<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>ClutterDeformEffect: Clutter Reference Manual</title> <meta name="generator" content="DocBook XSL Stylesheets V1.78.1"> <link rel="home" href="index.html" title="Clutter Reference Manual"> <link rel="up" href="ch06.html" title="Effects"> <link rel="prev" href="ClutterShaderEffect.html" title="ClutterShaderEffect"> <link rel="next" href="ClutterBlurEffect.html" title="ClutterBlurEffect"> <meta name="generator" content="GTK-Doc V1.23.1 (XML mode)"> <link rel="stylesheet" href="style.css" type="text/css"> </head> <body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"> <table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="5"><tr valign="middle"> <td width="100%" align="left" class="shortcuts"> <a href="#" class="shortcut">Top</a><span id="nav_description"> <span class="dim">|</span> <a href="#ClutterDeformEffect.description" class="shortcut">Description</a></span><span id="nav_hierarchy"> <span class="dim">|</span> <a href="#ClutterDeformEffect.object-hierarchy" class="shortcut">Object Hierarchy</a></span><span id="nav_properties"> <span class="dim">|</span> <a href="#ClutterDeformEffect.properties" class="shortcut">Properties</a></span> </td> <td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td> <td><a accesskey="u" href="ch06.html"><img src="up.png" width="16" height="16" border="0" alt="Up"></a></td> <td><a accesskey="p" href="ClutterShaderEffect.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td> <td><a accesskey="n" href="ClutterBlurEffect.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td> </tr></table> <div class="refentry"> <a name="ClutterDeformEffect"></a><div class="titlepage"></div> <div class="refnamediv"><table width="100%"><tr> <td valign="top"> <h2><span class="refentrytitle"><a name="ClutterDeformEffect.top_of_page"></a>ClutterDeformEffect</span></h2> <p>ClutterDeformEffect — A base class for effects deforming the geometry of an actor</p> </td> <td class="gallery_image" valign="top" align="right"></td> </tr></table></div> <div class="refsect1"> <a name="ClutterDeformEffect.functions"></a><h2>Functions</h2> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="functions_return"> <col class="functions_name"> </colgroup> <tbody> <tr> <td class="function_type"> <span class="returnvalue">void</span> </td> <td class="function_name"> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-set-back-material" title="clutter_deform_effect_set_back_material ()">clutter_deform_effect_set_back_material</a> <span class="c_punctuation">()</span> </td> </tr> <tr> <td class="function_type"> <span class="returnvalue">CoglHandle</span> </td> <td class="function_name"> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-get-back-material" title="clutter_deform_effect_get_back_material ()">clutter_deform_effect_get_back_material</a> <span class="c_punctuation">()</span> </td> </tr> <tr> <td class="function_type"> <span class="returnvalue">void</span> </td> <td class="function_name"> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-set-n-tiles" title="clutter_deform_effect_set_n_tiles ()">clutter_deform_effect_set_n_tiles</a> <span class="c_punctuation">()</span> </td> </tr> <tr> <td class="function_type"> <span class="returnvalue">void</span> </td> <td class="function_name"> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-get-n-tiles" title="clutter_deform_effect_get_n_tiles ()">clutter_deform_effect_get_n_tiles</a> <span class="c_punctuation">()</span> </td> </tr> <tr> <td class="function_type"> <span class="returnvalue">void</span> </td> <td class="function_name"> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-invalidate" title="clutter_deform_effect_invalidate ()">clutter_deform_effect_invalidate</a> <span class="c_punctuation">()</span> </td> </tr> </tbody> </table></div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.properties"></a><h2>Properties</h2> <div class="informaltable"><table border="0"> <colgroup> <col width="150px" class="properties_type"> <col width="300px" class="properties_name"> <col width="200px" class="properties_flags"> </colgroup> <tbody> <tr> <td class="property_type"> <span class="type">CoglHandle</span> *</td> <td class="property_name"><a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--back-material" title="The “back-material” property">back-material</a></td> <td class="property_flags">Read / Write</td> </tr> <tr> <td class="property_type"><span class="type">guint</span></td> <td class="property_name"><a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--x-tiles" title="The “x-tiles” property">x-tiles</a></td> <td class="property_flags">Read / Write</td> </tr> <tr> <td class="property_type"><span class="type">guint</span></td> <td class="property_name"><a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--y-tiles" title="The “y-tiles” property">y-tiles</a></td> <td class="property_flags">Read / Write</td> </tr> </tbody> </table></div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.other"></a><h2>Types and Values</h2> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="name"> <col class="description"> </colgroup> <tbody> <tr> <td class="datatype_keyword">struct</td> <td class="function_name"><a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect-struct" title="struct ClutterDeformEffect">ClutterDeformEffect</a></td> </tr> <tr> <td class="datatype_keyword">struct</td> <td class="function_name"><a class="link" href="ClutterDeformEffect.html#ClutterDeformEffectClass" title="struct ClutterDeformEffectClass">ClutterDeformEffectClass</a></td> </tr> </tbody> </table></div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.object-hierarchy"></a><h2>Object Hierarchy</h2> <pre class="screen"> GObject <span class="lineart">╰──</span> GInitiallyUnowned <span class="lineart">╰──</span> <a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a> <span class="lineart">╰──</span> <a class="link" href="ClutterEffect.html" title="ClutterEffect">ClutterEffect</a> <span class="lineart">╰──</span> <a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a> <span class="lineart">╰──</span> ClutterDeformEffect <span class="lineart">╰──</span> <a class="link" href="ClutterPageTurnEffect.html" title="ClutterPageTurnEffect">ClutterPageTurnEffect</a> </pre> </div> <div class="refsect1"> <a name="ClutterDeformEffect.description"></a><h2>Description</h2> <p><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> is an abstract class providing all the plumbing for creating effects that result in the deformation of an actor's geometry.