/* Copyright (c) 2015-2016, Apple Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef LZFSE_INTERNAL_H #define LZFSE_INTERNAL_H // Unlike the tunable parameters defined in lzfse_tunables.h, you probably // should not modify the values defined in this header. Doing so will either // break the compressor, or result in a compressed data format that is // incompatible. #include "lzfse_fse.h" #include "lzfse_tunables.h" #include #include #include #if defined(_MSC_VER) && !defined(__clang__) # define LZFSE_INLINE __forceinline # define __builtin_expect(X, Y) (X) # define __attribute__(X) # pragma warning(disable : 4068) // warning C4068: unknown pragma #else # define LZFSE_INLINE static inline __attribute__((__always_inline__)) #endif // Implement GCC bit scan builtins for MSVC #if defined(_MSC_VER) && !defined(__clang__) #include LZFSE_INLINE int __builtin_clz(unsigned int val) { unsigned long r = 0; if (_BitScanReverse(&r, val)) { return 31 - r; } return 32; } LZFSE_INLINE int __builtin_ctzl(unsigned long val) { unsigned long r = 0; if (_BitScanForward(&r, val)) { return r; } return 32; } LZFSE_INLINE int __builtin_ctzll(uint64_t val) { unsigned long r = 0; #if defined(_M_AMD64) || defined(_M_ARM) if (_BitScanForward64(&r, val)) { return r; } #else if (_BitScanForward(&r, (uint32_t)val)) { return r; } if (_BitScanForward(&r, (uint32_t)(val >> 32))) { return 32 + r; } #endif return 64; } #endif // Throughout LZFSE we refer to "L", "M" and "D"; these will always appear as // a triplet, and represent a "usual" LZ-style literal and match pair. "L" // is the number of literal bytes, "M" is the number of match bytes, and "D" // is the match "distance"; the distance in bytes between the current pointer // and the start of the match. #define LZFSE_ENCODE_HASH_VALUES (1 << LZFSE_ENCODE_HASH_BITS) #define LZFSE_ENCODE_L_SYMBOLS 20 #define LZFSE_ENCODE_M_SYMBOLS 20 #define LZFSE_ENCODE_D_SYMBOLS 64 #define LZFSE_ENCODE_LITERAL_SYMBOLS 256 #define LZFSE_ENCODE_L_STATES 64 #define LZFSE_ENCODE_M_STATES 64 #define LZFSE_ENCODE_D_STATES 256 #define LZFSE_ENCODE_LITERAL_STATES 1024 #define LZFSE_MATCHES_PER_BLOCK 10000 #define LZFSE_LITERALS_PER_BLOCK (4 * LZFSE_MATCHES_PER_BLOCK) #define LZFSE_DECODE_LITERALS_PER_BLOCK (4 * LZFSE_DECODE_MATCHES_PER_BLOCK) // LZFSE internal status. These values are used by internal LZFSE routines // as return codes. There should not be any good reason to change their // values; it is plausible that additional codes might be added in the // future. #define LZFSE_STATUS_OK 0 #define LZFSE_STATUS_SRC_EMPTY -1 #define LZFSE_STATUS_DST_FULL -2 #define LZFSE_STATUS_ERROR -3 // Type representing an offset between elements in a buffer. On 64-bit // systems, this is stored in a 64-bit container to avoid extra sign- // extension operations in addressing arithmetic, but the value is always // representable as a 32-bit signed value in LZFSE's usage. #if defined(_M_AMD64) || defined(__x86_64__) || defined(__arm64__) typedef int64_t lzfse_offset; #else typedef int32_t lzfse_offset; #endif /*! @abstract History table set. Each line of the history table represents a set * of candidate match locations, each of which begins with four bytes with the * same hash. The table contains not only the positions, but also the first * four bytes at each position. This doubles the memory footprint of the * table, but allows us to quickly eliminate false-positive matches without * doing any pointer chasing and without pulling in any additional cachelines. * This provides a large performance win in practice. */ typedef struct { int32_t pos[LZFSE_ENCODE_HASH_WIDTH]; uint32_t