# -*- encoding: utf-8; frozen_string_literal: true -*- # #-- # This file is part of HexaPDF. # # HexaPDF - A Versatile PDF Creation and Manipulation Library For Ruby # Copyright (C) 2014-2018 Thomas Leitner # # HexaPDF is free software: you can redistribute it and/or modify it # under the terms of the GNU Affero General Public License version 3 as # published by the Free Software Foundation with the addition of the # following permission added to Section 15 as permitted in Section 7(a): # FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY # THOMAS LEITNER, THOMAS LEITNER DISCLAIMS THE WARRANTY OF NON # INFRINGEMENT OF THIRD PARTY RIGHTS. # # HexaPDF is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public # License for more details. # # You should have received a copy of the GNU Affero General Public License # along with HexaPDF. If not, see . # # The interactive user interfaces in modified source and object code # versions of HexaPDF must display Appropriate Legal Notices, as required # under Section 5 of the GNU Affero General Public License version 3. # # In accordance with Section 7(b) of the GNU Affero General Public # License, a covered work must retain the producer line in every PDF that # is created or manipulated using HexaPDF. #++ module HexaPDF module Content # == Overview # # This module contains classes describing graphic objects that can be drawn on a Canvas. # # Since the PDF specification only provides the most common path creation operators, more # complex graphic objects need more than one operator for their creation. By defining this # graphic object interface (see below) such complex objects can be drawn in a consistent # manner on a Canvas. # # A graphic object should only use the path creation methods or other graphic objects when it # is drawn. Stroking and filling, or optionally clipping, is left to the user. # # The Content::Canvas class provides a Content::Canvas#draw method that can be used to draw # complex graphic objects as well as a Content::Canvas#graphic_object method to retrieve an # instance of a graphic object for custom use. The latter method uses graphic object factories # that can be registered via a name using the document specific 'graphic_object.map' # configuration option. # # == Implementation of a Graphic Object # # Graphic objects are normally implemented as classes since this automatically allows using # the class itself as the graphic object's factory. # # A graphic object factory is an object that responds to #configure(**kwargs) and returns a # configured graphic object. When the factory is implemented as a class, the #configure method # should be a class method returning properly configured instances of the class. # # A graphic object itself has to respond to two methods: # # #configure(**kwargs):: # This method is used for re-configuring the graphic object and it should return the # graphic object itself, not a new object. # # #draw(canvas):: # This method is used for drawing the graphic object on the given Canvas. module GraphicObject autoload(:Arc, 'hexapdf/content/graphic_object/arc') autoload(:EndpointArc, 'hexapdf/content/graphic_object/endpoint_arc') autoload(:SolidArc, 'hexapdf/content/graphic_object/solid_arc') autoload(:Geom2D, 'hexapdf/content/graphic_object/geom2d') end end end