[AS:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"SpriteRenderer: nameI" Base:ET: sizeiú: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iFS; ;i;i;F; I"int; T; " m_FileID; i ; i;iFS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iFS; ;i;i;F; I" bool; T; I"m_Enabled; T; i; i ;iS; ;i;i;F; I" UInt8; T; "m_CastShadows; i; i ;iS; ;i;i;F; @; "m_ReceiveShadows; i; i ;iS; ;i;i;F; @; "m_MotionVectors; i; i ;iS; ;i;i;F; @; "m_LightProbeUsage; i; i ;iS; ;i;i;F; @; "m_ReflectionProbeUsage; i; i;i@S; ;i;i;F; I" UInt16; T; "m_LightmapIndex; i; i;i€S; ;i;i;F; @!; "m_LightmapIndexDynamic; i; i;i€S; ;i;i;F; I" Vector4f; T; "m_LightmapTilingOffset; i; i;i S; ;i;i;F; I" float; T; "x; i ; i;i S; ;i;i;F; @); "y; i ; i;i S; ;i;i;F; @); "z; i ; i;i S; ;i;i;F; @); "w; i ; i;i S; ;i;i;F; @&; ""m_LightmapTilingOffsetDynamic; i; i;i S; ;i;i;F; @); "x; i ; i;i S; ;i;i;F; @); "y; i ; i;i S; ;i;i;F; @); "z; i ; i;i S; ;i;i;F; @); "w; i ; i;i S; ;i;i;F; I" vector; T; "m_Materials; iú; i;iS; ;i;i;T; I" Array; T; @?; iú; i;iS; ;i;i;F; @ ; I" size; T; i ; i;iS; ;i;i;F; I"PPtr; T; I" data; T; i; i;iS; ;i;i ;F; @ ; " m_FileID; i ; i;iS; ;i;i ;F; @; " m_PathID; i ; i ;iS; ;i;i;F; "StaticBatchInfo; "m_StaticBatchInfo; i ; i!;iS; ;i;i;F; @!; "firstSubMesh; i; i";iS; ;i;i;F; @!; "subMeshCount; i; i#;iS; ;i;i;F; I"PPtr; T; "m_StaticBatchRoot; i; i$;iS; ;i;i;F; @ ; " m_FileID; i ; i%;iS; ;i;i;F; @; " m_PathID; i ; i&;iS; ;i;i;F; @Q; "m_ProbeAnchor; i; i';iS; ;i;i;F; @ ; " m_FileID; i ; i(;iS; ;i;i;F; @; " m_PathID; i ; i);iS; ;i;i;F; @ ; "m_LightProbeVolumeOverride; i; i*;i@S; ;i;i;F; @ ; " m_FileID; i ; i+;iS; ;i;i;F; @; " m_PathID; i ; i,;iS; ;i;i;F; @ ; "m_SortingLayerID; i ; i-;i€S; ;i;i;F; I" SInt16; T; "m_SortingLayer; i; i.;iS; ;i;i;F; @f; "m_SortingOrder; i; i/;i@S; ;i;i;F; I"PPtr; T; " m_Sprite; i; i0;iS; ;i;i;F; @ ; " m_FileID; i ; i1;iS; ;i;i;F; @; " m_PathID; i ; i2;iS; ;i;i;F; I"ColorRGBA; T; " m_Color; i; i3;i@ S; ;i;i;F; @); "r; i ; i4;i S; ;i;i;F; @); "g; i ; i5;i S; ;i;i;F; @); "b; i ; i6;i S; ;i;i;F; @); "a; i ; i7;i S; ;i;i;F; @; " m_FlipX; i; i8;iS; ;i;i;F; @; " m_FlipY; i; i9;i@S; ;i;i;F; @ ; "m_DrawMode; i ; i:;iS; ;i;i;F; I" Vector2f; T; " m_Size; i ; i;;i S; ;i;i;F; @); "x; i ; i<;i S; ;i;i;F; @); "y; i ; i=;i S; ;i;i;F; @); "m_AdaptiveModeThreshold; i ; i>;iS; ;i;i;F; @ ; "m_SpriteTileMode; i ; i?;iS; ;i;i;F; @; "m_WasSpriteAssigned; i; i@;i@€