value[LZFSE_ENCODE_HASH_WIDTH]; } lzfse_history_set; /*! @abstract An lzfse match is a sequence of bytes in the source buffer that * exactly matches an earlier (but possibly overlapping) sequence of bytes in * the same buffer. * @code * exeMPLARYexaMPLE * | | | ||-|--- lzfse_match2.length=3 * | | | ||----- lzfse_match2.pos * | | |-|------ lzfse_match1.length=3 * | | |-------- lzfse_match1.pos * | |-------------- lzfse_match2.ref * |----------------- lzfse_match1.ref * @endcode */ typedef struct { // Offset of the first byte in the match. lzfse_offset pos; // First byte of the source -- the earlier location in the buffer with the // same contents. lzfse_offset ref; // Length of the match. uint32_t length; } lzfse_match; // MARK: - Encoder and Decoder state objects /*! @abstract Encoder state object. */ typedef struct { // Pointer to first byte of the source buffer. const uint8_t *src; // Length of the source buffer in bytes. Note that this is not a size_t, // but rather lzfse_offset, which is a signed type. The largest // representable buffer is 2GB, but arbitrarily large buffers may be // handled by repeatedly calling the encoder function and "translating" // the state between calls. When doing this, it is beneficial to use // blocks smaller than 2GB in order to maintain residency in the last-level // cache. Consult the implementation of lzfse_encode_buffer for details. lzfse_offset src_end; // Offset of the first byte of the next literal to encode in the source // buffer. lzfse_offset src_literal; // Offset of the byte currently being checked for a match. lzfse_offset src_encode_i; // The last byte offset to consider for a match. In some uses it makes // sense to use a smaller offset than src_end. lzfse_offset src_encode_end; // Pointer to the next byte to be written in the destination buffer. uint8_t *dst; // Pointer to the first byte of the destination buffer. uint8_t *dst_begin; // Pointer to one byte past the end of the destination buffer. uint8_t *dst_end; // Pending match; will be emitted unless a better match is found. lzfse_match pending; // The number of matches written so far. Note that there is no problem in // using a 32-bit field for this quantity, because the state already limits // us to at most 2GB of data; there cannot possibly be more matches than // there are bytes in the input. uint32_t n_matches; // The number of literals written so far. uint32_t n_literals; // Lengths of found literals. uint32_t l_values[LZFSE_MATCHES_PER_BLOCK]; // Lengths of found matches. uint32_t m_values[LZFSE_MATCHES_PER_BLOCK]; // Distances of found matches. uint32_t d_values[LZFSE_MATCHES_PER_BLOCK]; // Concatenated literal bytes. uint8_t literals[LZFSE_LITERALS_PER_BLOCK]; // History table used to search for matches. Each entry of the table // corresponds to a group of four byte sequences in the input stream // that hash to the same value. lzfse_history_set history_table[LZFSE_ENCODE_HASH_VALUES]; } lzfse_encoder_state; /*! @abstract Decoder state object for lzfse compressed blocks. */ typedef struct { // Number of matches remaining in the block. uint32_t n_matches; // Number of bytes used to encode L, M, D triplets for the block. uint32_t n_lmd_payload_bytes; // Pointer to the next literal to emit. const uint8_t *current_literal; // L, M, D triplet for the match currently being emitted. This is used only // if we need to restart after reaching the end of the destination buffer in // the middle of a literal or match. int32_t l_value, m_value, d_value; // FSE stream object. fse_in_stream lmd_in_stream; // Offset of L,M,D encoding in the input buffer. Because we read through an // FSE stream *backwards* while