</p> <p><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> uses offscreen buffers to render the contents of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> and then the Cogl vertex buffers API to submit the geometry to the GPU.</p> <p><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> is available since Clutter 1.4</p> <div class="refsect3"> <a name="id-1.5.7.4.7.5"></a><h4>Implementing ClutterDeformEffect</h4> <p>Sub-classes of <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> should override the <a class="link" href="ClutterDeformEffect.html#ClutterDeformEffectClass.deform-vertex"><code class="function">ClutterDeformEffectClass.deform_vertex()</code></a> virtual function; this function is called on every vertex that needs to be deformed by the effect. Each passed vertex is an in-out parameter that initially contains the position of the vertex and should be modified according to a specific deformation algorithm.</p> </div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.functions_details"></a><h2>Functions</h2> <div class="refsect2"> <a name="clutter-deform-effect-set-back-material"></a><h3>clutter_deform_effect_set_back_material ()</h3> <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_set_back_material (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>, <em class="parameter"><code><span class="type">CoglHandle</span> material</code></em>);</pre> <p>Sets the material that should be used when drawing the back face of the actor during a deformation</p> <p>The <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> will take a reference on the material's handle</p> <div class="refsect3"> <a name="id-1.5.7.4.8.2.6"></a><h4>Parameters</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="parameters_name"> <col class="parameters_description"> <col width="200px" class="parameters_annotations"> </colgroup> <tbody> <tr> <td class="parameter_name"><p>effect</p></td> <td class="parameter_description"><p>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a></p></td> <td class="parameter_annotations"> </td> </tr> <tr> <td class="parameter_name"><p>material</p></td> <td class="parameter_description"><p> a handle to a Cogl material. </p></td> <td class="parameter_annotations"><span class="annotation">[<acronym title="NULL is OK, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span></td> </tr> </tbody> </table></div> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="clutter-deform-effect-get-back-material"></a><h3>clutter_deform_effect_get_back_material ()</h3> <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_deform_effect_get_back_material (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);</pre> <p>Retrieves the handle to the back face material used by <em class="parameter"><code>effect</code></em> </p> <div class="refsect3"> <a name="id-1.5.7.4.8.3.5"></a><h4>Parameters</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="parameters_name"> <col class="parameters_description"> <col width="200px" class="parameters_annotations"> </colgroup> <tbody><tr> <td class="parameter_name"><p>effect</p></td> <td class="parameter_description"><p>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a></p></td> <td class="parameter_annotations"> </td> </tr></tbody> </table></div> </div> <div class="refsect3"> <a name="id-1.5.7.4.8.3.6"></a><h4>Returns</h4> <p> a handle for the material, or <code class="literal">NULL</code>. The returned material is owned by the <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> and it should not be freed directly. </p> <p><span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span></p> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="clutter-deform-effect-set-n-tiles"></a><h3>clutter_deform_effect_set_n_tiles ()</h3> <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_set_n_tiles (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>, <em class="parameter"><code><span class="type">guint</span> x_tiles</code></em>, <em class="parameter"><code><span class="type">guint</span> y_tiles</code></em>);</pre> <p>Sets the number of horizontal and vertical tiles to be used when applying the effect</p> <p>More tiles allow a finer grained deformation at the expenses of computation</p> <div class="refsect3"> <a name="id-1.5.7.4.8.4.6"></a><h4>Parameters</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="parameters_name"> <col class="parameters_description"> <col width="200px" class="parameters_annotations"> </colgroup> <tbody> <tr> <td class="parameter_name"><p>effect</p></td> <td class="parameter_description"><p>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a></p></td> <td class="parameter_annotations"> </td> </tr> <tr> <td class="parameter_name"><p>x_tiles</p></td> <td class="parameter_description"><p>number of horizontal tiles</p></td> <td class="parameter_annotations"> </td> </tr> <tr> <td class="parameter_name"><p>y_tiles</p></td> <td class="parameter_description"><p>number