# Sprockets: Rack-based asset packaging Sprockets is a Ruby library for compiling and serving web assets. It features declarative dependency management for JavaScript and CSS assets, as well as a powerful preprocessor pipeline that allows you to write assets in languages like CoffeeScript, Sass, SCSS and LESS. # Installation # Install Sprockets from RubyGems: $ gem install sprockets Or include it in your project's `Gemfile` with Bundler: gem 'sprockets', '~> 2.0' # Understanding the Sprockets Environment # You'll need an instance of the `Sprockets::Environment` class to access and serve assets from your application. Under Rails 3.1 and later, `YourApp::Application.assets` is a preconfigured `Sprockets::Environment` instance. For Rack-based applications, create an instance in `config.ru`. The Sprockets `Environment` has methods for retrieving and serving assets, manipulating the load path, and registering processors. It is also a Rack application that can be mounted at a URL to serve assets over HTTP. ## The Load Path ## The *load path* is an ordered list of directories that Sprockets uses to search for assets. In the simplest case, a Sprockets environment's load path will consist of a single directory containing your application's asset source files. When mounted, the environment will serve assets from this directory as if they were static files in your public root. The power of the load path is that it lets you organize your source files into multiple directories -- even directories that live outside your application -- and combine those directories into a single virtual filesystem. That means you can easily bundle JavaScript, CSS and images into a Ruby library and import them into your application. ### Manipulating the Load Path ### To add a directory to your environment's load path, use the `append_path` and `prepend_path` methods. Directories at the beginning of the load path have precedence over subsequent directories. environment = Sprockets::Environment.new environment.append_path 'app/assets/javascripts' environment.append_path 'lib/assets/javascripts' environment.append_path 'vendor/assets/jquery' In general, you should append to the path by default and reserve prepending for cases where you need to override existing assets. ## Accessing Assets ## Once you've set up your environment's load path, you can mount the environment as a Rack server and request assets via HTTP. You can also access assets programmatically from within your application. ### Logical Paths ### Assets in Sprockets are always referenced by their *logical path*. The logical path is the path of the asset source file relative to its containing directory in the load path. For example, if your load path contains the directory `app/assets/javascripts`:
Asset source file Logical path
app/assets/javascripts/application.js application.js
app/assets/javascripts/models/project.js models/project.js
In this way, all directories in the load path are merged to create a virtual filesystem whose entries are logical paths. ### Serving Assets Over HTTP ### When you mount an environment, all of its assets are accessible as logical paths underneath the *mount point*. For example, if you mount your environment at `/assets` and request the URL `/assets/application.js`, Sprockets will search your load path for the file named `application.js` and serve it. Under Rails 3.1 and later, your Sprockets environment is automatically mounted at `/assets`. If you are using Sprockets with a Rack application, you will need to mount the environment yourself. A good way to do this is with the `map` method in `config.ru`: require 'sprockets' map '/assets' do environment = Sprockets::Environment.new environment.append_path 'app/assets/javascripts' environment.append_path 'app/assets/stylesheets' run environment end map '/' do run YourRackApp end ### Accessing Assets Programmatically ### You can use the `find_asset` method (aliased as `[]`) to retrieve an asset from a Sprockets environment. Pass it a logical path and you'll get a `Sprockets::BundledAsset` instance back: environment['application.js'] # => # Call `to_s` on the resulting asset to access its contents, `length` to get its length in bytes, `mtime` to query its last-modified time, and `pathname` to get its full path on the filesystem. # Using Engines # Asset source files can be written in another language, like SCSS or CoffeeScript, and automatically compiled to CSS or JavaScript by Sprockets. Compilers for these languages are called *engines*. Engines are specified by additional extensions on the asset source filename. For example, a CSS file written in SCSS might have the name `layout.css.scss`, while a JavaScript file written in CoffeeScript might have the name `dialog.js.coffee`. ## Styling with Sass and SCSS ## [Sass](http://sass-lang.com/) is a language that compiles to CSS and adds features like nested rules, variables, mixins and selector inheritance. If the `sass` gem is available to your application, you can use Sass to write CSS assets in Sprockets. Sprockets supports both Sass syntaxes. For the original whitespace-sensitive syntax, use the extension `.css.sass`. For the new SCSS syntax, use the extension `.css.scss`. ## Styling with LESS ## [LESS](http://lesscss.org/) extends CSS with dynamic behavior such as variables, mixins, operations and functions. If the `less` gem is available to your application, you can use LESS to write CSS assets in Sprockets. Note that the LESS compiler is written in JavaScript and the `less` gem (on MRI) uses `therubyracer` which embeds the V8 JavaScript runtime in Ruby, while on JRuby you're going to need `therubyrhino` gem installed. To write CSS assets with LESS, use the extension `.css.less`. ## Scripting with CoffeeScript ## [CoffeeScript](http://jashkenas.github.com/coffee-script/) is a language that compiles to the "good parts" of JavaScript, featuring a cleaner syntax with array comprehensions, classes, and function binding. If the `coffee-script` gem is available to your application, you can use CoffeeScript to write JavaScript assets in Sprockets. Note that the CoffeeScript compiler is written in JavaScript, and you will need an [ExecJS](https://github.com/sstephenson/execjs)-supported runtime on your system to invoke it. To write JavaScript assets with CoffeeScript, use the extension `.js.coffee`. ## JavaScript Templating with EJS and Eco ## Sprockets supports *JavaScript templates* for client-side rendering of strings or markup. JavaScript templates have the special format extension `.jst` and are compiled to JavaScript functions. When loaded, a JavaScript template function can be accessed by its logical path as a property on the global `JST` object. Invoke a template function to render the template as a string. The resulting string can then be inserted into the DOM.
