//- Copyright (c) 2010 James Grenning and Contributed to Unity Project /* ========================================== Unity Project - A Test Framework for C Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams [Released under MIT License. Please refer to license.txt for details] ========================================== */ #include "unity_fixture.h" #include "unity_output_Spy.h" #include #include extern UNITY_FIXTURE_T UnityFixture; TEST_GROUP(UnityFixture); TEST_SETUP(UnityFixture) { } TEST_TEAR_DOWN(UnityFixture) { } int my_int; int* pointer1 = 0; int* pointer2 = (int*)2; int* pointer3 = (int*)3; int int1; int int2; int int3; int int4; TEST(UnityFixture, PointerSetting) { TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); UT_PTR_SET(pointer1, &int1); UT_PTR_SET(pointer2, &int2); UT_PTR_SET(pointer3, &int3); TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1); TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2); TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3); UT_PTR_SET(pointer1, &int4); UnityPointer_UndoAllSets(); TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2); TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3); } TEST(UnityFixture, ForceMallocFail) { UnityMalloc_MakeMallocFailAfterCount(1); void* m = malloc(10); CHECK(m); void* mfails = malloc(10); TEST_ASSERT_POINTERS_EQUAL(0, mfails); free(m); } TEST(UnityFixture, ReallocSmallerIsUnchanged) { void* m1 = malloc(10); void* m2 = realloc(m1, 5); TEST_ASSERT_POINTERS_EQUAL(m1, m2); free(m2); } TEST(UnityFixture, ReallocSameIsUnchanged) { void* m1 = malloc(10); void* m2 = realloc(m1, 10); TEST_ASSERT_POINTERS_EQUAL(m1, m2); free(m2); } TEST(UnityFixture, ReallocLargerNeeded) { void* m1 = malloc(10); strcpy((char*)m1, "123456789"); void* m2 = realloc(m1, 15); CHECK(m1 != m2); STRCMP_EQUAL("123456789", m2); free(m2); } TEST(UnityFixture, ReallocNullPointerIsLikeMalloc) { void* m = realloc(0, 15); CHECK(m != 0); free(m); } TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer) { void* m1 = malloc(10); void* m2 = realloc(m1, 0); TEST_ASSERT_POINTERS_EQUAL(0, m2); } TEST(UnityFixture, CallocFillsWithZero) { void* m = calloc(3, sizeof(char)); char* s = (char*)m; TEST_ASSERT_BYTES_EQUAL(0, s[0]); TEST_ASSERT_BYTES_EQUAL(0, s[1]); TEST_ASSERT_BYTES_EQUAL(0, s[2]); free(m); } char *p1; char *p2; TEST(UnityFixture, PointerSet) { char c1; char c2; char newC1; char newC2; p1 = &c1; p2 = &c2; UnityPointer_Init(10); UT_PTR_SET(p1, &newC1); UT_PTR_SET(p2, &newC2); TEST_ASSERT_POINTERS_EQUAL(&newC1, p1); TEST_ASSERT_POINTERS_EQUAL(&newC2, p2); UnityPointer_UndoAllSets(); TEST_ASSERT_POINTERS_EQUAL(&c1, p1); TEST_ASSERT_POINTERS_EQUAL(&c2, p2); } //------------------------------------------------------------ TEST_GROUP(UnityCommandOptions); int savedVerbose; int savedRepeat; const char* savedName; const char* savedGroup; TEST_SETUP(UnityCommandOptions) { savedVerbose = UnityFixture.Verbose; savedRepeat = UnityFixture.RepeatCount; savedName = UnityFixture.NameFilter; savedGroup = UnityFixture.GroupFilter; } TEST_TEAR_DOWN(UnityCommandOptions) { UnityFixture.Verbose = savedVerbose; UnityFixture.RepeatCount= savedRepeat; UnityFixture.NameFilter = savedName; UnityFixture.GroupFilter = savedGroup; } static char* noOptions[] = { "testrunner.exe" }; TEST(UnityCommandOptions, DefaultOptions) { UnityGetCommandLineOptions(1, noOptions); TEST_ASSERT_EQUAL(0, UnityFixture.Verbose); TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter); TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter); TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount); } static char* verbose[] = { "testrunner.exe", "-v" }; TEST(UnityCommandOptions, OptionVerbose) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose)); TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); } static char* group[] = { "testrunner.exe", "-g", "groupname" }; TEST(UnityCommandOptions, OptionSelectTestByGroup) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group)); STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); } static char* name[] = { "testrunner.exe", "-n", "testname" }; TEST(UnityCommandOptions, OptionSelectTestByName) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name)); STRCMP_EQUAL("testname", UnityFixture.NameFilter); } static char* repeat[] = { "testrunner.exe", "-r", "99" }; TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat)); TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); } TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat)); TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount); } static char* multiple[] = { "testrunner.exe", "-v", "-g", "groupname", "-n", "testname", "-r", "98" }; TEST(UnityCommandOptions, MultipleOptions) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple)); TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); STRCMP_EQUAL("testname", UnityFixture.NameFilter); TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); } static char* dashRNotLast[] = { "testrunner.exe", "-v", "-g", "gggg", "-r", "-n", "tttt", }; TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified) { TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast)); TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); STRCMP_EQUAL("gggg", UnityFixture.GroupFilter); STRCMP_EQUAL("tttt", UnityFixture.NameFilter); TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); } //------------------------------------------------------------ TEST_GROUP(LeakDetection); TEST_SETUP(LeakDetection) { UnityOutputCharSpy_Create(1000); } TEST_TEAR_DOWN(LeakDetection) { UnityOutputCharSpy_Destroy(); } #define EXPECT_ABORT_BEGIN \ { \ jmp_buf TestAbortFrame; \ memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \ if (TEST_PROTECT()) \ { #define EXPECT_ABORT_END \ } \ memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \ } TEST(LeakDetection, DetectsLeak) { void* m = malloc(10); UnityOutputCharSpy_Enable(1); EXPECT_ABORT_BEGIN UnityMalloc_EndTest(); EXPECT_ABORT_END UnityOutputCharSpy_Enable(0); CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!")); free(m); Unity.CurrentTestFailed = 0; } TEST(LeakDetection, BufferOverrunFoundDuringFree) { void* m = malloc(10); char* s = (char*)m; s[10] = (char)0xFF; UnityOutputCharSpy_Enable(1); EXPECT_ABORT_BEGIN free(m); EXPECT_ABORT_END UnityOutputCharSpy_Enable(0); CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()")); Unity.CurrentTestFailed = 0; } TEST(LeakDetection, BufferOverrunFoundDuringRealloc) { void* m = malloc(10); char* s = (char*)m; s[10] = (char)0xFF; UnityOutputCharSpy_Enable(1); EXPECT_ABORT_BEGIN m = realloc(m, 100); EXPECT_ABORT_END UnityOutputCharSpy_Enable(0); CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()")); Unity.CurrentTestFailed = 0; }