module Compass module Actions attr_writer :logger def logger @logger ||= Logger.new end # copy/process a template in the compass template directory to the project directory. def copy(from, to, options = nil, binary = false) options ||= self.options if self.respond_to?(:options) contents = File.new(from).read write_file to, contents, options, binary end # create a directory and all the directories necessary to reach it. def directory(dir, options = nil) options ||= self.options if self.respond_to?(:options) if File.exists?(dir) && File.directory?(dir) logger.record :exists, basename(dir) unless options[:quiet] elsif File.exists?(dir) msg = "#{basename(dir)} already exists and is not a directory." raise Compass::FilesystemConflict.new(msg) else logger.record :directory, separate("#{basename(dir)}/") FileUtils.mkdir_p(dir) unless options[:dry_run] end end # Write a file given the file contents as a string def write_file(file_name, contents, options = nil, binary = false) options ||= self.options if self.respond_to?(:options) skip_write = options[:dry_run] if File.exists?(file_name) existing_contents = IO.read(file_name) if existing_contents == contents logger.record :identical, basename(file_name) skip_write = true elsif options[:force] logger.record :overwrite, basename(file_name) else msg = "File #{basename(file_name)} already exists. Run with --force to force overwrite." raise Compass::FilesystemConflict.new(msg) end else logger.record :create, basename(file_name) end if skip_write FileUtils.touch file_name else mode = "w" mode << "b" if binary open(file_name, mode) do |file| file.write(contents) end end end # Compile one Sass file def compile(sass_filename, css_filename, options) if options[:force] || Sass::Plugin.exact_stylesheet_needs_update?(css_filename, sass_filename) logger.record :compile, basename(sass_filename) unless options[:quiet] engine = ::Sass::Engine.new(open(sass_filename).read, :filename => sass_filename, :line_comments => options[:line_comments], :style => options[:style], :css_filename => css_filename, :load_paths => options[:load_paths], :cache_location => options[:cache_location]) css_content = engine.render write_file(css_filename, css_content, options.merge(:force => true)) else logger.record :unchanged, basename(sass_filename) unless options[:quiet] end end def remove(file_name) if File.exists?(file_name) File.unlink file_name logger.record :remove, basename(file_name) end end def basename(file) relativize(file) {|f| File.basename(file)} end def relativize(path) if path.index(working_path+File::SEPARATOR) == 0 path[(working_path+File::SEPARATOR).length..-1] elsif block_given? yield path else path end end # Write paths like we're on unix and then fix it def separate(path) path.gsub(%r{/}, File::SEPARATOR) end # Removes the trailing separator, if any, from a path. def strip_trailing_separator(path) (path[-1..-1] == File::SEPARATOR) ? path[0..-2] : path end end end