decoding, this is decremented as we move // through a block. uint32_t lmd_in_buf; // The current state of the L, M, and D FSE decoders. uint16_t l_state, m_state, d_state; // Internal FSE decoder tables for the current block. These have // alignment forced to 8 bytes to guarantee that a single state's // entry cannot span two cachelines. fse_value_decoder_entry l_decoder[LZFSE_ENCODE_L_STATES] __attribute__((__aligned__(8))); fse_value_decoder_entry m_decoder[LZFSE_ENCODE_M_STATES] __attribute__((__aligned__(8))); fse_value_decoder_entry d_decoder[LZFSE_ENCODE_D_STATES] __attribute__((__aligned__(8))); int32_t literal_decoder[LZFSE_ENCODE_LITERAL_STATES]; // The literal stream for the block, plus padding to allow for faster copy // operations. uint8_t literals[LZFSE_LITERALS_PER_BLOCK + 64]; } lzfse_compressed_block_decoder_state; // Decoder state object for uncompressed blocks. typedef struct { uint32_t n_raw_bytes; } uncompressed_block_decoder_state; /*! @abstract Decoder state object for lzvn-compressed blocks. */ typedef struct { uint32_t n_raw_bytes; uint32_t n_payload_bytes; uint32_t d_prev; } lzvn_compressed_block_decoder_state; /*! @abstract Decoder state object. */ typedef struct { // Pointer to next byte to read from source buffer (this is advanced as we // decode; src_begin describe the buffer and do not change). const uint8_t *src; // Pointer to first byte of source buffer. const uint8_t *src_begin; // Pointer to one byte past the end of the source buffer. const uint8_t *src_end; // Pointer to the next byte to write to destination buffer (this is advanced // as we decode; dst_begin and dst_end describe the buffer and do not change). uint8_t *dst; // Pointer to first byte of destination buffer. uint8_t *dst_begin; // Pointer to one byte past the end of the destination buffer. uint8_t *dst_end; // 1 if we have reached the end of the stream, 0 otherwise. int end_of_stream; // magic number of the current block if we are within a block, // LZFSE_NO_BLOCK_MAGIC otherwise. uint32_t block_magic; lzfse_compressed_block_decoder_state compressed_lzfse_block_state; lzvn_compressed_block_decoder_state compressed_lzvn_block_state; uncompressed_block_decoder_state uncompressed_block_state; } lzfse_decoder_state; // MARK: - Block header objects #define LZFSE_NO_BLOCK_MAGIC 0x00000000 // 0 (invalid) #define LZFSE_ENDOFSTREAM_BLOCK_MAGIC 0x24787662 // bvx$ (end of stream) #define LZFSE_UNCOMPRESSED_BLOCK_MAGIC 0x2d787662 // bvx- (raw data) #define LZFSE_COMPRESSEDV1_BLOCK_MAGIC 0x31787662 // bvx1 (lzfse compressed, uncompressed tables) #define LZFSE_COMPRESSEDV2_BLOCK_MAGIC 0x32787662 // bvx2 (lzfse compressed, compressed tables) #define LZFSE_COMPRESSEDLZVN_BLOCK_MAGIC 0x6e787662 // bvxn (lzvn compressed) /*! @abstract Uncompressed block header in encoder stream. */ typedef struct { // Magic number, always LZFSE_UNCOMPRESSED_BLOCK_MAGIC. uint32_t magic; // Number of raw bytes in block. uint32_t n_raw_bytes; } uncompressed_block_header; /*! @abstract Compressed block header with uncompressed tables. */ typedef struct { // Magic number, always LZFSE_COMPRESSEDV1_BLOCK_MAGIC. uint32_t magic; // Number of decoded (output) bytes in block. uint32_t n_raw_bytes; // Number of encoded (source) bytes in block. uint32_t n_payload_bytes; // Number of literal bytes output by block (*not* the number of literals). uint32_t n_literals; // Number of matches in block (which is also the number of literals). uint32_t n_matches; // Number of bytes used to encode literals. uint32_t n_literal_payload_bytes; // Number of bytes used to encode matches. uint32_t n_lmd_payload_bytes; // Final encoder