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Contents
module Codebreaker class Game attr_reader :player, :attempts_left def initialize(player, difficulty_type) @player = player @difficulty_type = difficulty_type @attempts_left = difficulty.attempts @is_win = false end def secret_code @secret_code ||= SecretCodeGenerator.new.call end def difficulty @difficulty ||= DifficultyFactory.build(@difficulty_type) end def take_hint ensure_game_is_not_over raise Errors::NoHintsError if hints.empty? hints.pop end def guess_secret_code(guess) ensure_game_is_not_over @attempts_left -= 1 matching = SecretCodeMatcher.new(secret_code, guess).call check_win(guess) matching end def lose? no_attempts? && !win? end def win? @is_win end def over? win? || lose? end def hints_left hints.count end def save_result raise Errors::GameSaveError unless win? CreateStatService.new(self).call end private def hints @hints ||= secret_code.sample(difficulty.hints) end def no_attempts? attempts_left.zero? end def ensure_game_is_not_over raise Errors::GameOverError if over? end def check_win(guess) @is_win = true if guess == secret_code end end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
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cb-core-0.1.8 | lib/codebreaker/game.rb |