# Defines plugins to load # Define plugin folder # TODO: Define cross platform way of doing this PluginFolder=/usr/local/lib/OGRE #PluginFolder=view # Define D3D rendering implementation plugin Plugin=RenderSystem_GL #Plugin=RenderSystem_Direct3D7 #Plugin=RenderSystem_Direct3D9 Plugin=Plugin_ParticleFX Plugin=Plugin_BSPSceneManager Plugin=Plugin_OctreeSceneManager #Plugin=Plugin_CgProgramManager