states for the block, which will be the initial states for // the decoder: // Final accum_nbits for literals stream. int32_t literal_bits; // There are four interleaved streams of literals, so there are four final // states. uint16_t literal_state[4]; // accum_nbits for the l, m, d stream. int32_t lmd_bits; // Final L (literal length) state. uint16_t l_state; // Final M (match length) state. uint16_t m_state; // Final D (match distance) state. uint16_t d_state; // Normalized frequency tables for each stream. Sum of values in each // array is the number of states. uint16_t l_freq[LZFSE_ENCODE_L_SYMBOLS]; uint16_t m_freq[LZFSE_ENCODE_M_SYMBOLS]; uint16_t d_freq[LZFSE_ENCODE_D_SYMBOLS]; uint16_t literal_freq[LZFSE_ENCODE_LITERAL_SYMBOLS]; } lzfse_compressed_block_header_v1; /*! @abstract Compressed block header with compressed tables. Note that because * freq[] is compressed, the structure-as-stored-in-the-stream is *truncated*; * we only store the used bytes of freq[]. This means that some extra care must * be taken when reading one of these headers from the stream. */ typedef struct { // Magic number, always LZFSE_COMPRESSEDV2_BLOCK_MAGIC. uint32_t magic; // Number of decoded (output) bytes in block. uint32_t n_raw_bytes; // The fields n_payload_bytes ... d_state from the // lzfse_compressed_block_header_v1 object are packed into three 64-bit // fields in the compressed header, as follows: // // offset bits value // 0 20 n_literals // 20 20 n_literal_payload_bytes // 40 20 n_matches // 60 3 literal_bits // 63 1 --- unused --- // // 0 10 literal_state[0] // 10 10 literal_state[1] // 20 10 literal_state[2] // 30 10 literal_state[3] // 40 20 n_lmd_payload_bytes // 60 3 lmd_bits // 63 1 --- unused --- // // 0 32 header_size (total header size in bytes; this does not // correspond to a field in the uncompressed header version, // but is required; we wouldn't know the size of the // compresssed header otherwise. // 32 10 l_state // 42 10 m_state // 52 10 d_state // 62 2 --- unused --- uint64_t packed_fields[3]; // Variable size freq tables, using a Huffman-style fixed encoding. // Size allocated here is an upper bound (all values stored on 16 bits). uint8_t freq[2 * (LZFSE_ENCODE_L_SYMBOLS + LZFSE_ENCODE_M_SYMBOLS + LZFSE_ENCODE_D_SYMBOLS + LZFSE_ENCODE_LITERAL_SYMBOLS)]; } __attribute__((__packed__, __aligned__(1))) lzfse_compressed_block_header_v2; /*! @abstract LZVN compressed block header. */ typedef struct { // Magic number, always LZFSE_COMPRESSEDLZVN_BLOCK_MAGIC. uint32_t magic; // Number of decoded (output) bytes. uint32_t n_raw_bytes; // Number of encoded (source) bytes. uint32_t n_payload_bytes; } lzvn_compressed_block_header; // MARK: - LZFSE encode/decode interfaces int lzfse_encode_init(lzfse_encoder_state *s); int lzfse_encode_translate(lzfse_encoder_state *s, lzfse_offset delta); int lzfse_encode_base(lzfse_encoder_state *s); int lzfse_encode_finish(lzfse_encoder_state *s); int lzfse_decode(lzfse_decoder_state *s); // MARK: - LZVN encode/decode interfaces // Minimum source buffer size for compression. Smaller buffers will not be // compressed; the lzvn encoder will simply return. #define LZVN_ENCODE_MIN_SRC_SIZE ((size_t)8) // Maximum source buffer size for compression. Larger buffers will be // compressed partially. #define LZVN_ENCODE_MAX_SRC_SIZE ((size_t)0xffffffffU) // Minimum destination buffer size for compression. No compression will take // place if smaller. #define LZVN_ENCODE_MIN_DST_SIZE ((size_t)8) size_t lzvn_decode_scratch_size(void); size_t lzvn_encode_scratch_size(void); size_t lzvn_encode_buffer(void *__restrict dst, size_t dst_size, const void *__restrict