Sha256: e3240787e817fddd8dc78458a5c3c9cba973cf02d15f6e5243523c5ba3ed0f81
Contents?: true
Size: 637 Bytes
Versions: 8
Compression:
Stored size: 637 Bytes
Contents
// -*- c++ -*- #pragma once #ifndef __RAYS_SRC_OPENGL_H__ #define __RAYS_SRC_OPENGL_H__ #if defined(OSX) #include <OpenGL/gl.h> #include <OpenGL/glext.h> #elif defined(IOS) #include <OpenGLES/ES3/gl.h> #include <OpenGLES/ES3/glext.h> #elif defined(WIN32) #include <GL/gl.h> #include <GL/glext.h> #endif #include <rays/opengl.h> namespace Rays { void OpenGL_set_context (Context context); Context OpenGL_get_context (); bool OpenGL_has_error (); void OpenGL_check_error (const char* file, int line); void OpenGL_check_error (const char* file, int line, const char* format, ...); }// Rays #endif//EOH
Version data entries
8 entries across 8 versions & 1 rubygems