// // B2DRayCastInput.h // Box2D // // Created by Juan Jose Karam on 6/15/13. // Copyright (c) 2013 Joybox. All rights reserved. // #import @interface B2DRayCastInput : NSObject { CGPoint point1; CGPoint point2; Float32 maxFraction; } @property (nonatomic, assign) CGPoint point1; @property (nonatomic, assign) CGPoint point2; @property (nonatomic, assign) Float32 maxFraction; - (id)initWithRayCastInput:(b2RayCastInput)rayCastInput; @end