// Backbone.js 0.5.0 // (c) 2010 Jeremy Ashkenas, DocumentCloud Inc. // Backbone may be freely distributed under the MIT license. // For all details and documentation: // http://documentcloud.github.com/backbone (function(){ // Initial Setup // ------------- // Save a reference to the global object. var root = this; // Save the previous value of the `Backbone` variable. var previousBackbone = root.Backbone; // The top-level namespace. All public Backbone classes and modules will // be attached to this. Exported for both CommonJS and the browser. var Backbone; if (typeof exports !== 'undefined') { Backbone = exports; } else { Backbone = root.Backbone = {}; } // Current version of the library. Keep in sync with `package.json`. Backbone.VERSION = '0.5.0'; // Require Underscore, if we're on the server, and it's not already present. var _ = root._; if (!_ && (typeof require !== 'undefined')) _ = require('underscore')._; // For Backbone's purposes, jQuery or Zepto owns the `$` variable. var $ = root.jQuery || root.Zepto; // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable // to its previous owner. Returns a reference to this Backbone object. Backbone.noConflict = function() { root.Backbone = previousBackbone; return this; }; // Turn on `emulateHTTP` to use support legacy HTTP servers. Setting this option will // fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and set a // `X-Http-Method-Override` header. Backbone.emulateHTTP = false; // Turn on `emulateJSON` to support legacy servers that can't deal with direct // `application/json` requests ... will encode the body as // `application/x-www-form-urlencoded` instead and will send the model in a // form param named `model`. Backbone.emulateJSON = false; // Backbone.Events // ----------------- // A module that can be mixed in to *any object* in order to provide it with // custom events. You may `bind` or `unbind` a callback function to an event; // `trigger`-ing an event fires all callbacks in succession. // // var object = {}; // _.extend(object, Backbone.Events); // object.bind('expand', function(){ alert('expanded'); }); // object.trigger('expand'); // Backbone.Events = { // Bind an event, specified by a string name, `ev`, to a `callback` function. // Passing `"all"` will bind the callback to all events fired. bind : function(ev, callback) { var calls = this._callbacks || (this._callbacks = {}); var list = calls[ev] || (calls[ev] = []); list.push(callback); return this; }, // Remove one or many callbacks. If `callback` is null, removes all // callbacks for the event. If `ev` is null, removes all bound callbacks // for all events. unbind : function(ev, callback) { var calls; if (!ev) { this._callbacks = {}; } else if (calls = this._callbacks) { if (!callback) { calls[ev] = []; } else { var list = calls[ev]; if (!list) return this; for (var i = 0, l = list.length; i < l; i++) { if (callback === list[i]) { list[i] = null; break; } } } } return this; }, // Trigger an event, firing all bound callbacks. Callbacks are passed the // same arguments as `trigger` is, apart from the event name. // Listening for `"all"` passes the true event name as the first argument. trigger : function(eventName) { var list, calls, ev, callback, args; var both = 2; if (!(calls = this._callbacks)) return this; while (both--) { ev = both ? eventName : 'all'; if (list = calls[ev]) { for (var i = 0, l = list.length; i < l; i++) { if (!(callback = list[i])) { list.splice(i, 1); i--; l--; } else { args = both ? Array.prototype.slice.call(arguments, 1) : arguments; callback.apply(this, args); } } } } return this; } }; // Backbone.Model // -------------- // Create a new model, with defined attributes. A client id (`cid`) // is automatically generated and assigned for you. Backbone.Model = function(attributes, options) { var defaults; attributes || (attributes = {}); if (defaults = this.defaults) { if (_.isFunction(defaults)) defaults = defaults(); attributes = _.extend({}, defaults, attributes); } this.attributes = {}; this._escapedAttributes = {}; this.cid = _.uniqueId('c'); this.set(attributes, {silent : true}); this._changed = false; this._previousAttributes = _.clone(this.attributes); if (options && options.collection) this.collection = options.collection; this.initialize.apply(this, arguments); }; // Attach all inheritable methods to the Model prototype. _.extend(Backbone.Model.prototype, Backbone.Events, { // A snapshot of the model's previous attributes, taken immediately // after the last `"change"` event was fired. _previousAttributes : null, // Has the item been changed since the last `"change"` event? _changed : false, // The default name for the JSON `id` attribute is `"id"`. MongoDB and // CouchDB users may want to set this to `"_id"`. idAttribute : 'id', // Initialize is an empty function by default. Override it with your own // initialization logic. initialize : function(){}, // Return