module Spree module Admin class PaymentsController < Spree::Admin::BaseController include Spree::Backend::Callbacks before_action :load_order, only: [:create, :new, :index, :fire] before_action :load_payment, except: [:create, :new, :index] before_action :load_data before_action :can_not_transition_without_customer_info respond_to :html def index @payments = @order.payments.includes(refunds: :reason) @refunds = @payments.flat_map(&:refunds) redirect_to new_admin_order_payment_url(@order) if @payments.empty? end def new # Move order to payment state in order to capture tax generated on shipments @order.next if @order.can_go_to_state?('payment') @payment = @order.payments.build end def create invoke_callbacks(:create, :before) begin if @payment_method.store_credit? payments = @order.add_store_credit_payments else @payment ||= @order.payments.build(object_params) if @payment.payment_method.source_required? && params[:card].present? && params[:card] != 'new' @payment.source = @payment.payment_method.payment_source_class.find_by_id(params[:card]) end @payment.save payments = [@payment] end if payments && (saved_payments = payments.select &:persisted?).any? invoke_callbacks(:create, :after) # Transition order as far as it will go. while @order.next; end # If "@order.next" didn't trigger payment processing already (e.g. if the order was # already complete) then trigger it manually now saved_payments.each { |payment| payment.process! if payment.reload.checkout? && @order.complete? } flash[:success] = flash_message_for(saved_payments.first, :successfully_created) redirect_to admin_order_payments_path(@order) else @payment ||= @order.payments.build(object_params) invoke_callbacks(:create, :fails) flash[:error] = Spree.t(:payment_could_not_be_created) render :new end rescue Spree::Core::GatewayError => e invoke_callbacks(:create, :fails) flash[:error] = "#{e.message}" redirect_to new_admin_order_payment_path(@order) end end def fire return unless event = params[:e] and @payment.payment_source # Because we have a transition method also called void, we do this to avoid conflicts. event = "void_transaction" if event == "void" if @payment.send("#{event}!") flash[:success] = Spree.t(:payment_updated) else flash[:error] = Spree.t(:cannot_perform_operation) end rescue Spree::Core::GatewayError => ge flash[:error] = "#{ge.message}" ensure redirect_to admin_order_payments_path(@order) end private def object_params if params[:payment] and params[:payment_source] and source_params = params.delete(:payment_source)[params[:payment][:payment_method_id]] params[:payment][:source_attributes] = source_params end params.require(:payment).permit(permitted_payment_attributes) end def load_data @amount = params[:amount] || load_order.total @payment_methods = @order.collect_backend_payment_methods if @payment and @payment.payment_method @payment_method = @payment.payment_method else @payment_method = @payment_methods.find { |payment_method| payment_method.id == params[:payment][:payment_method_id].to_i } if params[:payment] @payment_method ||= @payment_methods.first end end def load_order @order = Order.find_by!(number: params[:order_id]) authorize! action, @order @order end def load_payment @payment = Payment.find_by!(number: params[:id]) end def model_class Spree::Payment end end end end