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Contents
# This is a real config file used by a game that I'm working on # The XML config file is called rrconfig.xml $: << File.join('..','src') require 'log4r' require 'log4r/configurator' include Log4r # How to format component data - low noise class CompFormatter < Formatter def format(event) buff = event.name + "> " if event.data.kind_of?(String) then buff += event.data else buff += event.data.inspect end return buff + "\n" end end # Set the logpath. Eventually, this will be determined from the environment. Configurator['logpath'] = './logs' Configurator.load_xml_file('rrconfig.xml') # the rest is an example Robot = {"name"=>"twonky", "row"=>"3", "col"=>"4"} def do_logging(log) log.comp3 Robot log.comp2 Robot log.comp1 Robot log.data "this is a piece of data".split log.debug "debugging" log.info "a piece of info" log.warn "Danger, Will Robinson, danger!" log.error "I dropped my Wookie! :(" log.fatal "kaboom!" end Logger.each_logger {|logger| do_logging(logger)} # you can see the results onscreen and in logs/game.log # logs/data.log and logs/component.log
Version data entries
11 entries across 11 versions & 3 rubygems