Sha256: e0b175b7a625992e42af752d4e97a2f43a16d6ed9bbc6bf26f2b59432a25ab5c

Contents?: true

Size: 216 Bytes

Versions: 21

Compression:

Stored size: 216 Bytes

Contents

#ifdef USE_SKINNING

	mat4 boneMatX = getBoneMatrix( skinIndex.x );
	mat4 boneMatY = getBoneMatrix( skinIndex.y );
	mat4 boneMatZ = getBoneMatrix( skinIndex.z );
	mat4 boneMatW = getBoneMatrix( skinIndex.w );

#endif

Version data entries

21 entries across 21 versions & 2 rubygems

Version Path
mittsu-0.1.0 lib/mittsu/renderers/shaders/shader_chunk/skinbase_vertex.glsl