{I" class:ETI"BundledAsset; FI"logical_path; TI"cms/form_builder.js; FI" pathname; TI"s/usr/local/rvm/gems/ruby-2.1.2/bundler/gems/browsercms-a0b88590276e/app/assets/javascripts/cms/form_builder.js; FI"content_type; TI"application/javascript; TI" mtime; Tl+Á TI"length; Ti˙I"digest; TI"%754eeae52204466df60225f1c78c79c1; FI"source; TI"˙// // Defines Core BrowserCMS functions used throughout the application. // // jQuery(function($) { //It would be cool if these were added to the real jQuery //You can call this a few ways: //createElement('p') => "
" //createElement('p','hi') => "hi
" //createElement('p', {align: 'center'}) => "" //createElement('p','hi',{align: 'center'}) => "hi
" $.createElement = function(tag_name, tag_value, tag_attrs) { var name = tag_name if (typeof tag_value == "object") { var value = null var attrs = tag_value } else { var value = tag_value var attrs = tag_attrs } var element = $(document.createElement(tag_name)) if (attrs) { $.each(attrs, function(k, v) { element.attr(k, v) }) } if (value) { element.html(value) } return element } var sanitizationRegexes = [ [/\s/, "_"], [/[&+()]/, "-"], [/[=?!'"{}\[\]#<>%]/, ""] ] $.cms = { // Return the CSRF token for any JS function that needs to do AJAX. // Since AJAX posts will fail if you don't attach this as defined here: // http://michaelhendrickx.com/201012_jquery-ajax-with-rails-authenticity-token.html csrfToken: function() { return $('meta[name=csrf-token]').attr('content'); }, sanitizeFileName: function(s) { var split = s.split(/\/|\\/) s = split[split.length - 1] $.each(sanitizationRegexes, function(i, e) { var r = new RegExp(e[0].source, 'g') s = s.replace(r, e[1]) }) return s; }, slug: function(s) { return $.trim(s.toLowerCase().replace(/[^a-zA-Z0-9_\s]+/g, '')).replace(/\ +/g, '-') }, showNotice: function(msg) { $('#message').removeClass('error').addClass('notice').html(msg).parent().show().animate({opacity: 1.0}, 3000).fadeOut("normal") }, showError: function(msg) { $('#message').removeClass('notice').addClass('error').html(msg).parent().show().animate({opacity: 1.0}, 3000).fadeOut("normal") }, attachEventHandlers: function(context) { $('a.button', context).click(function() { if ($(this).hasClass('disabled')) return false; }); $('a.http_post, a.http_put, a.http_delete', context).click(function() { if ($(this).hasClass('disabled')) return false; if ($(this).hasClass('confirm_with_title') ? confirm(this.title) : true) { // Create a hidden form to submit this link as PUT/POST/DELETE. var f = document.createElement('form') f.style.display = 'none' this.parentNode.appendChild(f) f.method = "POST" f.action = this.href $(f).attr('target', $(this).attr('target')) //Create the _method hidden input var m = document.createElement('input') var http_method = $(this).attr('class').match(/http_([^ ]*)/)[1] $(m).attr('type', 'hidden').attr('name', '_method').attr('value', http_method) f.appendChild(m) // Add the authenticity_token as a hidden input so rails doesn't reject the form. var m = document.createElement('input') $(m).attr('type', 'hidden').attr('name', 'authenticity_token').attr('value', $.cms.csrfToken()); f.appendChild(m); f.submit() } return false }) } } $.cms.attachEventHandlers(document); $('#message.notice').parent().show().animate({opacity: 1.0}, 3000).fadeOut("normal") $('#message.error').parent().show().animate({opacity: 1.0}, 3000).fadeOut("normal") }); // Autogenerate slugs for form fields as user types. // Requires two fields to enable autogeneration, a source and destination. You can leave one out for cases // where you don't want to overwrite the existing slug (i.e. editing an existing record's name). // // Required CSS classes: // .slug-source - The input field to pull the name from. // .slug-dest - The input field to set the slug value in. // @options data-prefix An optional prefix (on slug-dest) that should be added in front of autogenerated slugs // (i.e. ) jQuery(function($){ if ($('.slug-dest').length && $('.slug-source').length) { $('.slug-source').keyup(function() { var name = $('.slug-source').val(); if ($('.slug-dest').attr('data-prefix')) { var prefix = $('.slug-dest').data('prefix'); // Handle / section if (prefix !== '/') { prefix += "/"; } } else { var prefix = ""; } var slug_value = prefix + $.cms.slug(name); $('.slug-dest').val(slug_value); }); } }); // Automatically enable date_picker controls jQuery(function($){ if ($.datepicker) { $('input.date_picker').datepicker({ changeFirstDay: false, changeMonth: true, changeYear: true, closeText: '', showButtonPanel: true, dateFormat: 'yy/mm/dd' }); } }); // UI Enhancement to suggest paths for uploaded files jQuery(function($){ var path_input = $('.suggest_file_path'); if (path_input.length) { $('select[data-purpose=section_selector], input[data-purpose=cms_file_field]').change(function() { var section_id = $('select[data-purpose=section_selector]').val(); var section_path = $('.section_id_map[data-id=' + section_id + ']').data('path'); var file_path = $.cms.sanitizeFileName($('input[data-purpose=cms_file_field]').val()); path_input.val(section_path + file_path); }); } }); //CookieSet allows us to treat one cookie value as a Set of values (Each value can appear only once) jQuery(function($) { var sep = '|' $.cookieSet = { //Treats the cookie as an array add: function(name, value, options) { this.remove(name, value, options) var set = this.get(name) if (set) { set.push(value) } else { var set = [value] } $.cookie(name, set.join(sep), options) return this.get(name) }, get: function(name) { var val = $.cookie(name) if (val) { return val.split(sep) } else { return null } }, remove: function(name, value, options) { var set = this.get(name) if (set) { var arr = [] $.each(set, function() { if (this != value + '') { arr.push(this) } }) $.cookie(name, arr.join(sep), options) return this.get(name) } else { return null } }, //Treats the cookie as an array contains: function(name, value) { var set = this.get(name) if (set) { return $.inArray(value + '', set) > -1 } else { return false } } } }); // CMS library for invoking ajax functions. // A layer on top of jQuery .ajax that adds some Rails and CMS logic jQuery(function ($) { $.cms_ajax = { // Sets the message Accepts to javascript. // Pass to beforeSend: when calling AJAX. asJS:function () { return function (xhr) { xhr.setRequestHeader('X-CSRF-Token', $.cms.csrfToken()); xhr.setRequestHeader("Accept", "text/javascript, */*, q=0.1"); } }, asJSON:function () { return function (xhr) { xhr.setRequestHeader('X-CSRF-Token', $.cms.csrfToken()); xhr.setRequestHeader("Accept", "application/json, */*, q=0.1"); } }, // Invoke a Rails aware (w/ CSRF token) PUT request. // @param [Hash] message A json message without the type. // See http://api.jquery.com/jQuery.ajax/ for acceptable format. put:function (message) { message['type'] = 'POST'; message['data'] = message['data'] || {} message['data']['_method'] = 'PUT'; $.ajax(message); }, // Invoke a Rails aware (w/ CSRF token) DELETE request. // @param [Hash] message A json message without the type. // See http://api.jquery.com/jQuery.ajax/ for acceptable format. // ex. // $.cms_ajax.delete({ // url:'/event/1', // success:function (result) { // console.log("Got back " + result); // } // }); // delete:function (message) { message['type'] = 'POST'; message['data'] = message['data'] || {} message['data']['_method'] = 'DELETE'; $.ajax(message); } }; // Defaults for AJAX requests $.ajaxSetup({ beforeSend: $.cms_ajax.asJSON() }); $(document).ajaxError(function (x, status, error) { alert("A " + x.status + " error occurred: " + error); }); }); // Underscore.js 1.7.0 // http://underscorejs.org // (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors // Underscore may be freely distributed under the MIT license. (function() { // Baseline setup // -------------- // Establish the root object, `window` in the browser, or `exports` on the server. var root = this; // Save the previous value of the `_` variable. var previousUnderscore = root._; // Save bytes in the minified (but not gzipped) version: var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; // Create quick reference variables for speed access to core prototypes. var push = ArrayProto.push, slice = ArrayProto.slice, concat = ArrayProto.concat, toString = ObjProto.toString, hasOwnProperty = ObjProto.hasOwnProperty; // All **ECMAScript 5** native function implementations that we hope to use // are declared here. var nativeIsArray = Array.isArray, nativeKeys = Object.keys, nativeBind = FuncProto.bind; // Create a safe reference to the Underscore object for use below. var _ = function(obj) { if (obj instanceof _) return obj; if (!(this instanceof _)) return new _(obj); this._wrapped = obj; }; // Export the Underscore object for **Node.js**, with // backwards-compatibility for the old `require()` API. If we're in // the browser, add `_` as a global object. if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = _; } exports._ = _; } else { root._ = _; } // Current version. _.VERSION = '1.7.0'; // Internal function that returns an efficient (for current engines) version // of the passed-in callback, to be repeatedly applied in other Underscore // functions. var createCallback = function(func, context, argCount) { if (context === void 0) return func; switch (argCount == null ? 3 : argCount) { case 1: return function(value) { return func.call(context, value); }; case 2: return function(value, other) { return func.call(context, value, other); }; case 3: return function(value, index, collection) { return func.call(context, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(context, accumulator, value, index, collection); }; } return function() { return func.apply(context, arguments); }; }; // A mostly-internal function to generate callbacks that can be applied // to each element in a collection, returning the desired result — either // identity, an arbitrary callback, a property matcher, or a property accessor. _.iteratee = function(value, context, argCount) { if (value == null) return _.identity; if (_.isFunction(value)) return createCallback(value, context, argCount); if (_.isObject(value)) return _.matches(value); return _.property(value); }; // Collection Functions // -------------------- // The cornerstone, an `each` implementation, aka `forEach`. // Handles raw objects in addition to array-likes. Treats all // sparse array-likes as if they were dense. _.each = _.forEach = function(obj, iteratee, context) { if (obj == null) return obj; iteratee = createCallback(iteratee, context); var i, length = obj.length; if (length === +length) { for (i = 0; i < length; i++) { iteratee(obj[i], i, obj); } } else { var keys = _.keys(obj); for (i = 0, length = keys.length; i < length; i++) { iteratee(obj[keys[i]], keys[i], obj); } } return obj; }; // Return the results of applying the iteratee to each element. _.map = _.collect = function(obj, iteratee, context) { if (obj == null) return []; iteratee = _.iteratee(iteratee, context); var keys = obj.length !== +obj.length && _.keys(obj), length = (keys || obj).length, results = Array(length), currentKey; for (var index = 0; index < length; index++) { currentKey = keys ? keys[index] : index; results[index] = iteratee(obj[currentKey], currentKey, obj); } return results; }; var reduceError = 'Reduce of empty array with no initial value'; // **Reduce** builds up a single result from a list of values, aka `inject`, // or `foldl`. _.reduce = _.foldl = _.inject = function(obj, iteratee, memo, context) { if (obj == null) obj = []; iteratee = createCallback(iteratee, context, 4); var keys = obj.length !== +obj.length && _.keys(obj), length = (keys || obj).length, index = 0, currentKey; if (arguments.length < 3) { if (!length) throw new TypeError(reduceError); memo = obj[keys ? keys[index++] : index++]; } for (; index < length; index++) { currentKey = keys ? keys[index] : index; memo = iteratee(memo, obj[currentKey], currentKey, obj); } return memo; }; // The right-associative version of reduce, also known as `foldr`. _.reduceRight = _.foldr = function(obj, iteratee, memo, context) { if (obj == null) obj = []; iteratee = createCallback(iteratee, context, 4); var keys = obj.length !== + obj.length && _.keys(obj), index = (keys || obj).length, currentKey; if (arguments.length < 3) { if (!index) throw new TypeError(reduceError); memo = obj[keys ? keys[--index] : --index]; } while (index--) { currentKey = keys ? keys[index] : index; memo = iteratee(memo, obj[currentKey], currentKey, obj); } return memo; }; // Return the first value which passes a truth test. Aliased as `detect`. _.find = _.detect = function(obj, predicate, context) { var result; predicate = _.iteratee(predicate, context); _.some(obj, function(value, index, list) { if (predicate(value, index, list)) { result = value; return true; } }); return result; }; // Return all the elements that pass a truth test. // Aliased as `select`. _.filter = _.select = function(obj, predicate, context) { var results = []; if (obj == null) return results; predicate = _.iteratee(predicate, context); _.each(obj, function(value, index, list) { if (predicate(value, index, list)) results.push(value); }); return results; }; // Return all the elements for which a truth test fails. _.reject = function(obj, predicate, context) { return _.filter(obj, _.negate(_.iteratee(predicate)), context); }; // Determine whether all of the elements match a truth test. // Aliased as `all`. _.every = _.all = function(obj, predicate, context) { if (obj == null) return true; predicate = _.iteratee(predicate, context); var keys = obj.length !