a copy of the model's `attributes` object. toJSON : function() { return _.clone(this.attributes); }, // Get the value of an attribute. get : function(attr) { return this.attributes[attr]; }, // Get the HTML-escaped value of an attribute. escape : function(attr) { var html; if (html = this._escapedAttributes[attr]) return html; var val = this.attributes[attr]; return this._escapedAttributes[attr] = escapeHTML(val == null ? '' : '' + val); }, // Returns `true` if the attribute contains a value that is not null // or undefined. has : function(attr) { return this.attributes[attr] != null; }, // Set a hash of model attributes on the object, firing `"change"` unless you // choose to silence it. set : function(attrs, options) { // Extract attributes and options. options || (options = {}); if (!attrs) return this; if (attrs.attributes) attrs = attrs.attributes; var now = this.attributes, escaped = this._escapedAttributes; // Run validation. if (!options.silent && this.validate && !this._performValidation(attrs, options)) return false; // Check for changes of `id`. if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; // We're about to start triggering change events. var alreadyChanging = this._changing; this._changing = true; // Update attributes. for (var attr in attrs) { var val = attrs[attr]; if (!_.isEqual(now[attr], val)) { now[attr] = val; delete escaped[attr]; this._changed = true; if (!options.silent) this.trigger('change:' + attr, this, val, options); } } // Fire the `"change"` event, if the model has been changed. if (!alreadyChanging && !options.silent && this._changed) this.change(options); this._changing = false; return this; }, // Remove an attribute from the model, firing `"change"` unless you choose // to silence it. `unset` is a noop if the attribute doesn't exist. unset : function(attr, options) { if (!(attr in this.attributes)) return this; options || (options = {}); var value = this.attributes[attr]; // Run validation. var validObj = {}; validObj[attr] = void 0; if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false; // Remove the attribute. delete this.attributes[attr]; delete this._escapedAttributes[attr]; if (attr == this.idAttribute) delete this.id; this._changed = true; if (!options.silent) { this.trigger('change:' + attr, this, void 0, options); this.change(options); } return this; }, // Clear all attributes on the model, firing `"change"` unless you choose // to silence it. clear : function(options) { options || (options = {}); var attr; var old = this.attributes; // Run validation. var validObj = {}; for (attr in old) validObj[attr] = void 0; if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false; this.attributes = {}; this._escapedAttributes = {}; this._changed = true; if (!options.silent) { for (attr in old) { this.trigger('change:' + attr, this, void 0, options); } this.change(options); } return this; }, // Fetch the model from the server. If the server's representation of the // model differs from its current attributes, they will be overriden, // triggering a `"change"` event. fetch : function(options) { options || (options = {}); var model = this; var success = options.success; options.success = function(resp, status, xhr) { if (!model.set(model.parse(resp, xhr), options)) return false; if (success) success(model, resp); }; options.error = wrapError(options.error, model, options); return (this.sync || Backbone.sync).call(this, 'read', this, options); }, // Set a hash of model attributes, and sync the model to the server. // If the server returns an attributes hash that differs, the model's // state will be `set` again. save : function(attrs, options) { options || (options = {}); if (attrs && !this.set(attrs, options)) return false; var model = this; var success = options.success; options.success = function(resp, status, xhr) { if (!model.set(model.parse(resp, xhr), options)) return false; if (success) success(model, resp, xhr); }; options.error = wrapError(options.error, model, options); var method = this.isNew() ? 'create' : 'update'; return (this.sync || Backbone.sync).call(this, method, this, options); }, // Destroy this model on the server if it was already persisted. Upon success, the model is removed // from its collection, if it has one. destroy : function(options) { options || (options = {}); if (this.isNew()) return this.trigger('destroy', this, this.collection, options); var model = this; var success = options.success; options.success = function(resp) { model.trigger('destroy', model, model.collection, options); if (success) success(model, resp); }; options.error = wrapError(options.error, model, options); return (this.sync || Backbone.sync).call(this, 'delete', this, options); }, // Default URL for the model's representation on the server -- if you're // using Backbone's restful methods, override this to change the endpoint // that will be called. url : function() { var