Sha256: ddca5cc2d5ee262252f06834f1ff1f87c2128568bf6ef69fe5cb1c24b5ab7d77
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Contents
### A dummy object that is only here for legacy reasons; it could really be replaced by a generic object except for the `set` function and the `texture` function, both of which are deprecated in favor of just directly setting property values on the object. Values assigned to the variable map are eventually assigned to shaders, so their keys should be names of shader variables. ### class Jax.Material.ShaderVariableMap set: (keyOrVariables, valueOrNothing) -> unless @alreadyWarned @alreadyWarned = true console.log "`vars.set` and `vars.texture` are both deprecated. Instead, " + \ "you should just set variable values directly on the `vars` " + \ "object. For example, to set a shader variable named `color` " + \ "to the value [1, 1, 1, 1], use the syntax: " + \ "vars.color = [1, 1, 1, 1]`" if valueOrNothing is undefined for k, v of keyOrVariables continue if v is undefined this[k] = v else k = keyOrVariables v = valueOrNothing if v isnt undefined this[k] = v texture: (name, tex, context) -> @set name, tex # make sure `set` and `texture` don't get nulled out between passes @define 'set', enumerable: false @define 'texture', enumerable: false
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
jax-3.0.0.rc2 | lib/assets/javascripts/jax/material/shader_variable_map.js.coffee |
jax-3.0.0.rc1 | lib/assets/javascripts/jax/material/shader_variable_map.js.coffee |