== +obj.length && _.keys(obj), length = (keys || obj).length, index, currentKey; for (index = 0; index < length; index++) { currentKey = keys ? keys[index] : index; if (!predicate(obj[currentKey], currentKey, obj)) return false; } return true; }; // Determine if at least one element in the object matches a truth test. // Aliased as `any`. _.some = _.any = function(obj, predicate, context) { if (obj == null) return false; predicate = _.iteratee(predicate, context); var keys = obj.length !== +obj.length && _.keys(obj), length = (keys || obj).length, index, currentKey; for (index = 0; index < length; index++) { currentKey = keys ? keys[index] : index; if (predicate(obj[currentKey], currentKey, obj)) return true; } return false; }; // Determine if the array or object contains a given value (using `===`). // Aliased as `include`. _.contains = _.include = function(obj, target) { if (obj == null) return false; if (obj.length !== +obj.length) obj = _.values(obj); return _.indexOf(obj, target) >= 0; }; // Invoke a method (with arguments) on every item in a collection. _.invoke = function(obj, method) { var args = slice.call(arguments, 2); var isFunc = _.isFunction(method); return _.map(obj, function(value) { return (isFunc ? method : value[method]).apply(value, args); }); }; // Convenience version of a common use case of `map`: fetching a property. _.pluck = function(obj, key) { return _.map(obj, _.property(key)); }; // Convenience version of a common use case of `filter`: selecting only objects // containing specific `key:value` pairs. _.where = function(obj, attrs) { return _.filter(obj, _.matches(attrs)); }; // Convenience version of a common use case of `find`: getting the first object // containing specific `key:value` pairs. _.findWhere = function(obj, attrs) { return _.find(obj, _.matches(attrs)); }; // Return the maximum element (or element-based computation). _.max = function(obj, iteratee, context) { var result = -Infinity, lastComputed = -Infinity, value, computed; if (iteratee == null && obj != null) { obj = obj.length === +obj.length ? obj : _.values(obj); for (var i = 0, length = obj.length; i < length; i++) { value = obj[i]; if (value > result) { result = value; } } } else { iteratee = _.iteratee(iteratee, context); _.each(obj, function(value, index, list) { computed = iteratee(value, index, list); if (computed > lastComputed || computed === -Infinity && result === -Infinity) { result = value; lastComputed = computed; } }); } return result; }; // Return the minimum element (or element-based computation). _.min = function(obj, iteratee, context) { var result = Infinity, lastComputed = Infinity, value, computed; if (iteratee == null && obj != null) { obj = obj.length === +obj.length ? obj : _.values(obj); for (var i = 0, length = obj.length; i < length; i++) { value = obj[i]; if (value < result) { result = value; } } } else { iteratee = _.iteratee(iteratee, context); _.each(obj, function(value, index, list) { computed = iteratee(value, index, list); if (computed < lastComputed || computed === Infinity && result === Infinity) { result = value; lastComputed = computed; } }); } return result; }; // Shuffle a collection, using the modern version of the // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle). _.shuffle = function(obj) { var set = obj && obj.length === +obj.length ? obj : _.values(obj); var length = set.length; var shuffled = Array(length); for (var index = 0, rand; index < length; index++) { rand = _.random(0, index); if (rand !== index) shuffled[index] = shuffled[rand]; shuffled[rand] = set[index]; } return shuffled; }; // Sample **n** random values from a collection. // If **n** is not specified, returns a single random element. // The internal `guard` argument allows it to work with `map`. _.sample = function(obj, n, guard) { if (n == null || guard) { if (obj.length !== +obj.length) obj = _.values(obj); return obj[_.random(obj.length - 1)]; } return _.shuffle(obj).slice(0, Math.max(0, n)); }; // Sort the object's values by a criterion produced by an iteratee. _.sortBy = function(obj, iteratee, context) { iteratee = _.iteratee(iteratee, context); return _.pluck(_.map(obj, function(value, index, list) { return { value: value, index: index, criteria: iteratee(value, index, list) }; }).sort(function(left, right) { var a = left.criteria; var b = right.criteria; if (a !== b) { if (a > b || a === void 0) return 1; if (a < b || b === void 0) return -1; } return left.index - right.index; }), 'value'); }; // An internal function used for aggregate "group by" operations. var group = function(behavior) { return function(obj, iteratee, context) { var result = {}; iteratee = _.iteratee(iteratee, context); _.each(obj, function(value, index) { var key = iteratee(value, index, obj); behavior(result, value, key); }); return result; }; }; // Groups the object's values by a criterion. Pass either a string attribute // to group by, or a function that returns the criterion. _.groupBy = group(function(result, value, key) { if (_.has(result, key)) result[key].push(value); else result[key] = [value]; }); // Indexes the object's values by a criterion, similar to `groupBy`, but for // when you know that your index values will be unique. _.indexBy = group(function(result, value, key) { result[key] = value; }); // Counts instances of an object that group by a certain criterion. Pass // either a string attribute to count by, or a function that returns the // criterion. _.countBy = group(function(result, value, key) { if (_.has(result, key)) result[key]++; else result[key] = 1; }); // Use a comparator function to figure out the smallest index at which // an object should be inserted so as to maintain order. Uses binary search. _.sortedIndex = function(array, obj, iteratee, context) { iteratee = _.iteratee(iteratee, context, 1); var value = iteratee(obj); var low = 0, high = array.length; while (low < high) { var mid = low + high >>> 1; if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; } return low; }; // Safely create a real, live array from anything iterable. _.toArray = function(obj) { if (!obj) return []; if (_.isArray(obj)) return slice.call(obj); if (obj.length === +obj.length) return _.map(obj, _.identity); return _.values(obj); }; // Return the number of elements in an object. _.size = function(obj) { if (obj == null) return 0; return obj.length === +obj.length ? obj.length : _.keys(obj).length; }; // Split a collection into two arrays: one whose elements all satisfy the given // predicate, and one whose elements all do not satisfy the predicate. _.partition = function(obj, predicate, context) { predicate = _.iteratee(predicate, context); var pass = [], fail = []; _.each(obj, function(value, key, obj) { (predicate(value, key, obj) ? pass : fail).push(value); }); return [pass, fail]; }; // Array Functions // --------------- // Get the first element of an array. Passing **n** will return the first N // values in the array. Aliased as `head` and `take`. The **guard** check // allows it to work with `_.map`. _.first = _.head = _.take = function(array, n, guard) { if (array == null) return void 0; if (n == null || guard) return array[0]; if (n < 0) return []; return slice.call(array, 0, n); }; // Returns everything but the last entry of the array. Especially useful on // the arguments object. Passing **n** will return all the values in // the array, excluding the last N. The **guard** check allows it to work with // `_.map`. _.initial = function(array, n, guard) { return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); }; // Get the last element of an array. Passing **n** will return the last N // values in the array. The **guard** check allows it to work with `_.map`. _.last = function(array, n, guard) { if (array == null) return void 0; if (n == null || guard) return array[array.length - 1]; return slice.call(array, Math.max(array.length - n, 0)); }; // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. // Especially useful on the arguments object. Passing an **n** will return // the rest N values in the array. The **guard** // check allows it to work with `_.map`. _.rest = _.tail = _.drop = function(array, n, guard) { return slice.call(array, n == null || guard ? 1 : n); }; // Trim out all falsy values from an array. _.compact = function(array) { return _.filter(array, _.identity); }; // Internal implementation of a recursive `flatten` function. var flatten = function(input, shallow, strict, output) { if (shallow && _.every(input, _.isArray)) { return concat.apply(output, input); } for (var i = 0, length = input.length; i < length; i++) { var value = input[i]; if (!_.isArray(value) && !_.isArguments(value)) { if (!strict) output.push(value); } else if (shallow) { push.apply(output, value); } else { flatten(value, shallow, strict, output); } } return output; }; // Flatten out an array, either recursively (by default), or just one level. _.flatten = function(array, shallow) { return flatten(array, shallow, false, []); }; // Return a version of the array that does not contain the specified value(s). _.without = function(array) { return _.difference(array, slice.call(arguments, 1)); }; // Produce a duplicate-free version of the array. If the array has already // been sorted, you have the option of using a faster algorithm. // Aliased as `unique`. _.uniq = _.unique = function(array, isSorted, iteratee, context) { if (array == null) return []; if (!_.isBoolean(isSorted)) { context = iteratee; iteratee = isSorted; isSorted = false; } if (iteratee != null) iteratee = _.iteratee(iteratee, context); var result = []; var seen = []; for (var i = 0, length = array.length; i < length; i++) { var value = array[i]; if (isSorted) { if (!i || seen !== value) result.push(value); seen = value; } else if (iteratee) { var computed = iteratee(value, i, array); if (_.indexOf(seen, computed) < 0) { seen.push(computed); result.push(value); } } else if (_.indexOf(result, value) < 0) { result.push(value); } } return result; }; // Produce an array that contains the union: each distinct element from all of // the passed-in arrays. _.union = function() { return _.uniq(flatten(arguments, true, true, [])); }; // Produce an array that contains every item shared between all the // passed-in arrays. _.intersection = function(array) { if (array == null) return []; var result = []; var argsLength = arguments.length; for (var i = 0, length = array.length; i < length; i++) { var item = array[i]; if (_.contains(result, item)) continue; for (var j = 1; j < argsLength; j++) { if (!_.contains(arguments[j], item)) break; } if (j === argsLength) result.push(item); } return result; }; // Take the difference between one array and a number of other arrays. // Only the elements present in just the first array will remain. _.difference = function(array) { var rest = flatten(slice.call(arguments, 1), true, true, []); return _.filter(array, function(value){ return !_.contains(rest, value); }); }; // Zip together multiple lists into a single array -- elements that share // an index go together. _.zip = function(array) { if (array == null) return []; var length = _.max(arguments, 'length').length; var results = Array(length); for (var i = 0; i < length; i++) { results[i] = _.pluck(arguments, i); } return results; }; // Converts lists into objects. Pass either a single array of `[key, value]` // pairs, or two parallel arrays of the same length -- one of keys, and one of // the corresponding values. _.object = function(list, values) { if (list == null) return {}; var result = {}; for (var i = 0, length = list.length; i < length; i++) { if (values) { result[list[i]] = values[i]; } else { result[list[i][0]] = list[i][1]; } } return result; }; // Return the position of the first occurrence of an item in an array, // or -1 if the item is not included in the array. // If the array is large and already in sort order, pass `true` // for **isSorted** to use binary search. _.indexOf = function(array, item, isSorted) { if (array == null) return -1; var i = 0, length = array.length; if (isSorted) { if (typeof isSorted == 'number') { i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted; } else { i = _.sortedIndex(array, item); return array[i] === item ? i : -1; } } for (; i < length; i++) if (array[i] === item) return i; return -1; }; _.lastIndexOf = function(array, item, from) { if (array == null) return -1; var idx = array.length; if (typeof from == 'number') { idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1); } while (--idx >= 0) if (array[idx] === item) return idx; return -1; }; // Generate an integer Array containing an arithmetic progression. A port of // the native Python `range()` function. See // [the Python documentation](http://docs.python.org/library/functions.html#range). _.range = function(start, stop, step) { if (arguments.length <= 1) { stop = start || 0; start = 0; } step = step || 1; var length = Math.max(Math.ceil((stop - start) / step), 0); var range = Array(length); for (var idx = 0; idx < length; idx++, start += step) { range[idx] = start; } return range; }; // Function (ahem) Functions // ------------------ // Reusable constructor function for prototype setting. var Ctor = function(){}; // Create a function bound to a given object (assigning `this`, and arguments, // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if // available. _.bind = function(func, context) { var args, bound; if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); args = slice.call(arguments, 2); bound = function() { if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); Ctor.prototype = func.prototype; var self = new Ctor; Ctor.prototype = null; var result = func.apply(self, args.concat(slice.call(arguments))); if (_.isObject(result)) return result; return self; }; return bound; }; // Partially apply a function by creating a version that has had some of its // arguments pre-filled, without changing its dynamic `this` context. _ acts // as a placeholder, allowing any combination of arguments to be pre-filled. _.partial = function(func) { var boundArgs = slice.call(arguments, 1); return function() { var position = 0; var args = boundArgs.slice(); for (var i = 0, length = args.length; i < length; i++) { if (args[i] === _) args[i] = arguments[position++]; } while (position < arguments.length) args.push(arguments[position++]); return func.apply(this, args); }; }; // Bind a number of an object's methods to that object. Remaining arguments // are the method names to be bound. Useful for ensuring that all callbacks // defined on an object belong to it. _.bindAll = function(obj) { var i, length = arguments.length, key; if (length <= 1) throw new Error('bindAll must be passed function names'); for (i = 1; i < length; i++) { key = arguments[i]; obj[key] = _.bind(obj[key], obj); } return obj; }; // Memoize an expensive function by storing its results. _.memoize = function(func, hasher) { var memoize = function(key) { var cache = memoize.cache; var address = hasher ? hasher.apply(this, arguments) : key; if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); return cache[address]; }; memoize.cache = {}; return memoize; }; // Delays a function for the given number of milliseconds, and then calls // it with the arguments supplied. _.delay = function(func, wait) { var args = slice.call(arguments, 2); return setTimeout(function(){ return func.apply(null, args); }, wait); }; // Defers a function, scheduling it to run after the current call stack has // cleared. _.defer = function(func) { return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); }; // Returns a function, that, when invoked, will only be triggered at most once // during a given window of time. Normally, the throttled function will run // as much as it can, without ever going more than once per `wait` duration; // but if you'd like to disable the execution on the leading edge, pass // `{leading: false}`. To disable execution on the trailing edge, ditto. _.throttle = function(func, wait, options) { var context, args, result; var timeout = null; var previous = 0; if (!options) options = {}; var later = function() { previous = options.leading === false ? 0 : _.now(); timeout = null; result = func.apply(context, args); if (!timeout) context = args = null; }; return function() { var now = _.now(); if (!previous && options.leading === false) previous = now; var remaining = wait - (now - previous); context = this; args = arguments; if (remaining <= 0 || remaining > wait) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(context, args); if (!timeout) context = args = null; } else if (!timeout && options.trailing !== false) { timeout = setTimeout(later, remaining); } return result; }; }; // Returns a function, that, as long as it continues to be invoked, will not // be triggered. The function will be called after it stops being called for // N milliseconds. If `immediate` is passed, trigger the function on the // leading edge, instead of the trailing. _.debounce = function(func, wait, immediate) { var timeout, args, context, timestamp, result; var later = function() { var last = _.now() - timestamp; if (last < wait && last > 0) { timeout = setTimeout(later, wait - last); } else { timeout = null; if (!immediate) { result = func.apply(context, args); if (!timeout) context = args = null; } } }; return function() { context = this; args = arguments; timestamp = _.now(); var callNow = immediate && !timeout; if (!timeout) timeout = setTimeout(later, wait); if (callNow) { result = func.apply(context, args); context = args = null; } return result; }; }; // Returns the first function passed as an argument to the second, // allowing you to adjust arguments, run code before and after, and // conditionally execute the original function. _.wrap = function(func, wrapper) { return _.partial(wrapper, func); }; // Returns a negated version of the passed-in predicate. _.negate = function(predicate) { return function() { return !predicate.apply(this, arguments); }; }; // Returns a function that is the composition of a list of functions, each // consuming the return value of the function that follows. _.compose = function() { var args = arguments; var start = args.length - 1; return function() { var i = start; var result = args[start].apply(this, arguments); while (i--) result = args[i].call(this, result); return result; }; }; // Returns a function that will only be executed after being called N times. _.after = function(times, func) { return function() { if (--times < 1) { return func.apply(this, arguments); } }; }; // Returns a function that will only be executed before being called N times. _.before = function(times, func) { var memo; return function() { if (--times > 0) { memo = func.apply(this, arguments); } else { func = null; } return memo; }; }; // Returns a function that will be executed at most one time, no matter how // often you call it. Useful for lazy initialization. _.once = _.partial(_.before, 2); // Object Functions // ---------------- // Retrieve the names of an object's properties. // Delegates to **ECMAScript 5**'s native `Object.keys` _.keys = function(obj) { if (!