Sha256: d298ee39a5d1d9d98fe6a3c72de93e2d8dfa36325c4480954510a132a77b1733
Contents?: true
Size: 662 Bytes
Versions: 1
Compression:
Stored size: 662 Bytes
Contents
module AlexCodebreaker class GameManager FILENAME_EXTENSION = '.yml'.freeze def initialize(game_id) @game_id = game_id end def save(game) unless File.directory?(AlexCodebreaker.configuration.games_folder_path) FileUtils.mkdir_p(AlexCodebreaker.configuration.games_folder_path) end File.open(game_file_path, 'w') { |file| file.write(game.to_yaml) } end def load return unless File.exist?(game_file_path) YAML.load_file(game_file_path) end private def game_file_path "#{AlexCodebreaker.configuration.games_folder_path}#{@game_id}#{FILENAME_EXTENSION}" end end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
alex_codebreaker-0.2.1 | lib/alex_codebreaker/game_manager.rb |