/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org Copyright (c) 2000-2012 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef _ShaderHLSLProgramProcessor_ #define _ShaderHLSLProgramProcessor_ #include "OgreShaderPrerequisites.h" #include "OgreShaderProgramProcessor.h" namespace Ogre { namespace RTShader { /** \addtogroup Core * @{ */ /** \addtogroup RTShader * @{ */ /** CG Language program processor class. */ class _OgreRTSSExport HLSLProgramProcessor : public ProgramProcessor { // Interface. public: /** Class constructor. @param type The type of this program. */ HLSLProgramProcessor(); /** Class destructor */ virtual ~HLSLProgramProcessor(); /** Return the target language of this processor. */ virtual const String& getTargetLanguage() const { return TargetLanguage; } /** @see ProgramProcessor::preCreateGpuPrograms */ virtual bool preCreateGpuPrograms(ProgramSet* programSet); /** @see ProgramProcessor::postCreateGpuPrograms */ virtual bool postCreateGpuPrograms(ProgramSet* programSet); static String TargetLanguage; }; /** @} */ /** @} */ } } #endif