_.isObject(obj)) return []; if (nativeKeys) return nativeKeys(obj); var keys = []; for (var key in obj) if (_.has(obj, key)) keys.push(key); return keys; }; // Retrieve the values of an object's properties. _.values = function(obj) { var keys = _.keys(obj); var length = keys.length; var values = Array(length); for (var i = 0; i < length; i++) { values[i] = obj[keys[i]]; } return values; }; // Convert an object into a list of `[key, value]` pairs. _.pairs = function(obj) { var keys = _.keys(obj); var length = keys.length; var pairs = Array(length); for (var i = 0; i < length; i++) { pairs[i] = [keys[i], obj[keys[i]]]; } return pairs; }; // Invert the keys and values of an object. The values must be serializable. _.invert = function(obj) { var result = {}; var keys = _.keys(obj); for (var i = 0, length = keys.length; i < length; i++) { result[obj[keys[i]]] = keys[i]; } return result; }; // Return a sorted list of the function names available on the object. // Aliased as `methods` _.functions = _.methods = function(obj) { var names = []; for (var key in obj) { if (_.isFunction(obj[key])) names.push(key); } return names.sort(); }; // Extend a given object with all the properties in passed-in object(s). _.extend = function(obj) { if (!_.isObject(obj)) return obj; var source, prop; for (var i = 1, length = arguments.length; i < length; i++) { source = arguments[i]; for (prop in source) { if (hasOwnProperty.call(source, prop)) { obj[prop] = source[prop]; } } } return obj; }; // Return a copy of the object only containing the whitelisted properties. _.pick = function(obj, iteratee, context) { var result = {}, key; if (obj == null) return result; if (_.isFunction(iteratee)) { iteratee = createCallback(iteratee, context); for (key in obj) { var value = obj[key]; if (iteratee(value, key, obj)) result[key] = value; } } else { var keys = concat.apply([], slice.call(arguments, 1)); obj = new Object(obj); for (var i = 0, length = keys.length; i < length; i++) { key = keys[i]; if (key in obj) result[key] = obj[key]; } } return result; }; // Return a copy of the object without the blacklisted properties. _.omit = function(obj, iteratee, context) { if (_.isFunction(iteratee)) { iteratee = _.negate(iteratee); } else { var keys = _.map(concat.apply([], slice.call(arguments, 1)), String); iteratee = function(value, key) { return !_.contains(keys, key); }; } return _.pick(obj, iteratee, context); }; // Fill in a given object with default properties. _.defaults = function(obj) { if (!_.isObject(obj)) return obj; for (var i = 1, length = arguments.length; i < length; i++) { var source = arguments[i]; for (var prop in source) { if (obj[prop] === void 0) obj[prop] = source[prop]; } } return obj; }; // Create a (shallow-cloned) duplicate of an object. _.clone = function(obj) { if (!_.isObject(obj)) return obj; return _.isArray(obj) ? obj.slice() : _.extend({}, obj); }; // Invokes interceptor with the obj, and then returns obj. // The primary purpose of this method is to "tap into" a method chain, in // order to perform operations on intermediate results within the chain. _.tap = function(obj, interceptor) { interceptor(obj); return obj; }; // Internal recursive comparison function for `isEqual`. var eq = function(a, b, aStack, bStack) { // Identical objects are equal. `0 === -0`, but they aren't identical. // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal). if (a === b) return a !== 0 || 1 / a === 1 / b; // A strict comparison is necessary because `null == undefined`. if (a == null || b == null) return a === b; // Unwrap any wrapped objects. if (a instanceof _) a = a._wrapped; if (b instanceof _) b = b._wrapped; // Compare `[[Class]]` names. var className = toString.call(a); if (className !== toString.call(b)) return false; switch (className) { // Strings, numbers, regular expressions, dates, and booleans are compared by value. case '[object RegExp]': // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') case '[object String]': // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is // equivalent to `new String("5")`. return '' + a === '' + b; case '[object Number]': // `NaN`s are equivalent, but non-reflexive. // Object(NaN) is equivalent to NaN if (+a !== +a) return +b !== +b; // An `egal` comparison is performed for other numeric values. return +a === 0 ? 1 / +a === 1 / b : +a === +b; case '[object Date]': case '[object Boolean]': // Coerce dates and booleans to numeric primitive values. Dates are compared by their // millisecond representations. Note that invalid dates with millisecond representations // of `NaN` are not equivalent. return +a === +b; } if (typeof a != 'object' || typeof b != 'object') return false; // Assume equality for cyclic structures. The algorithm for detecting cyclic // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. var length = aStack.length; while (length--) { // Linear search. Performance is inversely proportional to the number of // unique nested structures. if (aStack[length] === a) return bStack[length] === b; } // Objects with different constructors are not equivalent, but `Object`s // from different frames are. var aCtor = a.constructor, bCtor = b.constructor; if ( aCtor !== bCtor && // Handle Object.create(x) cases 'constructor' in a && 'constructor' in b && !(_.isFunction(aCtor) && aCtor instanceof aCtor && _.isFunction(bCtor) && bCtor instanceof bCtor) ) { return false; } // Add the first object to the stack of traversed objects. aStack.push(a); bStack.push(b); var size, result; // Recursively compare objects and arrays. if (className === '[object Array]') { // Compare array lengths to determine if a deep comparison is necessary. size = a.length; result = size === b.length; if (result) { // Deep compare the contents, ignoring non-numeric properties. while (size--) { if (!