Sha256: d0c45d3fc87b5bc57fbb3a9b3ab9da408dc379d931e832420edabd15b15abfc6
Contents?: true
Size: 1.17 KB
Versions: 2
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Stored size: 1.17 KB
Contents
// // This file is part of the Bones source-to-source compiler examples. This C-code // example is meant to illustrate the use of Bones. For more information on Bones // use the contact information below. // // == More information on Bones // Contact............Cedric Nugteren <c.nugteren@tue.nl> // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........chunk/example1.c // Author.............Cedric Nugteren // Last modified on...16-April-2012 // #include <stdio.h> // This is 'example1', a basic chunk to element example using a 2D tile int main(void) { int i,j; int i2,j2; int result = 0; // Declare input/output arrays int A[560][32]; int B[56][16]; // Set the input data for(i=0;i<560;i++) { for(j=0;j<32;j++) { A[i][j] = i+j; } } // Perform the computation #pragma species kernel 0:559,0:31|chunk(0:9,0:1) -> 0:55,0:15|element for(i=0;i<56;i++) { for(j=0;j<16;j++) { result = 0; for (i2=0;i2<10;i2++) { for (j2=0;j2<2;j2++) { result = result + A[i*10+i2][j*2+j2]; } } B[i][j] = result; } } #pragma species endkernel example1 // Clean-up and exit the function fflush(stdout); return 0; }
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
bones-compiler-1.3.1 | examples/chunk/example01.c |
bones-compiler-1.1.0 | examples/chunk/example1.c |