nil context_name ||= @supercard.name if @supercard name.absolute_name context_name end def left *args case when simple? then nil when @superleft then @superleft when attribute_is_changing?(:name) && name.to_name.trunk_name.key == name_before_act.to_name.key nil # prevent recursion when, eg, renaming A+B to A+B+C else Card.fetch name.left, *args end end def right *args Card.fetch(name.right, *args) unless simple? end def [] *args case args[0] when Integer, Range fetch_name = Array.wrap(name.parts[args[0]]).compact.join Card::Name.joint Card.fetch(fetch_name, args[1] || {}) unless simple? else super end end def trunk *args simple? ? self : left(*args) end def tag *args simple? ? self : Card.fetch(name.right, *args) end def left_or_new args={} left(args) || Card.new(args.merge(name: name.left)) end def fields field_names.map { |name| Card[name] } end def field_names parent_name=nil child_names parent_name, :left end def children child_names.map { |name| Card[name] } end def child_names parent_name=nil, side=nil # eg, A+B is a child of A and B parent_name ||= name side ||= parent_name.to_name.simple? ? :part : :left Card.search({ side => parent_name, return: :name }, "(#{side}) children of #{parent_name}") end # ids of children and children's children def descendant_ids parent_id=nil return [] if new_card? parent_id ||= id Auth.as_bot do child_ids = Card.search part: parent_id, return: :id child_descendant_ids = child_ids.map { |cid| descendant_ids cid } (child_ids + child_descendant_ids).flatten.uniq end end # children and children's children # NOTE - set modules are not loaded # -- should only be used for name manipulations def descendants @descendants ||= descendant_ids.map { |id| Card.quick_fetch id } end def repair_key Auth.as_bot do correct_key = name.key current_key = key return self if current_key == correct_key if (key_blocker = Card.find_by_key_and_trash(correct_key, true)) key_blocker.name = key_blocker.name + "*trash#{rand(4)}" key_blocker.save end saved = (self.key = correct_key) && save! saved ||= (self.name = current_key) && save! if saved descendants.each(&:repair_key) else Rails.logger.debug "FAILED TO REPAIR BROKEN KEY: #{key}" self.name = "BROKEN KEY: #{name}" end self end rescue Rails.logger.info "BROKE ATTEMPTING TO REPAIR BROKEN KEY: #{key}" self end event :set_autoname, :prepare_to_validate, on: :create do if name.blank? && (autoname_card = rule_card(:autoname)) self.name = autoname autoname_card.db_content # FIXME: should give placeholder in approve phase # and finalize/commit change in store phase autoname_card.refresh.update_column :db_content, name end end event :set_name, :store, changed: :name do expire end event :set_left_and_right, :store, changed: :name, on: :save do if name.junction? %i[left right].each do |side| sidename = name.send "#{side}_name" sidecard = Card[sidename] # eg, renaming A to A+B old_name_in_way = (sidecard && sidecard.id == id) suspend_name(sidename) if old_name_in_way side_id_or_card = if !sidecard || old_name_in_way add_subcard(sidename.s) else sidecard.id end send "#{side}_id=", side_id_or_card end else self.left_id = self.right_id = nil end end event :name_change_finalized, :finalize, changed: :name, on: :save do # The events to update references has to happen after :cascade_name_changes, # but :cascade_name_changes is defined after the reference events and # and additionaly it is defined on :update but some of the reference # events are on :save. Hence we need this additional hook to organize these events. end