require 'fourflusher' CONFIGURATION = "Release" PLATFORMS = { 'iphonesimulator' => 'iOS', 'appletvsimulator' => 'tvOS', 'watchsimulator' => 'watchOS' } # Build specific target to framework file # @param [PodTarget] target # a specific pod target # def build_for_iosish_platform(sandbox, build_dir, output_path, target, device, simulator, bitcode_enabled) deployment_target = target.platform.deployment_target.to_s target_label = target.label Pod::UI.puts "Prebuilding #{target_label}..." other_options = [] if bitcode_enabled other_options += ['OTHER_CFLAGS="-fembed-bitcode"'] end xcodebuild(sandbox, target_label, device, deployment_target, other_options) xcodebuild(sandbox, target_label, simulator, deployment_target, other_options + ['ARCHS=x86_64', 'ONLY_ACTIVE_ARCH=NO']) root_name = target.pod_name module_name = target.product_module_name executable_path = "#{build_dir}/#{root_name}" device_lib = "#{build_dir}/#{CONFIGURATION}-#{device}/#{root_name}/#{module_name}.framework/#{module_name}" device_framework_lib = File.dirname(device_lib) simulator_lib = "#{build_dir}/#{CONFIGURATION}-#{simulator}/#{root_name}/#{module_name}.framework/#{module_name}" return unless File.file?(device_lib) && File.file?(simulator_lib) lipo_log = `lipo -create -output #{executable_path} #{device_lib} #{simulator_lib}` puts lipo_log unless File.exist?(executable_path) FileUtils.mv executable_path, device_lib, :force => true output_path.mkpath unless output_path.exist? FileUtils.mv device_framework_lib, output_path, :force => true FileUtils.rm simulator_lib if File.file?(simulator_lib) FileUtils.rm device_lib if File.file?(device_lib) end def xcodebuild(sandbox, target, sdk='macosx', deployment_target=nil, other_options=[]) args = %W(-project #{sandbox.project_path.realdirpath} -scheme #{target} -configuration #{CONFIGURATION} -sdk #{sdk} ) platform = PLATFORMS[sdk] args += Fourflusher::SimControl.new.destination(:oldest, platform, deployment_target) unless platform.nil? args += other_options Pod::Executable.execute_command 'xcodebuild', args, true end module Pod class Prebuild # Build the frameworks with sandbox and targets # # @param [String] sandbox_root_path # The sandbox root path where the targets project place # # [PodTarget] target # The pod targets to build # # [Pathname] output_path # output path for generated frameworks # def self.build(sandbox_root_path, target, output_path, bitcode_enabled = false) return unless not target == nil sandbox_root = Pathname(sandbox_root_path) sandbox = Pod::Sandbox.new(sandbox_root) build_dir = self.build_dir(sandbox_root) # -- build the framework case target.platform.name when :ios then build_for_iosish_platform(sandbox, build_dir, output_path, target, 'iphoneos', 'iphonesimulator', bitcode_enabled) when :osx then xcodebuild(sandbox, target.label) # when :tvos then build_for_iosish_platform(sandbox, build_dir, target, 'appletvos', 'appletvsimulator') # when :watchos then build_for_iosish_platform(sandbox, build_dir, target, 'watchos', 'watchsimulator') else raise "Unsupported platform for '#{target.name}': '#{target.platform.name}'" end raise Pod::Informative, 'The build directory was not found in the expected location.' unless build_dir.directory? # # --- copy the vendored libraries and framework # frameworks = build_dir.children.select{ |path| File.extname(path) == ".framework" } # Pod::UI.puts "Built #{frameworks.count} #{'frameworks'.pluralize(frameworks.count)}" # pod_target = target # consumer = pod_target.root_spec.consumer(pod_target.platform.name) # file_accessor = Pod::Sandbox::FileAccessor.new(sandbox.pod_dir(pod_target.pod_name), consumer) # frameworks += file_accessor.vendored_libraries # frameworks += file_accessor.vendored_frameworks # frameworks.uniq! # frameworks.each do |framework| # FileUtils.mkdir_p destination # FileUtils.cp_r framework, destination, :remove_destination => true # end # build_dir.rmtree if build_dir.directory? end def self.remove_build_dir(sandbox_root) path = build_dir(sandbox_root) path.rmtree if path.exist? end private def self.build_dir(sandbox_root) # don't know why xcode chose this folder sandbox_root.parent + 'build' end end end