require 'test/unit' require_relative '../lib/minigl' include AGL class SpriteTest < Test::Unit::TestCase def setup @window = Gosu::Window.new 800, 600, false Game.initialize @window end def test_tileset t1 = Res.tileset :tileset1 assert_equal 9, t1.length assert_equal 32, t1[0].width assert_equal 32, t1[0].width Res.clear t1 = Res.tileset :tileset1, 48, 48 assert_equal 4, t1.length assert_equal 48, t1[0].width assert_equal 48, t1[0].width end end