// -*- c++ -*- #pragma once #ifndef __REFLEX_SRC_WINDOW_H__ #define __REFLEX_SRC_WINDOW_H__ #include #include #include #include #include #include #include #include "pointer.h" namespace Reflex { enum {CAPTURE_ALL = INT_MAX}; struct Window::Data { typedef std::vector CaptureTargetIDList; typedef std::map CaptureMap; int hide_count = 1; bool redraw = true; Painter painter; View::Ref root, focus; Point prev_position, prev_size; double prev_time_update, prev_time_draw, prev_fps = 0; CaptureMap captures; Data () { prev_time_update = prev_time_draw = Xot::time(); } virtual ~Data () { } virtual bool is_valid () const = 0; operator bool () const { return is_valid(); } bool operator ! () const { return !operator bool(); } };// Window::Data Window::Data* Window_create_data (); void Window_initialize (Window* window); void Window_show (Window* window); void Window_hide (Window* window); void Window_close (Window* window); void Window_set_title ( Window* window, const char* title); const char* Window_get_title (const Window& window); void Window_set_frame ( Window* window, coord x, coord y, coord width, coord height); Bounds Window_get_frame (const Window& window); void Window_set_resizable (Window* window, bool state); bool Window_is_resizable (const Window& window); void Window_set_focus (Window* window, View* view); void Window_register_capture ( Window* window, View* view, Pointer::ID target = CAPTURE_ALL); void Window_unregister_capture ( Window* window, View* view, Pointer::ID target = CAPTURE_ALL); void Window_call_draw_event (Window* window, DrawEvent* event); void Window_call_key_event (Window* window, KeyEvent* event); void Window_call_pointer_event (Window* window, PointerEvent* event); void Window_call_wheel_event (Window* window, WheelEvent* event); float Window_get_pixel_density (const Window& window); typedef View* (*Window_CreateRootViewFun) (); void Window_set_create_root_view_fun (Window_CreateRootViewFun fun); }// Reflex #endif//EOH