src, size_t src_size, void *__restrict work); size_t lzvn_decode_buffer(void *__restrict dst, size_t dst_size, const void *__restrict src, size_t src_size); /*! @abstract Signed offset in buffers, stored on either 32 or 64 bits. */ #if defined(_M_AMD64) || defined(__x86_64__) || defined(__arm64__) typedef int64_t lzvn_offset; #else typedef int32_t lzvn_offset; #endif // MARK: - LZFSE utility functions /*! @abstract Load bytes from memory location SRC. */ LZFSE_INLINE uint16_t load2(const void *ptr) { uint16_t data; memcpy(&data, ptr, sizeof data); return data; } LZFSE_INLINE uint32_t load4(const void *ptr) { uint32_t data; memcpy(&data, ptr, sizeof data); return data; } LZFSE_INLINE uint64_t load8(const void *ptr) { uint64_t data; memcpy(&data, ptr, sizeof data); return data; } /*! @abstract Store bytes to memory location DST. */ LZFSE_INLINE void store2(void *ptr, uint16_t data) { memcpy(ptr, &data, sizeof data); } LZFSE_INLINE void store4(void *ptr, uint32_t data) { memcpy(ptr, &data, sizeof data); } LZFSE_INLINE void store8(void *ptr, uint64_t data) { memcpy(ptr, &data, sizeof data); } /*! @abstract Load+store bytes from locations SRC to DST. Not intended for use * with overlapping buffers. Note that for LZ-style compression, you need * copies to behave like naive memcpy( ) implementations do, splatting the * leading sequence if the buffers overlap. This copy does not do that, so * should not be used with overlapping buffers. */ LZFSE_INLINE void copy8(void *dst, const void *src) { store8(dst, load8(src)); } LZFSE_INLINE void copy16(void *dst, const void *src) { uint64_t m0 = load8(src); uint64_t m1 = load8((const unsigned char *)src + 8); store8(dst, m0); store8((unsigned char *)dst + 8, m1); } // =============================================================== // Bitfield Operations /*! @abstract Extracts \p width bits from \p container, starting with \p lsb; if * we view \p container as a bit array, we extract \c container[lsb:lsb+width]. */ LZFSE_INLINE uintmax_t extract(uintmax_t container, unsigned lsb, unsigned width) { static const size_t container_width = sizeof container * 8; assert(lsb < container_width); assert(width > 0 && width <= container_width); assert(lsb + width <= container_width); if (width == container_width) return container; return (container >> lsb) & (((uintmax_t)1 << width) - 1); } /*! @abstract Inserts \p width bits from \p data into \p container, starting with \p lsb. * Viewed as bit arrays, the operations is: * @code * container[:lsb] is unchanged * container[lsb:lsb+width] <-- data[0:width] * container[lsb+width:] is unchanged * @endcode */ LZFSE_INLINE uintmax_t insert(uintmax_t container, uintmax_t data, unsigned lsb, unsigned width) { static const size_t container_width = sizeof container * 8; assert(lsb < container_width); assert(width > 0 && width <= container_width); assert(lsb + width <= container_width); if (width == container_width) return container; uintmax_t mask = ((uintmax_t)1 << width) - 1; return (container & ~(mask << lsb)) | (data & mask) << lsb; } /*! @abstract Perform sanity checks on the values of lzfse_compressed_block_header_v1. * Test that the field values are in the allowed limits, verify that the * frequency tables sum to value less than total number of states. * @return 0 if all tests passed. * @return negative error code with 1 bit set for each failed test. */ LZFSE_INLINE int lzfse_check_block_header_v1( const lzfse_compressed_block_header_v1 *header) { int tests_results = 0; tests_results = tests_results | ((header->magic == LZFSE_COMPRESSEDV1_BLOCK_MAGIC) ? 0 : (1 << 0)); tests_results = tests_results | ((header->n_literals <= LZFSE_LITERALS_PER_BLOCK) ? 