Hello, <%= name %>!
// application.js //= require templates/hello $("#hello").html(JST["templates/hello"]({ name: "Sam" })); Sprockets supports two JavaScript template languages: [EJS](https://github.com/sstephenson/ruby-ejs), for embedded JavaScript, and [Eco](https://github.com/sstephenson/ruby-eco), for embedded CoffeeScript. Both languages use the familiar `<% … %>` syntax for embedding logic in templates. If the `ejs` gem is available to your application, you can use EJS templates in Sprockets. EJS templates have the extension `.jst.ejs`. If the `eco` gem is available to your application, you can use [Eco templates](https://github.com/sstephenson/eco) in Sprockets. Eco templates have the extension `.jst.eco`. Note that the `eco` gem depends on the CoffeeScript compiler, so the same caveats apply as outlined above for the CoffeeScript engine. ## Invoking Ruby with ERB ## Sprockets provides an ERB engine for preprocessing assets using embedded Ruby code. Append `.erb` to a CSS or JavaScript asset's filename to enable the ERB engine. **Note**: Sprockets processes multiple engine extensions in order from right to left, so you can use multiple engines with a single asset. For example, to have a CoffeeScript asset that is first preprocessed with ERB, use the extension `.js.coffee.erb`. Ruby code embedded in an asset is evaluated in the context of a `Sprockets::Context` instance for the given asset. Common uses for ERB include: - embedding another asset as a Base64-encoded `data:` URI with the `asset_data_uri` helper - inserting the URL to another asset, such as with the `asset_path` helper provided by the Sprockets Rails plugin - embedding other application resources, such as a localized string database, in a JavaScript asset via JSON - embedding version constants loaded from another file See the [Helper Methods](#FIXME) section for more information about interacting with `Sprockets::Context` instances via ERB. ### String Interpolation Syntax ### If you need access to Ruby from an asset but cannot use ERB's `<% … %>` syntax, Sprockets also supports Ruby string interpolation syntax (`#{ … }`) with the `.str` engine extension. # Managing and Bundling Dependencies # You can create *asset bundles* -- ordered concatenations of asset source files -- by specifying dependencies in a special comment syntax at the top of each source file. Sprockets reads these comments, called *directives*, and processes them to recursively build a dependency graph. When you request an asset with dependencies, the dependencies will be included in order at the top of the file. ## The Directive Processor ## Sprockets runs the *directive processor* on each CSS and JavaScript source file. The directive processor scans for comment lines beginning with `=` in comment blocks at the top of the file. //= require jquery //= require jquery-ui //= require backbone //= require_tree . The first word immediately following `=` specifies the directive name. Any words following the directive name are treated as arguments. Arguments may be placed in single or double quotes if they contain spaces, similar to commands in the Unix shell. **Note**: Non-directive comment lines will be preserved in the final asset, but directive comments are stripped after processing. Sprockets will not look for directives in comment blocks that occur after the first line of code. ### Supported Comment Types ### The directive processor understands comment blocks in three formats: /* Multi-line comment blocks (CSS, SCSS, JavaScript) *= require foo */ // Single-line comment blocks (SCSS, JavaScript) //= require foo # Single-line comment blocks (CoffeeScript) #= require foo ## Sprockets Directives ## You can use the following directives to declare dependencies in asset source files. For directives that take a *path* argument, you may specify either a logical path or a relative path. Relative paths begin with `./` and reference files relative to the location of the current file. ### The `require` Directive ### `require` *path* inserts the contents of the asset source file specified by *path*. If the file is required multiple times, it will appear in the bundle only once. ### The `include` Directive ### `include` *path* works like `require`, but inserts the contents of the specified source file even if it has already been included or required. ### The `require_directory` Directive ### `require_directory` *path* requires all source files of the same format in the directory specified by *path*. Files are required in alphabetical order. ### The `require_tree` Directive ### `require_tree` *path* works like `require_directory`, but operates recursively to require all files in all subdirectories of the directory specified by *path*. ### The `require_self` Directive ### `require_self` tells Sprockets to insert the body of the current source file before any subsequent `require` or `include` directives. ### The `depend_on` Directive ### `depend_on` *path* declares a dependency on the given *path* without including it in the bundle. This is useful when you need to expire an asset's cache in response to a change in