Sha256: d24d762937d1e89b093fc68e021bb763e14a3dc3f24aab87a093b85cc3a7c96e
Contents?: true
Size: 1.66 KB
Versions: 2
Compression:
Stored size: 1.66 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1380709797.786913:@value"9{I" class:ETI"BundledAsset; FI"logical_path; TI"&Shaders/Materials/FadeMaterial.js; TI" pathname; TI"_/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/FadeMaterial.js; FI"content_type; TI"application/javascript; TI" mtime; TI"2013-10-02T12:16:28+02:00; TI"length; Ti9I"digest; TI"%7106ee6b1d2e6ddf94ce81686aa4ab75; FI"source; TI"9 //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 fadeInColor;\n\ uniform vec4 fadeOutColor;\n\ uniform float maximumDistance;\n\ uniform bool repeat;\n\ uniform vec2 fadeDirection;\n\ uniform vec2 time;\n\ float getTime(float t, float coord)\n\ {\n\ float scalar = 1.0 / maximumDistance;\n\ float q = distance(t, coord) * scalar;\n\ if (repeat)\n\ {\n\ float r = distance(t, coord + 1.0) * scalar;\n\ float s = distance(t, coord - 1.0) * scalar;\n\ q = min(min(r, s), q);\n\ }\n\ return clamp(q, 0.0, 1.0);\n\ }\n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ vec2 st = materialInput.st;\n\ float s = getTime(time.x, st.s) * fadeDirection.s;\n\ float t = getTime(time.y, st.t) * fadeDirection.t;\n\ float u = length(vec2(s, t));\n\ vec4 color = mix(fadeInColor, fadeOutColor, u);\n\ material.emission = color.rgb;\n\ material.alpha = color.a;\n\ return material;\n\ }\n\ "; }); ; TI"required_assets_digest; TI"%3748507fe77546470409f3b1fc2336df; FI" _version; TI"%6776f581a4329e299531e1d52aa59832; F
Version data entries
2 entries across 2 versions & 1 rubygems