module EventMachine # Creates a one-time timer # # timer = EventMachine::Timer.new(5) do # # this will never fire because we cancel it # end # timer.cancel # class Timer # Create a new timer that fires after a given number of seconds def initialize interval, callback=nil, &block @signature = EventMachine::add_timer(interval, callback || block) end # Cancel the timer def cancel EventMachine.send :cancel_timer, @signature end end # Creates a periodic timer # # @example # n = 0 # timer = EventMachine::PeriodicTimer.new(5) do # puts "the time is #{Time.now}" # timer.cancel if (n+=1) > 5 # end # class PeriodicTimer # Create a new periodic timer that executes every interval seconds def initialize interval, callback=nil, &block @interval = interval @code = callback || block @cancelled = false @work = method(:fire) schedule end # Cancel the periodic timer def cancel @cancelled = true end # Fire the timer every interval seconds attr_accessor :interval # @private def schedule EventMachine::add_timer @interval, @work end # @private def fire unless @cancelled @code.call schedule end end end # Creates a restartable timer # # puts "started timer at #{Time.now}" # timer = EventMachine::RestartableTimer.new(5) do # # should be about 7 seconds later, due to restart at 2 seconds # puts "completed timer at #{Time.now}" # end # EventMachine::Timer.new(2) { timer.restart } # class RestartableTimer def initialize interval, callback=nil, &block @interval = interval @code = callback || block @done = false @work = method(:fire) schedule end # Cancel the timer def cancel @done = true EventMachine.send :cancel_timer, @signature end # Restart the timer def restart unless @done EventMachine.send :cancel_timer, @signature schedule end end def schedule # :nodoc @signature = EventMachine::add_timer(@interval, @work) end def fire # :nodoc unless @done @done = true @code.call end end end end