of vertical tiles</p></td> <td class="parameter_annotations"> </td> </tr> </tbody> </table></div> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="clutter-deform-effect-get-n-tiles"></a><h3>clutter_deform_effect_get_n_tiles ()</h3> <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_get_n_tiles (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>, <em class="parameter"><code><span class="type">guint</span> *x_tiles</code></em>, <em class="parameter"><code><span class="type">guint</span> *y_tiles</code></em>);</pre> <p>Retrieves the number of horizontal and vertical tiles used to sub-divide the actor's geometry during the effect</p> <div class="refsect3"> <a name="id-1.5.7.4.8.5.5"></a><h4>Parameters</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="parameters_name"> <col class="parameters_description"> <col width="200px" class="parameters_annotations"> </colgroup> <tbody> <tr> <td class="parameter_name"><p>effect</p></td> <td class="parameter_description"><p>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a></p></td> <td class="parameter_annotations"> </td> </tr> <tr> <td class="parameter_name"><p>x_tiles</p></td> <td class="parameter_description"><p> return location for the number of horizontal tiles, or <code class="literal">NULL</code>. </p></td> <td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td> </tr> <tr> <td class="parameter_name"><p>y_tiles</p></td> <td class="parameter_description"><p> return location for the number of vertical tiles, or <code class="literal">NULL</code>. </p></td> <td class="parameter_annotations"><span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span></td> </tr> </tbody> </table></div> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="clutter-deform-effect-invalidate"></a><h3>clutter_deform_effect_invalidate ()</h3> <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_invalidate (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);</pre> <p>Invalidates the <em class="parameter"><code>effect</code></em> <!-- -->'s vertices and, if it is associated to an actor, it will queue a redraw</p> <div class="refsect3"> <a name="id-1.5.7.4.8.6.5"></a><h4>Parameters</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="150px" class="parameters_name"> <col class="parameters_description"> <col width="200px" class="parameters_annotations"> </colgroup> <tbody><tr> <td class="parameter_name"><p>effect</p></td> <td class="parameter_description"><p>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a></p></td> <td class="parameter_annotations"> </td> </tr></tbody> </table></div> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.other_details"></a><h2>Types and Values</h2> <div class="refsect2"> <a name="ClutterDeformEffect-struct"></a><h3>struct ClutterDeformEffect</h3> <pre class="programlisting">struct ClutterDeformEffect;</pre> <p>The <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> structure contains only private data and should be accessed using the provided API</p> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="ClutterDeformEffectClass"></a><h3>struct ClutterDeformEffectClass</h3> <pre class="programlisting">struct ClutterDeformEffectClass { void (* deform_vertex) (ClutterDeformEffect *effect, gfloat width, gfloat height, CoglTextureVertex *vertex); }; </pre> <p>The <a class="link" href="ClutterDeformEffect.html#ClutterDeformEffectClass" title="struct ClutterDeformEffectClass"><span class="type">ClutterDeformEffectClass</span></a> structure contains only private data</p> <div class="refsect3"> <a name="id-1.5.7.4.9.3.5"></a><h4>Members</h4> <div class="informaltable"><table width="100%" border="0"> <colgroup> <col width="300px" class="struct_members_name"> <col class="struct_members_description"> <col width="200px" class="struct_members_annotations"> </colgroup> <tbody><tr> <td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterDeformEffectClass.deform-vertex"></a>deform_vertex</code></em> ()</p></td> <td class="struct_member_description"><p>virtual function; sub-classes should override this function to compute the deformation of each vertex</p></td> <td class="struct_member_annotations"> </td> </tr></tbody> </table></div> </div> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> </div> <div class="refsect1"> <a name="ClutterDeformEffect.property-details"></a><h2>Property Details</h2> <div class="refsect2"> <a name="ClutterDeformEffect--back-material"></a><h3>The <code class="literal">“back-material”</code> property</h3> <pre class="programlisting"> “back-material” <span class="type">CoglHandle</span> *</pre> <p>A material to be used when painting the back of the actor to which this effect has been applied</p> <p>By default, no material will be used</p> <p>Flags: Read / Write</p> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="ClutterDeformEffect--x-tiles"></a><h3>The <code class="literal">“x-tiles”</code> property</h3> <pre class="programlisting"> “x-tiles” <span class="type">guint</span></pre> <p>The number of horizontal tiles. The bigger the number, the smaller the tiles</p> <p>Flags: Read / Write</p> <p>Allowed values: >= 1</p> <p>Default value: 32</p> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> <hr> <div class="refsect2"> <a name="ClutterDeformEffect--y-tiles"></a><h3>The <code class="literal">“y-tiles”</code> property</h3> <pre class="programlisting"> “y-tiles” <span class="type">guint</span></pre> <p>The number of vertical tiles. The bigger the number, the smaller the tiles</p> <p>Flags: Read / Write</p> <p>Allowed values: >= 1</p> <p>Default value: 32</p> <p class="since">Since: <a class="link" href="ix09.html#api-index-1.4">1.4</a></p> </div> </div> </div> <div class="footer"> <hr>Generated by GTK-Doc V1.23.1</div> </body> </html>