Sha256: d299172d933766fe74803226d7ef6a59d0c5dd264fc36aabe1aa0343cd85731f
Contents?: true
Size: 438 Bytes
Versions: 19
Compression:
Stored size: 438 Bytes
Contents
varying vec2 v_textureCoordinates; void main() { czm_materialInput materialInput; materialInput.s = v_textureCoordinates.s; materialInput.st = v_textureCoordinates; materialInput.str = vec3(v_textureCoordinates, 0.0); materialInput.normalEC = vec3(0.0, 0.0, -1.0); czm_material material = czm_getMaterial(materialInput); gl_FragColor = vec4(material.diffuse + material.emission, material.alpha); }
Version data entries
19 entries across 19 versions & 1 rubygems