(result = eq(a[size], b[size], aStack, bStack))) break; } } } else { // Deep compare objects. var keys = _.keys(a), key; size = keys.length; // Ensure that both objects contain the same number of properties before comparing deep equality. result = _.keys(b).length === size; if (result) { while (size--) { // Deep compare each member key = keys[size]; if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break; } } } // Remove the first object from the stack of traversed objects. aStack.pop(); bStack.pop(); return result; }; // Perform a deep comparison to check if two objects are equal. _.isEqual = function(a, b) { return eq(a, b, [], []); }; // Is a given array, string, or object empty? // An "empty" object has no enumerable own-properties. _.isEmpty = function(obj) { if (obj == null) return true; if (_.isArray(obj) || _.isString(obj) || _.isArguments(obj)) return obj.length === 0; for (var key in obj) if (_.has(obj, key)) return false; return true; }; // Is a given value a DOM element? _.isElement = function(obj) { return !!(obj && obj.nodeType === 1); }; // Is a given value an array? // Delegates to ECMA5's native Array.isArray _.isArray = nativeIsArray || function(obj) { return toString.call(obj) === '[object Array]'; }; // Is a given variable an object? _.isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp. _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) { _['is' + name] = function(obj) { return toString.call(obj) === '[object ' + name + ']'; }; }); // Define a fallback version of the method in browsers (ahem, IE), where // there isn't any inspectable "Arguments" type. if (!_.isArguments(arguments)) { _.isArguments = function(obj) { return _.has(obj, 'callee'); }; } // Optimize `isFunction` if appropriate. Work around an IE 11 bug. if (typeof /./ !== 'function') { _.isFunction = function(obj) { return typeof obj == 'function' || false; }; } // Is a given object a finite number? _.isFinite = function(obj) { return isFinite(obj) && !isNaN(parseFloat(obj)); }; // Is the given value `NaN`? (NaN is the only number which does not equal itself). _.isNaN = function(obj) { return _.isNumber(obj) && obj !== +obj; }; // Is a given value a boolean? _.isBoolean = function(obj) { return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; }; // Is a given value equal to null? _.isNull = function(obj) { return obj === null; }; // Is a given variable undefined? _.isUndefined = function(obj) { return obj === void 0; }; // Shortcut function for checking if an object has a given property directly // on itself (in other words, not on a prototype). _.has = function(obj, key) { return obj != null && hasOwnProperty.call(obj, key); }; // Utility Functions // ----------------- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its // previous owner. Returns a reference to the Underscore object. _.noConflict = function() { root._ = previousUnderscore; return this; }; // Keep the identity function around for default iteratees. _.identity = function(value) { return value; }; // Predicate-generating functions. Often useful outside of Underscore. _.constant = function(value) { return function() { return value; }; }; _.noop = function(){}; _.property = function(key) { return function(obj) { return obj[key]; }; }; // Returns a predicate for checking whether an object has a given set of `key:value` pairs. _.matches = function(attrs) { var pairs = _.pairs(attrs), length = pairs.length; return function(obj) { if (obj == null) return !length; obj = new Object(obj); for (var i = 0; i < length; i++) { var pair = pairs[i], key = pair[0]; if (pair[1] !== obj[key] || !(key in obj)) return false; } return true; }; }; // Run a function **n** times. _.times = function(n, iteratee, context) { var accum = Array(Math.max(0, n)); iteratee = createCallback(iteratee, context, 1); for (var i = 0; i < n; i++) accum[i] = iteratee(i); return accum; }; // Return a random integer between min and max (inclusive). _.random = function(min, max) { if (max == null) { max = min; min = 0; } return min + Math.floor(Math.random() * (max - min + 1)); }; // A (possibly faster) way to get the current timestamp as an integer. _.now = Date.now || function() { return new Date().getTime(); }; // List of HTML entities for escaping. var escapeMap = { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''', '`': '`' }; var unescapeMap = _.invert(escapeMap); // Functions for escaping and unescaping strings to/from HTML interpolation. var createEscaper = function(map) { var escaper = function(match) { return map[match]; }; // Regexes for identifying a key that needs to be escaped var source = '(?:' + _.keys(map).join('|') + ')'; var testRegexp = RegExp(source); var replaceRegexp = RegExp(source, 'g'); return function(string) { string = string == null ? '' : '' + string; return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; }; }; _.escape = createEscaper(escapeMap); _.unescape = createEscaper(unescapeMap); // If the value of the named `property` is a function then invoke it with the // `object` as context; otherwise, return it. _.result = function(object, property) { if (object == null) return void 0; var value = object[property]; return _.isFunction(value) ? object[property]() : value; }; // Generate a unique integer id (unique within the entire client session). // Useful for temporary DOM ids. var idCounter = 0; _.uniqueId = function(prefix) { var id = ++idCounter + ''; return prefix ? prefix + id : id; }; // By default, Underscore uses ERB-style template delimiters, change the // following template settings to use alternative delimiters. _.templateSettings = { evaluate : /<%([\s\S]+?)%>/g, interpolate : /<%=([\s\S]+?)%>/g, escape : /<%-([\s\S]+?)%>/g }; // When customizing `templateSettings`, if you don't want to define an // interpolation, evaluation or escaping regex, we need one that is // guaranteed not to match. var noMatch = /(.)