/* -*- c-file-style: "gnu" -*- */ /* * This is a quick-and-dirty emulator of the nl_langinfo(CODESET) * function defined in the Single Unix Specification for those systems * (FreeBSD, etc.) that don't have one yet. It behaves as if it had * been called after setlocale(LC_CTYPE, ""), that is it looks at * the locale environment variables. * * http://www.opengroup.org/onlinepubs/7908799/xsh/langinfo.h.html * * Please extend it as needed and suggest improvements to the author. * This emulator will hopefully become redundant soon as * nl_langinfo(CODESET) becomes more widely implemented. * * Since the proposed Li18nux encoding name registry is still not mature, * the output follows the MIME registry where possible: * * http://www.iana.org/assignments/character-sets * * A possible autoconf test for the availability of nl_langinfo(CODESET) * can be found in * * http://www.cl.cam.ac.uk/~mgk25/unicode.html#activate * * Markus.Kuhn@cl.cam.ac.uk -- 2002-03-11 * Permission to use, copy, modify, and distribute this software * for any purpose and without fee is hereby granted. The author * disclaims all warranties with regard to this software. * * Latest version: * * http://www.cl.cam.ac.uk/~mgk25/ucs/langinfo.c */ #include #include #if defined _WIN32 || defined __CYGWIN__ //#include //#if defined _WIN32 //#define strncasecmp strnicmp //#endif #endif //RHO #include "ruby/ruby.h" //RHO #ifdef HAVE_LANGINFO_H #include "langinfo.h" #endif #define C_CODESET "US-ASCII" /* Return this as the encoding of the * C/POSIX locale. Could as well one day * become "UTF-8". */ #if defined _WIN32 || defined __CYGWIN__ #define JA_CODESET "Windows-31J" #else #define JA_CODESET "EUC-JP" #endif #define digit(x) ((x) >= '0' && (x) <= '9') #define strstart(s, n) (strncasecmp(s, n, strlen(n)) == 0) static char buf[16]; const char * nl_langinfo_codeset(void) { const char *l, *p; int n; if (((l = getenv("LC_ALL")) && *l) || ((l = getenv("LC_CTYPE")) && *l) || ((l = getenv("LANG")) && *l)) { /* check standardized locales */ if (!strcmp(l, "C") || !strcmp(l, "POSIX")) return C_CODESET; /* check for encoding name fragment */ p = strchr(l, '.'); if (!p++) p = l; if (strstart(p, "UTF")) return "UTF-8"; if ((n = 5, strstart(p, "8859-")) || (n = 9, strstart(p, "ISO-8859-"))) { if (digit(p[n])) { p += n; memcpy(buf, "ISO-8859-\0\0", 12); buf[9] = *p++; if (digit(*p)) buf[10] = *p++; return buf; } } if (strstart(p, "KOI8-R")) return "KOI8-R"; if (strstart(p, "KOI8-U")) return "KOI8-U"; if (strstart(p, "620")) return "TIS-620"; if (strstart(p, "2312")) return "GB2312"; if (strstart(p, "HKSCS")) return "Big5HKSCS"; /* no MIME charset */ if (strstart(p, "BIG5")) return "Big5"; if (strstart(p, "GBK")) return "GBK"; /* no MIME charset */ if (strstart(p, "18030")) return "GB18030"; /* no MIME charset */ if (strstart(p, "Shift_JIS") || strstart(p, "SJIS")) return "Windows-31J"; /* check for conclusive modifier */ if (strstart(p, "euro")) return "ISO-8859-15"; /* check for language (and perhaps country) codes */ if (strstart(l, "zh_TW")) return "Big5"; if (strstart(l, "zh_HK")) return "Big5HKSCS"; /* no MIME charset */ if (strstart(l, "zh")) return "GB2312"; if (strstart(l, "ja")) return JA_CODESET; if (strstart(l, "ko")) return "EUC-KR"; if (strstart(l, "ru")) return "KOI8-R"; if (strstart(l, "uk")) return "KOI8-U"; if (strstart(l, "pl") || strstart(l, "hr") || strstart(l, "hu") || strstart(l, "cs") || strstart(l, "sk") || strstart(l, "sl")) return "ISO-8859-2"; if (strstart(l, "eo") || strstart(l, "mt")) return "ISO-8859-3"; if (strstart(l, "el")) return "ISO-8859-7"; if (strstart(l, "he")) return "ISO-8859-8"; if (strstart(l, "tr")) return "ISO-8859-9"; if (strstart(l, "th")) return "TIS-620"; /* or ISO-8859-11 */ if (strstart(l, "lt")) return "ISO-8859-13"; if (strstart(l, "cy")) return "ISO-8859-14"; if (strstart(l, "ro")) return "ISO-8859-2"; /* or ISO-8859-16 */ if (strstart(l, "am") || strstart(l, "vi")) return "UTF-8"; /* Send me further rules if you like, but don't forget that we are * *only* interested in locale naming conventions on platforms * that do not already provide an nl_langinfo(CODESET) implementation. */ } return NULL; } #ifdef HAVE_LANGINFO_H char *nl_langinfo(nl_item item) { const char *codeset; if (item != CODESET) return NULL; codeset = nl_langinfo_codeset(); if (!codeset) codeset = C_CODESET; return (char *)codeset; } #endif /* For a demo, compile with "gcc -W -Wall -o langinfo -D TEST langinfo.c" */ #ifdef TEST #include int main() { printf("%s\n", nl_langinfo(CODESET)); return 0; } #endif