0 : (1 << 1)); tests_results = tests_results | ((header->n_matches <= LZFSE_MATCHES_PER_BLOCK) ? 0 : (1 << 2)); uint16_t literal_state[4]; memcpy(literal_state, header->literal_state, sizeof(uint16_t) * 4); tests_results = tests_results | ((literal_state[0] < LZFSE_ENCODE_LITERAL_STATES) ? 0 : (1 << 3)); tests_results = tests_results | ((literal_state[1] < LZFSE_ENCODE_LITERAL_STATES) ? 0 : (1 << 4)); tests_results = tests_results | ((literal_state[2] < LZFSE_ENCODE_LITERAL_STATES) ? 0 : (1 << 5)); tests_results = tests_results | ((literal_state[3] < LZFSE_ENCODE_LITERAL_STATES) ? 0 : (1 << 6)); tests_results = tests_results | ((header->l_state < LZFSE_ENCODE_L_STATES) ? 0 : (1 << 7)); tests_results = tests_results | ((header->m_state < LZFSE_ENCODE_M_STATES) ? 0 : (1 << 8)); tests_results = tests_results | ((header->d_state < LZFSE_ENCODE_D_STATES) ? 0 : (1 << 9)); int res; res = fse_check_freq(header->l_freq, LZFSE_ENCODE_L_SYMBOLS, LZFSE_ENCODE_L_STATES); tests_results = tests_results | ((res == 0) ? 0 : (1 << 10)); res = fse_check_freq(header->m_freq, LZFSE_ENCODE_M_SYMBOLS, LZFSE_ENCODE_M_STATES); tests_results = tests_results | ((res == 0) ? 0 : (1 << 11)); res = fse_check_freq(header->d_freq, LZFSE_ENCODE_D_SYMBOLS, LZFSE_ENCODE_D_STATES); tests_results = tests_results | ((res == 0) ? 0 : (1 << 12)); res = fse_check_freq(header->literal_freq, LZFSE_ENCODE_LITERAL_SYMBOLS, LZFSE_ENCODE_LITERAL_STATES); tests_results = tests_results | ((res == 0) ? 0 : (1 << 13)); if (tests_results) { return tests_results | 0x80000000; // each 1 bit is a test that failed // (except for the sign bit) } return 0; // OK } // MARK: - L, M, D encoding constants for LZFSE // Largest encodable L (literal length), M (match length) and D (match // distance) values. #define LZFSE_ENCODE_MAX_L_VALUE 315 #define LZFSE_ENCODE_MAX_M_VALUE 2359 #define LZFSE_ENCODE_MAX_D_VALUE 262139 /*! @abstract The L, M, D data streams are all encoded as a "base" value, which is * FSE-encoded, and an "extra bits" value, which is the difference between * value and base, and is simply represented as a raw bit value (because it * is the low-order bits of a larger number, not much entropy can be * extracted from these bits by more complex encoding schemes). The following * tables represent the number of low-order bits to encode separately and the * base values for each of L, M, and D. * * @note The inverse tables for mapping the other way are significantly larger. * Those tables have been split out to lzfse_encode_tables.h in order to keep * this file relatively small. */ static const uint8_t l_extra_bits[LZFSE_ENCODE_L_SYMBOLS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 5, 8 }; static const int32_t l_base_value[LZFSE_ENCODE_L_SYMBOLS] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 20, 28, 60 }; static const uint8_t m_extra_bits[LZFSE_ENCODE_M_SYMBOLS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5, 8, 11 }; static const int32_t m_base_value[LZFSE_ENCODE_M_SYMBOLS] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 24, 56, 312 }; static const uint8_t d_extra_bits[LZFSE_ENCODE_D_SYMBOLS] = { 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15 }; static const int32_t d_base_value[LZFSE_ENCODE_D_SYMBOLS] = { 0, 1, 2, 3, 4, 6, 8, 10, 12, 16, 20, 24, 28, 36, 44, 52, 60, 76, 92, 108, 124, 156, 188, 220, 252, 316, 380, 444, 508, 636, 764, 892, 1020, 1276, 1532, 1788, 2044, 2556, 3068, 3580, 4092, 5116, 6140, 7164, 8188, 10236, 12284, 14332, 16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300, 114684, 131068, 163836, 196604, 229372 }; #endif // LZFSE_INTERNAL_H