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module EDL
  
  # Is used to parse an EDL
  class Parser
  
    attr_reader :fps
  
    # Initialize an EDL parser. Pass the FPS to it, as the usual EDL does not contain any kind of reference 
    # to it's framerate
    def initialize(with_fps = DEFAULT_FPS)
      @fps = with_fps
    end
  
    def get_matchers #:nodoc:
      [ EventMatcher.new(@fps), EffectMatcher.new, NameMatcher.new, TimewarpMatcher.new(@fps), CommentMatcher.new ]
    end
  
    # Parse a passed File or IO object line by line, or the whole string
    def parse(io_or_string)
      return parse(StringIO.new(io_or_string.to_s)) unless io_or_string.respond_to?(:eof?)
    
      stack, matchers = List.new, get_matchers
    
      at_line = 0
      until io_or_string.eof?
        at_line += 1

        current_line = io_or_string.gets.strip
        m = matchers.find{|m| m.matches?(current_line) }
        next unless m
      
        begin
          m.apply(stack, current_line)
          stack[-1].line_number = at_line if m.is_a?(EventMatcher)
        rescue Matcher::ApplyError => e
          STDERR.puts "Cannot parse #{current_line} - #{e}"
        end
      end
      stack
    end
  
    # Init a Timecode object from the passed elements with the passed framerate
    def self.timecode_from_line_elements(elements, fps) #:nodoc:
      args = (0..3).map{|_| elements.shift.to_i} + [fps.to_f]
      Timecode.at(*args)
    end
  end
end

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
edl-0.1.0 lib/edl/parser.rb
edl-0.0.9 lib/edl/parser.rb