Sha256: e1f01812a5659abd8661cc0aa0d0063db4109c21f7dcc09ebfbe12cb2e5961ac
Contents?: true
Size: 761 Bytes
Versions: 2
Compression:
Stored size: 761 Bytes
Contents
require 'mittsu/opengl/material_basics' module Mittsu class MeshPhongMaterial include OpenGL::MaterialBasics def needs_face_normals? false end def refresh_uniforms(uniforms) refresh_uniforms_basic(uniforms) uniforms['shininess'].value = shininess uniforms['emissive'].value = emissive uniforms['specular'].value = specular if wrap_around uniforms['wrapRGB'].value.copy(wrap_rgb) end end def needs_camera_position_uniform? true end def needs_view_matrix_uniform? true end def needs_lights? true end def init_shader @shader = OpenGL::Shader::Lib.create_shader(shader_id) end def shader_id :phong end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
mittsu-opengl-0.5.1 | lib/mittsu/opengl_implementation/materials/mesh_phong_material.rb |
mittsu-opengl-0.5.0 | lib/mittsu/opengl_implementation/materials/mesh_phong_material.rb |