require 'rvg/rvg' rvg = Magick::RVG.new(400, 120) do |canvas| canvas.desc = 'Example RotateScale - Rotate and scale transforms' canvas.background_fill = 'white' canvas.g.styles(:fill=>'none', :stroke=>'black', :stroke_width=>3) do |grp| # Draw the axes of the original coordinate system grp.line(0, 1.5, 400, 1.5) grp.line(1.5, 0, 1.5, 120) end # Establish a new coordinate system whose origin is at (50,30) # in the original coord. system and which is rotated by 30 degrees. canvas.g.translate(50,30) do |grp| grp.g.rotate(30) do |grp2| grp2.g.styles(:fill=>'none',:stroke=>'red',:stroke_width=>3) do |grp3| grp3.line(0, 0, 50, 0) grp3.line(0, 0, 0, 50) end grp2.text(0, 0, "ABC (rotate)").styles(:font_size=>20, :fill=>'blue', :font_family=>'Verdana') end end # Establish a new coordinate system whose origin is at (200,40) # in the original coord. systm and which is scaled by 1.5 canvas.g.translate(200,40) do |grp| grp.g.scale(1.5) do |grp2| grp2.g.styles(:fill=>'none',:stroke=>'red',:stroke_width=>3) do |grp3| grp3.line(0, 0, 50, 0) grp3.line(0, 0, 0, 50) end grp2.text(0, 0, "ABC (scale)").styles(:font_size=>20, :fill=>'blue', :font_family=>'Verdana') end end end rvg.draw.write('RotateScale.gif')