/********************************************************************** * File: drawedg.c (Formerly drawedge.c) * Description: Collection of functions to draw things to do with edge detection. * Author: Ray Smith * Created: Thu Jun 06 13:29:20 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #include "mfcpch.h" #include "drawedg.h" #ifndef GRAPHICS_DISABLED #define IMAGE_WIN_NAME "Edges"//title of window #define IMAGE_XPOS 250 #define IMAGE_YPOS 0 //default position #define CTRLD '\004' //control D #define EXTERN /********************************************************************** * create_edges_window * * Create the edges window. **********************************************************************/ ScrollView* create_edges_window( //make window ICOORD page_tr //size of image ) { ScrollView* image_win; //image window //create the window image_win = new ScrollView (IMAGE_WIN_NAME, IMAGE_XPOS, IMAGE_YPOS, 0, 0, page_tr.x (), page_tr.y ()); return image_win; //window } /********************************************************************** * draw_raw_edge * * Draw the raw steps to the given window in the given colour. **********************************************************************/ void draw_raw_edge( //draw the cracks ScrollView* fd, //window to draw in CRACKEDGE *start, //start of loop ScrollView::Color colour //colour to draw in ) { CRACKEDGE *edgept; //current point fd->Pen(colour); edgept = start; fd->SetCursor(edgept->pos.x (), edgept->pos.y ()); do { do edgept = edgept->next; //merge straight lines while (edgept != start && edgept->prev->stepx == edgept->stepx && edgept->prev->stepy == edgept->stepy); //draw lines fd->DrawTo(edgept->pos.x (), edgept->pos.y ()); } while (edgept != start); } #endif // GRAPHICS_DISABLED