another file. ### The `depend_on_asset` Directive ### `depend_on_asset` *path* works like `depend_on`, but operates recursively reading the the file and following the directives found. ### The `stub` Directive ### `stub` *path* allows dependency to be excluded from the asset bundle. The *path* must be a valid asset and may or may not already be part of the bundle. Once stubbed, it is blacklisted and can't be brought back by any other `require`. # Development # ## Contributing ## The Sprockets source code is [hosted on GitHub](https://github.com/sstephenson/sprockets). You can check out a copy of the latest code using Git: $ git clone https://github.com/sstephenson/sprockets.git If you've found a bug or have a question, please open an issue on the [Sprockets issue tracker](https://github.com/sstephenson/sprockets/issues). Or, clone the Sprockets repository, write a failing test case, fix the bug and submit a pull request. ## Version History ## **2.12.3** (October 28, 2014) * Security: Fix directory traversal bug in development mode server. **2.12.2** (September 5, 2014) * Ensure internal asset lookups calls are still restricted to load paths within asset compiles. Though, you should not depend on internal asset resolves to be completely restricted for security reasons. Assets themselves should be considered full scripting environments with filesystem access. **2.12.1** (April 17, 2014) * Fix making manifest target directory when its different than the output directory. **2.12.0** (March 13, 2014) * Avoid context reference in SassImporter hack so its Marshallable. Fixes issues with Sass 3.3.x. **2.11.0** (February 19, 2014) * Support for `.bower.json` **2.10.0** (May 24, 2013) * Support for `bower.json` **2.9.3** (April 20, 2013) * Fixed sass caching bug **2.9.2** (April 8, 2013) * Improve file freshness check performance * Directive processor encoding fixes **2.9.1** (April 6, 2013) * Support for Uglifier 2.x **2.9.0** (February 25, 2013) * Write out gzipped variants of bundled assets. **2.8.2** (December 10, 2012) * Fixed top level Sass constant references * Fixed manifest logger when environment is disabled **2.8.1** (October 31, 2012) * Fixed Sass importer bug **2.8.0** (October 16, 2012) * Allow manifest location to be seperated from output directory * Pass logical path and absolute path to each_logical_path iterator **2.7.0** (October 10, 2012) * Added --css-compressor and --js-compressor command line flags * Added css/js compressor shorthand * Change default manifest.json filename to be a randomized manifest-16HEXBYTES.json * Allow nil environment to be passed to manifest * Allow manifest instance to be set on rake task **2.6.0** (September 19, 2012) * Added bower component.json require support **2.5.0** (September 4, 2012) * Fixed Ruby 2.0 RegExp warning * Provide stubbed implementation of context *_path helpers * Add SassCompressor **2.4.5** (July 10, 2012) * Tweaked some logger levels **2.4.4** (July 2, 2012) * Canonicalize logical path extensions * Check absolute paths passed to depend_on **2.4.3** (May 16, 2012) * Exposed :sprockets in sass options * Include dependency paths in asset mtime **2.4.2** (May 7, 2012) * Fixed MultiJson feature detect **2.4.1** (April 26, 2012) * Fixed MultiJson API change * Fixed gzip mtime **2.4.0** (March 27, 2012) * Added global path registry * Added global processor registry **2.3.2** (March 26, 2012) * Fix Context#logical_path with dots **2.3.1** (February 11, 2012) * Added bytesize to manifest * Added Asset#bytesize alias * Security: Check path for forbidden access after unescaping **2.3.0** (January 16, 2012) * Added special Sass importer that automatically tracks any `@import`ed files. **2.2.0** (January 10, 2012) * Added `sprockets` command line utility. * Added rake/sprocketstask. * Added json manifest log of compiled assets. * Added `stub` directive that allows you to exclude files from the bundle. * Added per environment external encoding (Environment#default_external_encoding). Defaults to UTF-8. Fixes issues where LANG is not set correctly and Rubys default external is set to ASCII. **2.1.2** (November 20, 2011) * Disabled If-Modified-Since server checks. Fixes some browser caching issues when serving the asset body only. If-None-Match caching is sufficent. **2.1.1** (November 18, 2011) * Fix windows absolute path check bug. **2.1.0** (November 11, 2011) * Directive comment lines are now turned into empty lines instead of removed. This way line numbers in CoffeeScript syntax errors are correct. * Performance and caching bug fixes. **2.0.3** (October 17, 2011) * Detect format extensions from right to left. * Make JST namespace configurable. **2.0.2** (October 4, 2011) * Fixed loading stale cache from bundler gems. **2.0.1** (September 30, 2011) * Fixed bug with fingerprinting file names with multiple dots. * Decode URIs as default internal. * Fix symlinked asset directories. **2.0.0** (August 29, 2011) * Initial public release. # License # Copyright © 2011 Sam Stephenson <> Copyright © 2011 Joshua Peek <> Sprockets is distributed under an MIT-style license. See LICENSE for details.