# frozen_string_literal: true require "byebug/core" module Byebug # # Extends raw byebug's processor. # class PryProcessor < CommandProcessor attr_accessor :pry extend Forwardable def_delegators :@pry, :output def_delegators Pry::Helpers::Text, :bold def self.start Byebug.start Setting[:autolist] = false Context.processor = self Byebug.current_context.step_out(4, true) end # # Wrap a Pry REPL to catch navigational commands and act on them. # def run(&_block) return_value = nil command = catch(:breakout_nav) do # Throws from PryByebug::Commands return_value = allowing_other_threads { yield } {} # Nothing thrown == no navigational command end # Pry instance to resume after stepping @pry = command[:pry] perform(command[:action], command[:options]) return_value end # # Set up a number of navigational commands to be performed by Byebug. # def perform(action, options = {}) return unless %i[ backtrace down finish frame next step up ].include?(action) send("perform_#{action}", options) end # --- Callbacks from byebug C extension --- # # Called when the debugger wants to stop at a regular line # def at_line resume_pry end # # Called when the debugger wants to stop right before a method return # def at_return(_return_value) resume_pry end # # Called when the debugger wants to stop right before the end of a class # definition # def at_end resume_pry end # # Called when a breakpoint is hit. Note that `at_line`` is called # inmediately after with the context's `stop_reason == :breakpoint`, so we # must not resume the pry instance here # def at_breakpoint(breakpoint) @pry ||= Pry.new output.puts bold("\n Breakpoint #{breakpoint.id}. ") + n_hits(breakpoint) expr = breakpoint.expr return unless expr output.puts bold("Condition: ") + expr end private def n_hits(breakpoint) n_hits = breakpoint.hit_count n_hits == 1 ? "First hit" : "Hit #{n_hits} times." end # # Resume an existing Pry REPL at the paused point. # def resume_pry new_binding = frame._binding run do if defined?(@pry) && @pry @pry.repl(new_binding) else @pry = Pry.start_without_pry_byebug(new_binding) end end end def perform_backtrace(_options) Byebug::WhereCommand.new(self, "backtrace").execute resume_pry end def perform_next(options) lines = (options[:lines] || 1).to_i context.step_over(lines, frame.pos) end def perform_step(options) times = (options[:times] || 1).to_i context.step_into(times, frame.pos) end def perform_finish(*) context.step_out(1) end def perform_up(options) times = (options[:times] || 1).to_i Byebug::UpCommand.new(self, "up #{times}").execute resume_pry end def perform_down(options) times = (options[:times] || 1).to_i Byebug::DownCommand.new(self, "down #{times}").execute resume_pry end def perform_frame(options) index = options[:index] ? options[:index].to_i : "" Byebug::FrameCommand.new(self, "frame #{index}").execute resume_pry end end end