^/; // Certain characters need to be escaped so that they can be put into a // string literal. var escapes = { "'": "'", '\\': '\\', '\r': 'r', '\n': 'n', '\u2028': 'u2028', '\u2029': 'u2029' }; var escaper = /\\|'|\r|\n|\u2028|\u2029/g; var escapeChar = function(match) { return '\\' + escapes[match]; }; // JavaScript micro-templating, similar to John Resig's implementation. // Underscore templating handles arbitrary delimiters, preserves whitespace, // and correctly escapes quotes within interpolated code. // NB: `oldSettings` only exists for backwards compatibility. _.template = function(text, settings, oldSettings) { if (!settings && oldSettings) settings = oldSettings; settings = _.defaults({}, settings, _.templateSettings); // Combine delimiters into one regular expression via alternation. var matcher = RegExp([ (settings.escape || noMatch).source, (settings.interpolate || noMatch).source, (settings.evaluate || noMatch).source ].join('|') + '|$', 'g'); // Compile the template source, escaping string literals appropriately. var index = 0; var source = "__p+='"; text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { source += text.slice(index, offset).replace(escaper, escapeChar); index = offset + match.length; if (escape) { source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; } else if (interpolate) { source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; } else if (evaluate) { source += "';\n" + evaluate + "\n__p+='"; } // Adobe VMs need the match returned to produce the correct offest. return match; }); source += "';\n"; // If a variable is not specified, place data values in local scope. if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; source = "var __t,__p='',__j=Array.prototype.join," + "print=function(){__p+=__j.call(arguments,'');};\n" + source + 'return __p;\n'; try { var render = new Function(settings.variable || 'obj', '_', source); } catch (e) { e.source = source; throw e; } var template = function(data) { return render.call(this, data, _); }; // Provide the compiled source as a convenience for precompilation. var argument = settings.variable || 'obj'; template.source = 'function(' + argument + '){\n' + source + '}'; return template; }; // Add a "chain" function. Start chaining a wrapped Underscore object. _.chain = function(obj) { var instance = _(obj); instance._chain = true; return instance; }; // OOP // --------------- // If Underscore is called as a function, it returns a wrapped object that // can be used OO-style. This wrapper holds altered versions of all the // underscore functions. Wrapped objects may be chained. // Helper function to continue chaining intermediate results. var result = function(obj) { return this._chain ? _(obj).chain() : obj; }; // Add your own custom functions to the Underscore object. _.mixin = function(obj) { _.each(_.functions(obj), function(name) { var func = _[name] = obj[name]; _.prototype[name] = function() { var args = [this._wrapped]; push.apply(args, arguments); return result.call(this, func.apply(_, args)); }; }); }; // Add all of the Underscore functions to the wrapper object. _.mixin(_); // Add all mutator Array functions to the wrapper. _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { var method = ArrayProto[name]; _.prototype[name] = function() { var obj = this._wrapped; method.apply(obj, arguments); if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; return result.call(this, obj); }; }); // Add all accessor Array functions to the wrapper. _.each(['concat', 'join', 'slice'], function(name) { var method = ArrayProto[name]; _.prototype[name] = function() { return result.call(this, method.apply(this._wrapped, arguments)); }; }); // Extracts the result from a wrapped and chained object. _.prototype.value = function() { return this._wrapped; }; // AMD registration happens at the end for compatibility with AMD loaders // that may not enforce next-turn semantics on modules. Even though general // practice for AMD registration is to be anonymous, underscore registers // as a named module because, like jQuery, it is a base library that is // popular enough to be bundled in a third party lib, but not be part of // an AMD load request. Those cases could generate an error when an // anonymous define() is called outside of a loader request. if (typeof define === 'function' && define.amd) { define('underscore', [], function() { return _; }); } }.call(this)); // Determine if an element exists. // i.e. if($('.some-class').exists()){ // do something } jQuery.fn.exists = function() { return this.length > 0; }; /** * The UI for dynamically creating custom forms via the UI. * @constructor * */ var FormBuilder = function() { }; // Add a new field to the form // (Implementation: Clone existing hidden form elements rather than build new ones via HTML). FormBuilder.prototype.newField = function(field_type) { this.hideNewFormInstruction(); this.addPreviewFieldToForm(field_type); }; FormBuilder.prototype.addPreviewFieldToForm = function(field_type) { $("#placeHolder").load($('#placeHolder').data('new-path') + '?field_type=' + field_type + ' .control-group', function() { var newField = $("#placeHolder").find('.control-group'); newField.insertBefore('#placeHolder'); formBuilder.enableFieldButtons(); formBuilder.resetAddFieldButton(); }); }; FormBuilder.prototype.resetAddFieldButton = function() { $("#form_new_entry_new_field").val('1'); }; FormBuilder.prototype.removeCurrentField = function() { this.field_being_editted.remove(); this.field_being_editted = null; }; // Function that triggers when users click the 'Delete' field button. FormBuilder.prototype.confirmDeleteFormField = function() { formBuilder.field_being_editted = $(this).parents('.control-group'); var path = $(this).attr('data-path'); if (path == "") { formBuilder.removeCurrentField(); } else { $('#modal-confirm-delete-field').modal({ show: true }); } }; // Function that triggers when users click the 'Edit' field button. FormBuilder.prototype.editFormField = function() { // This is the overall container for the entire field. formBuilder.field_being_editted = $(this).parents('.control-group'); $('#modal-edit-field').modal({ show: true, remote: $(this).attr('data-edit-path') }); }; FormBuilder.prototype.hideNewFormInstruction = function() { var no_fields = $("#no-field-instructions"); if (no_fields.exists()) { no_fields.hide(); } }; // Add handler to any edit field buttons. FormBuilder.prototype.enableFieldButtons = function() { $('.edit_form_button').unbind('click').on('click', formBuilder.editFormField); $('.delete_field_button').unbind('click').on('click', formBuilder.confirmDeleteFormField); }; FormBuilder.prototype.newFormField = function() { return $('#ajax_form_field'); }; // Delete field from form, then remove it from the field FormBuilder.prototype.deleteFormField = function() { var element = formBuilder.field_being_editted.find('.delete_field_button'); var url = element.attr('data-path'); $.cms_ajax.delete({ url: url, success: function(field) { formBuilder.removeCurrentField(); formBuilder.removeFieldId(field.id); } }); }; // @param [Number] value The id of the field that is to be removed from the form. FormBuilder.prototype.removeFieldId = function(value) { var field_ids = $('#field_ids').val().split(" "); field_ids.splice($.inArray(value.toString(), field_ids), 1); formBuilder.setFieldIds(field_ids); }; // @param [Array