# Copyright, 2012, by Samuel G. D. Williams. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. require_relative 'handler' require 'securerandom' require 'celluloid/io' module RubyDNS class InvalidProtocolError < StandardError end class InvalidResponseError < StandardError end class ResolutionFailure < StandardError end class Resolver # Wait for up to 2 seconds for a response. Override with `options[:timeout]` DEFAULT_TIMEOUT = 5.0 # 10ms wait between making requests. Override with `options[:delay]` DEFAULT_DELAY = 0.01 # Try a given request 5 times before failing. Override with `options[:retries]`. DEFAULT_RETRIES = 10 include Celluloid::IO # Servers are specified in the same manor as options[:listen], e.g. # [:tcp/:udp, address, port] # In the case of multiple servers, they will be checked in sequence. def initialize(servers, options = {}) @servers = servers @options = options @origin = options[:origin] || nil @logger = options[:logger] || Celluloid.logger end attr_accessor :origin def fully_qualified_name(name) # If we are passed an existing deconstructed name: if Resolv::DNS::Name === name if name.absolute? return name else return name.with_origin(@origin) end end # ..else if we have a string, we need to do some basic processing: if name.end_with? '.' return Resolv::DNS::Name.create(name) else return Resolv::DNS::Name.create(name).with_origin(@origin) end end # Provides the next sequence identification number which is used to keep track of DNS messages. def next_id! # Using sequential numbers for the query ID is generally a bad thing because over UDP they can be spoofed. 16-bits isn't hard to guess either, but over UDP we also use a random port, so this makes effectively 32-bits of entropy to guess per request. SecureRandom.random_number(2**16) end # Look up a named resource of the given resource_class. def query(name, resource_class = Resolv::DNS::Resource::IN::A) message = Resolv::DNS::Message.new(next_id!) message.rd = 1 message.add_question fully_qualified_name(name), resource_class dispatch_request(message) end # Yields a list of `Resolv::IPv4` and `Resolv::IPv6` addresses for the given `name` and `resource_class`. Raises a ResolutionFailure if no severs respond. def addresses_for(name, resource_class = Resolv::DNS::Resource::IN::A, options = {}) name = fully_qualified_name(name) cache = options.fetch(:cache, {}) retries = options.fetch(:retries, DEFAULT_RETRIES) delay = options.fetch(:delay, DEFAULT_DELAY) records = lookup(name, resource_class, cache) do |name, resource_class| response = nil retries.times do |i| # Wait 10ms before trying again: sleep delay if delay and i > 0 response = query(name, resource_class) break if response end response or abort ResolutionFailure.new("Could not resolve #{name} after #{retries} attempt(s).") end addresses = [] if records records.each do |record| if record.respond_to? :address addresses << record.address else # The most common case here is that record.class is IN::CNAME and we need to figure out the address. Usually the upstream DNS server would have replied with this too, and this will be loaded from the response if possible without requesting additional information. addresses += addresses_for(record.name, record.class, options.merge(cache: cache)) end end end if addresses.size > 0 return addresses else abort ResolutionFailure.new("Could not find any addresses for #{name}.") end end def request_timeout @options[:timeout] || DEFAULT_TIMEOUT end # Send the message to available servers. If no servers respond correctly, nil is returned. This result indicates a failure of the resolver to correctly contact any server and get a valid response. def dispatch_request(message) request = Request.new(message, @servers) request.each do |server| @logger.debug "[#{message.id}] Sending request #{message.question.inspect} to server #{server.inspect}" if @logger begin response = nil # This may be causing a problem, perhaps try: # after(timeout) { socket.close } # https://github.com/celluloid/celluloid-io/issues/121 timeout(request_timeout) do response = try_server(request, server) end if valid_response(message, response) return response end rescue Task::TimeoutError @logger.debug "[#{message.id}] Request timed out!" if @logger rescue InvalidResponseError @logger.warn "[#{message.id}] Invalid response from network: #{$!}!" if @logger rescue DecodeError @logger.warn "[#{message.id}] Error while decoding data from network: #{$!}!" if @logger rescue IOError @logger.warn "[#{message.id}] Error while reading from network: #{$!}!" if @logger end end return nil end private # Lookup a name/resource_class record but use the records cache if possible reather than making a new request if possible. def lookup(name, resource_class = Resolv::DNS::Resource::IN::A, records = {}) records.fetch(name) do response = yield(name, resource_class) if response response.answer.each do |name, ttl, record| (records[name] ||= []) << record end end records[name] end end def try_server(request, server) case server[0] when :udp try_udp_server(request, server[1], server[2]) when :tcp try_tcp_server(request, server[1], server[2]) else raise InvalidProtocolError.new(server) end end def valid_response(message, response) if response.tc != 0 @logger.warn "[#{message.id}] Received truncated response!" if @logger elsif response.id != message.id @logger.warn "[#{message.id}] Received response with incorrect message id: #{response.id}!" if @logger else @logger.debug "[#{message.id}] Received valid response with #{response.answer.count} answer(s)." if @logger return true end return false end def try_udp_server(request, host, port) family = RubyDNS::address_family(host) socket = UDPSocket.new(family) socket.send(request.packet, 0, host, port) data, (_, remote_port) = socket.recvfrom(UDP_TRUNCATION_SIZE, 0) # Need to check host, otherwise security issue. # May indicate some kind of spoofing attack: if port != remote_port raise InvalidResponseError.new("Data was not received from correct remote port (#{port} != #{remote_port})") end message = RubyDNS::decode_message(data) ensure socket.close if socket end def try_tcp_server(request, host, port) begin socket = TCPSocket.new(host, port) rescue Errno::EALREADY # This is a hack to work around faulty behaviour in celluloid-io: # https://github.com/celluloid/celluloid/issues/436 raise IOError.new("Could not connect to remote host!") end StreamTransport.write_chunk(socket, request.packet) input_data = StreamTransport.read_chunk(socket) message = RubyDNS::decode_message(input_data) rescue Errno::ECONNREFUSED => error raise IOError.new(error.message) rescue Errno::EPIPE => error raise IOError.new(error.message) rescue Errno::ECONNRESET => error raise IOError.new(error.message) ensure socket.close if socket end # Manages a single DNS question message across one or more servers. class Request def initialize(message, servers) @message = message @packet = message.encode @servers = servers.dup # We select the protocol based on the size of the data: if @packet.bytesize > UDP_TRUNCATION_SIZE @servers.delete_if{|server| server[0] == :udp} end end attr :message attr :packet attr :logger def each(&block) @servers.each do |server| next if @packet.bytesize > UDP_TRUNCATION_SIZE yield server end end def update_id!(id) @message.id = id @packet = @message.encode end end end end