base = getUrl(this.collection) || this.urlRoot || urlError(); if (this.isNew()) return base; return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id); }, // **parse** converts a response into the hash of attributes to be `set` on // the model. The default implementation is just to pass the response along. parse : function(resp, xhr) { return resp; }, // Create a new model with identical attributes to this one. clone : function() { return new this.constructor(this); }, // A model is new if it has never been saved to the server, and lacks an id. isNew : function() { return this.id == null; }, // Call this method to manually fire a `change` event for this model. // Calling this will cause all objects observing the model to update. change : function(options) { this.trigger('change', this, options); this._previousAttributes = _.clone(this.attributes); this._changed = false; }, // Determine if the model has changed since the last `"change"` event. // If you specify an attribute name, determine if that attribute has changed. hasChanged : function(attr) { if (attr) return this._previousAttributes[attr] != this.attributes[attr]; return this._changed; }, // Return an object containing all the attributes that have changed, or false // if there are no changed attributes. Useful for determining what parts of a // view need to be updated and/or what attributes need to be persisted to // the server. changedAttributes : function(now) { now || (now = this.attributes); var old = this._previousAttributes; var changed = false; for (var attr in now) { if (!_.isEqual(old[attr], now[attr])) { changed = changed || {}; changed[attr] = now[attr]; } } return changed; }, // Get the previous value of an attribute, recorded at the time the last // `"change"` event was fired. previous : function(attr) { if (!attr || !this._previousAttributes) return null; return this._previousAttributes[attr]; }, // Get all of the attributes of the model at the time of the previous // `"change"` event. previousAttributes : function() { return _.clone(this._previousAttributes); }, // Run validation against a set of incoming attributes, returning `true` // if all is well. If a specific `error` callback has been passed, // call that instead of firing the general `"error"` event. _performValidation : function(attrs, options) { var error = this.validate(attrs); if (error) { if (options.error) { options.error(this, error, options); } else { this.trigger('error', this, error, options); } return false; } return true; } }); // Backbone.Collection // ------------------- // Provides a standard collection class for our sets of models, ordered // or unordered. If a `comparator` is specified, the Collection will maintain // its models in sort order, as they're added and removed. Backbone.Collection = function(models, options) { options || (options = {}); if (options.comparator) this.comparator = options.comparator; _.bindAll(this, '_onModelEvent', '_removeReference'); this._reset(); if (models) this.reset(models, {silent: true}); this.initialize.apply(this, arguments); }; // Define the Collection's inheritable methods. _.extend(Backbone.Collection.prototype, Backbone.Events, { // The default model for a collection is just a **Backbone.Model**. // This should be overridden in most cases. model : Backbone.Model, // Initialize is an empty function by default. Override it with your own // initialization logic. initialize : function(){}, // The JSON representation of a Collection is an array of the // models' attributes. toJSON : function() { return this.map(function(model){ return model.toJSON(); }); }, // Add a model, or list of models to the set. Pass **silent** to avoid // firing the `added` event for every new model. add : function(models, options) { if (_.isArray(models)) { for (var i = 0, l = models.length; i < l; i++) { this._add(models[i], options); } } else { this._add(models, options); } return this; }, // Remove a model, or a list of models from the set. Pass silent to avoid // firing the `removed` event for every model removed. remove : function(models, options) { if (_.isArray(models)) { for (var i = 0, l = models.length; i < l; i++) { this._remove(models[i], options); } } else { this._remove(models, options); } return this; }, // Get a model from the set by id. get : function(id) { if (id == null) return null; return this._byId[id.id != null ? id.id : id]; }, // Get a model from the set by client id. getByCid : function(cid) { return cid && this._byCid[cid.cid || cid]; }, // Get the model at the given index. at: function(index) { return this.models[index]; }, // Force the collection to re-sort itself. You don't need to call this under normal // circumstances, as the set will maintain sort order as each item is added. sort : function(options) { options || (options = {}); if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); this.models = this.sortBy(this.comparator); if (!options.silent) this.trigger('reset', this, options); return this; }, // Pluck an attribute from each model in the collection. pluck : function(attr) { return _.map(this.models, function(model){ return model.get(attr); }); }, // When you have more items than you want to add or remove individually, // you can reset the entire set with a new list of models, without firing // any `added` or `removed` events. Fires `reset` when finished. reset : function(models, options) { models || (models = []); options || (options = {}); this.each(this._removeReference); this._reset(); this.add(models, {silent: true}); if (!options.silent) this.trigger('reset', this, options); return this; }, // Fetch the default set of models for this collection, resetting the // collection when they arrive. If `add: true` is passed, appends the // models to the collection instead of resetting. fetch : function(options) { options || (options = {}); var collection = this; var success = options.success; options.success = function(resp, status, xhr) { collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options); if (success) success(collection, resp); }; options.error = wrapError(options.error, collection, options); return (this.sync || Backbone.sync).call(this, 'read', this, options); }, // Create a new instance of a model in this collection. After the model // has been created on the server, it will be added to the collection. // Returns the model, or 'false' if validation on a new model fails. create : function(model, options) { var coll = this; options || (options = {}); model = this._prepareModel(model, options); if (!model) return false; var success = options.success; options.success = function(nextModel, resp, xhr) { coll.add(nextModel, options); if (success) success(nextModel, resp, xhr); }; model.save(null, options); return model; }, // **parse** converts a response into a list of models to be added to the // collection. The default implementation is just to pass it through. parse : function(resp, xhr) { return resp; }, // Proxy to _'s chain. Can't be proxied the same way the rest of the // underscore methods are proxied because it relies on the underscore // constructor. chain: function () { return _(this.models).chain(); }, // Reset all internal state. Called when the collection is reset. _reset : function(options) { this.length = 0; this.models = []; this._byId = {}; this._byCid = {}; }, // Prepare a model to be added to this collection _prepareModel: function(model, options) { if (!(model instanceof Backbone.Model)) { var attrs = model; model = new this.model(attrs, {collection: this}); if (model.validate && !model._performValidation(attrs, options)) model = false; } else if (!model.collection) { model.collection = this; } return model; }, // Internal implementation of adding a single model to the set, updating // hash indexes for `id` and `cid` lookups. // Returns the model, or 'false' if validation on a new model fails. _add : function(model, options) { options || (options = {}); model = this._prepareModel(model, options); if (!model) return false; var already = this.getByCid(model) || this.get(model); if (already) throw new Error(["Can't add the same model to a set twice", already.id]); this._byId[model.id] = model; this._byCid[model.cid] = model; var index = options.at != null ? options.at : this.comparator ? this.sortedIndex(model, this.comparator) : this.length; this.models.splice(index, 0, model); model.bind('all', this._onModelEvent); this.length++; if (!options.silent) model.trigger('add', model, this, options); return model; }, // Internal implementation of removing a single model from the set, updating // hash indexes for `id` and `cid` lookups. _remove : function(model, options) { options || (options = {}); model = this.getByCid(model) || this.get(model); if (!model) return null; delete this._byId[model.id]; delete this._byCid[model.cid]; this.models.splice(this.indexOf(model), 1); this.length--; if (!options.silent) model.trigger('remove', model, this, options); this._removeReference(model); return model; }, // Internal method to remove a model's ties to a collection. _removeReference : function(model) { if (this == model.collection) { delete model.collection; } model.unbind('all', this._onModelEvent); }, // Internal method called every time a model in the set fires an event. // Sets need to update their indexes when models change ids. All other // events simply proxy through. "add" and "remove" events that originate // in other collections are ignored. _onModelEvent : function(ev, model, collection, options) { if ((ev == 'add' || ev == 'remove') && collection != this) return; if (ev == 'destroy') { this._remove(model, options); } if (model && ev === 'change:' + model.idAttribute) { delete this._byId[model.previous(model.idAttribute)]; this._byId[model.id] = model; } this.trigger.apply(this, arguments); } }); // Underscore