// Copyright (c) 1994-2006 Sun Microsystems Inc. // All Rights Reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // - Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // - Redistribution in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the // distribution. // // - Neither the name of Sun Microsystems or the names of contributors may // be used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED // OF THE POSSIBILITY OF SUCH DAMAGE. // The original source code covered by the above license above has been modified // significantly by Google Inc. // Copyright 2006-2008 the V8 project authors. All rights reserved. #ifndef V8_ARM_ASSEMBLER_ARM_INL_H_ #define V8_ARM_ASSEMBLER_ARM_INL_H_ #include "arm/assembler-arm.h" #include "cpu.h" #include "debug.h" namespace v8 { namespace internal { void RelocInfo::apply(intptr_t delta) { if (RelocInfo::IsInternalReference(rmode_)) { // absolute code pointer inside code object moves with the code object. int32_t* p = reinterpret_cast(pc_); *p += delta; // relocate entry } // We do not use pc relative addressing on ARM, so there is // nothing else to do. } Address RelocInfo::target_address() { ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); return Assembler::target_address_at(pc_); } Address RelocInfo::target_address_address() { ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); return reinterpret_cast
(Assembler::target_address_address_at(pc_)); } int RelocInfo::target_address_size() { return Assembler::kExternalTargetSize; } void RelocInfo::set_target_address(Address target) { ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY); Assembler::set_target_address_at(pc_, target); } Object* RelocInfo::target_object() { ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); return Memory::Object_at(Assembler::target_address_address_at(pc_)); } Handle RelocInfo::target_object_handle(Assembler* origin) { ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); return Memory::Object_Handle_at(Assembler::target_address_address_at(pc_)); } Object** RelocInfo::target_object_address() { ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); return reinterpret_cast(Assembler::target_address_address_at(pc_)); } void RelocInfo::set_target_object(Object* target) { ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT); Assembler::set_target_address_at(pc_, reinterpret_cast
(target)); } Address* RelocInfo::target_reference_address() { ASSERT(rmode_ == EXTERNAL_REFERENCE); return reinterpret_cast(Assembler::target_address_address_at(pc_)); } Handle RelocInfo::target_cell_handle() { ASSERT(rmode_ == RelocInfo::GLOBAL_PROPERTY_CELL); Address address = Memory::Address_at(pc_); return Handle( reinterpret_cast(address)); } JSGlobalPropertyCell* RelocInfo::target_cell() { ASSERT(rmode_ == RelocInfo::GLOBAL_PROPERTY_CELL); Address address = Memory::Address_at(pc_); Object* object = HeapObject::FromAddress( address - JSGlobalPropertyCell::kValueOffset); return reinterpret_cast(object); } void RelocInfo::set_target_cell(JSGlobalPropertyCell* cell) { ASSERT(rmode_ == RelocInfo::GLOBAL_PROPERTY_CELL); Address address = cell->address() + JSGlobalPropertyCell::kValueOffset; Memory::Address_at(pc_) = address; } Address RelocInfo::call_address() { // The 2 instructions offset assumes patched debug break slot or return // sequence. ASSERT((IsJSReturn(rmode()) && IsPatchedReturnSequence()) || (IsDebugBreakSlot(rmode()) && IsPatchedDebugBreakSlotSequence())); return Memory::Address_at(pc_ + 2 * Assembler::kInstrSize); } void RelocInfo::set_call_address(Address target) { ASSERT((IsJSReturn(rmode()) && IsPatchedReturnSequence()) || (IsDebugBreakSlot(rmode()) && IsPatchedDebugBreakSlotSequence())); Memory::Address_at(pc_ + 2 * Assembler::kInstrSize) = target; } Object* RelocInfo::call_object() { return *call_object_address(); } void RelocInfo::set_call_object(Object* target) { *call_object_address() = target; } Object** RelocInfo::call_object_address() { ASSERT((IsJSReturn(rmode()) && IsPatchedReturnSequence()) || (IsDebugBreakSlot(rmode()) && IsPatchedDebugBreakSlotSequence())); return reinterpret_cast(pc_ + 2 * Assembler::kInstrSize); } bool RelocInfo::IsPatchedReturnSequence() { Instr current_instr = Assembler::instr_at(pc_); Instr next_instr = Assembler::instr_at(pc_ + Assembler::kInstrSize); #ifdef USE_BLX // A patched return sequence is: // ldr ip, [pc, #0] // blx ip return ((current_instr & kLdrPCMask) == kLdrPCPattern) && ((next_instr & kBlxRegMask) == kBlxRegPattern); #else // A patched return sequence is: // mov lr, pc // ldr pc, [pc, #-4] return (current_instr == kMovLrPc) && ((next_instr & kLdrPCMask) == kLdrPCPattern); #endif } bool RelocInfo::IsPatchedDebugBreakSlotSequence() { Instr current_instr = Assembler::instr_at(pc_); return !Assembler::IsNop(current_instr, Assembler::DEBUG_BREAK_NOP); } void RelocInfo::Visit(ObjectVisitor* visitor) { RelocInfo::Mode mode = rmode(); if (mode == RelocInfo::EMBEDDED_OBJECT) { visitor->VisitPointer(target_object_address()); } else if (RelocInfo::IsCodeTarget(mode)) { visitor->VisitCodeTarget(this); } else if (mode == RelocInfo::GLOBAL_PROPERTY_CELL) { visitor->VisitGlobalPropertyCell(this); } else if (mode == RelocInfo::EXTERNAL_REFERENCE) { visitor->VisitExternalReference(target_reference_address()); #ifdef ENABLE_DEBUGGER_SUPPORT // TODO(isolates): Get a cached isolate below. } else if (((RelocInfo::IsJSReturn(mode) && IsPatchedReturnSequence()) || (RelocInfo::IsDebugBreakSlot(mode) && IsPatchedDebugBreakSlotSequence())) && Isolate::Current()->debug()->has_break_points()) { visitor->VisitDebugTarget(this); #endif } else if (mode == RelocInfo::RUNTIME_ENTRY) { visitor->VisitRuntimeEntry(this); } } template void RelocInfo::Visit(Heap* heap) { RelocInfo::Mode mode = rmode(); if (mode == RelocInfo::EMBEDDED_OBJECT) { StaticVisitor::VisitPointer(heap, target_object_address()); } else if (RelocInfo::IsCodeTarget(mode)) { StaticVisitor::VisitCodeTarget(heap, this); } else if (mode == RelocInfo::GLOBAL_PROPERTY_CELL) { StaticVisitor::VisitGlobalPropertyCell(heap, this); } else if (mode == RelocInfo::EXTERNAL_REFERENCE) { StaticVisitor::VisitExternalReference(target_reference_address()); #ifdef ENABLE_DEBUGGER_SUPPORT } else if (heap->isolate()->debug()->has_break_points() && ((RelocInfo::IsJSReturn(mode) && IsPatchedReturnSequence()) || (RelocInfo::IsDebugBreakSlot(mode) && IsPatchedDebugBreakSlotSequence()))) { StaticVisitor::VisitDebugTarget(heap, this); #endif } else if (mode == RelocInfo::RUNTIME_ENTRY) { StaticVisitor::VisitRuntimeEntry(this); } } Operand::Operand(int32_t immediate, RelocInfo::Mode rmode) { rm_ = no_reg; imm32_ = immediate; rmode_ = rmode; } Operand::Operand(const ExternalReference& f) { rm_ = no_reg; imm32_ = reinterpret_cast(f.address()); rmode_ = RelocInfo::EXTERNAL_REFERENCE; } Operand::Operand(Smi* value) { rm_ = no_reg; imm32_ = reinterpret_cast(value); rmode_ = RelocInfo::NONE; } Operand::Operand(Register rm) { rm_ = rm; rs_ = no_reg; shift_op_ = LSL; shift_imm_ = 0; } bool Operand::is_reg() const { return rm_.is_valid() && rs_.is(no_reg) && shift_op_ == LSL && shift_imm_ == 0; } void Assembler::CheckBuffer() { if (buffer_space() <= kGap) { GrowBuffer(); } if (pc_offset() >= next_buffer_check_) { CheckConstPool(false, true); } } void Assembler::emit(Instr x) { CheckBuffer(); *reinterpret_cast(pc_) = x; pc_ += kInstrSize; } Address Assembler::target_address_address_at(Address pc) { Address target_pc = pc; Instr instr = Memory::int32_at(target_pc); // If we have a bx instruction, the instruction before the bx is // what we need to patch. static const int32_t kBxInstMask = 0x0ffffff0; static const int32_t kBxInstPattern = 0x012fff10; if ((instr & kBxInstMask) == kBxInstPattern) { target_pc -= kInstrSize; instr = Memory::int32_at(target_pc); } #ifdef USE_BLX // If we have a blx instruction, the instruction before it is // what needs to be patched. if ((instr & kBlxRegMask) == kBlxRegPattern) { target_pc -= kInstrSize; instr = Memory::int32_at(target_pc); } #endif ASSERT(IsLdrPcImmediateOffset(instr)); int offset = instr & 0xfff; // offset_12 is unsigned if ((instr & (1 << 23)) == 0) offset = -offset; // U bit defines offset sign // Verify that the constant pool comes after the instruction referencing it. ASSERT(offset >= -4); return target_pc + offset + 8; } Address Assembler::target_address_at(Address pc) { return Memory::Address_at(target_address_address_at(pc)); } void Assembler::set_target_at(Address constant_pool_entry, Address target) { Memory::Address_at(constant_pool_entry) = target; } void Assembler::set_target_address_at(Address pc, Address target) { Memory::Address_at(target_address_address_at(pc)) = target; // Intuitively, we would think it is necessary to flush the instruction cache // after patching a target address in the code as follows: // CPU::FlushICache(pc, sizeof(target)); // However, on ARM, no instruction was actually patched by the assignment // above; the target address is not part of an instruction, it is patched in // the constant pool and is read via a data access; the instruction accessing // this address in the constant pool remains unchanged. } } } // namespace v8::internal #endif // V8_ARM_ASSEMBLER_ARM_INL_H_