methods that we want to implement on the Collection. var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', 'include', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', 'toArray', 'size', 'first', 'rest', 'last', 'without', 'indexOf', 'lastIndexOf', 'isEmpty']; // Mix in each Underscore method as a proxy to `Collection#models`. _.each(methods, function(method) { Backbone.Collection.prototype[method] = function() { return _[method].apply(_, [this.models].concat(_.toArray(arguments))); }; }); // Backbone.Router // ------------------- // Routers map faux-URLs to actions, and fire events when routes are // matched. Creating a new one sets its `routes` hash, if not set statically. Backbone.Router = function(options) { options || (options = {}); if (options.routes) this.routes = options.routes; this._bindRoutes(); this.initialize.apply(this, arguments); }; // Cached regular expressions for matching named param parts and splatted // parts of route strings. var namedParam = /:([\w\d]+)/g; var splatParam = /\*([\w\d]+)/g; var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g; // Set up all inheritable **Backbone.Router** properties and methods. _.extend(Backbone.Router.prototype, Backbone.Events, { // Initialize is an empty function by default. Override it with your own // initialization logic. initialize : function(){}, // Manually bind a single named route to a callback. For example: // // this.route('search/:query/p:num', 'search', function(query, num) { // ... // }); // route : function(route, name, callback) { Backbone.history || (Backbone.history = new Backbone.History); if (!_.isRegExp(route)) route = this._routeToRegExp(route); Backbone.history.route(route, _.bind(function(fragment) { var args = this._extractParameters(route, fragment); callback.apply(this, args); this.trigger.apply(this, ['route:' + name].concat(args)); }, this)); }, // Simple proxy to `Backbone.history` to save a fragment into the history. navigate : function(fragment, triggerRoute) { Backbone.history.navigate(fragment, triggerRoute); }, // Bind all defined routes to `Backbone.history`. We have to reverse the // order of the routes here to support behavior where the most general // routes can be defined at the bottom of the route map. _bindRoutes : function() { if (!this.routes) return; var routes = []; for (var route in this.routes) { routes.unshift([route, this.routes[route]]); } for (var i = 0, l = routes.length; i < l; i++) { this.route(routes[i][0], routes[i][1], this[routes[i][1]]); } }, // Convert a route string into a regular expression, suitable for matching // against the current location hash. _routeToRegExp : function(route) { route = route.replace(escapeRegExp, "\\$&") .replace(namedParam, "([^\/]*)") .replace(splatParam, "(.*?)"); return new RegExp('^' + route + '$'); }, // Given a route, and a URL fragment that it matches, return the array of // extracted parameters. _extractParameters : function(route, fragment) { return route.exec(fragment).slice(1); } }); // Backbone.History // ---------------- // Handles cross-browser history management, based on URL fragments. If the // browser does not support `onhashchange`, falls back to polling. Backbone.History = function() { this.handlers = []; _.bindAll(this, 'checkUrl'); }; // Cached regex for cleaning hashes. var hashStrip = /^#*!?/; // Cached regex for detecting MSIE. var isExplorer = /msie [\w.]+/; // Has the history handling already been started? var historyStarted = false; // Set up all inheritable **Backbone.History** properties and methods. _.extend(Backbone.History.prototype, { // The default interval to poll for hash changes, if necessary, is // twenty times a second. interval: 50, // Get the cross-browser normalized URL fragment, either from the URL, // the hash, or the override. getFragment : function(fragment, forcePushState) { if (fragment == null) { if (this._hasPushState || forcePushState) { fragment = window.location.pathname; var search = window.location.search; if (search) fragment += search; if (fragment.indexOf(this.options.root) == 0) fragment = fragment.substr(this.options.root.length); } else { fragment = window.location.hash; } } return fragment.replace(hashStrip, ''); }, // Start the hash change handling, returning `true` if the current URL matches // an existing route, and `false` otherwise. start : function(options) { // Figure out the initial configuration. Do we need an iframe? // Is pushState desired ... is it available? if (historyStarted) throw new Error("Backbone.history has already been started"); this.options = _.extend({}, {root: '/'}, this.options, options); this._wantsPushState = !!this.options.pushState; this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState); var fragment = this.getFragment(); var docMode = document.documentMode; var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); if (oldIE) { this.iframe = $('