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��������������������!�����7�����U�����d�����s��������������"������������%�����������*���?��-���j��1������	�������������$���]�����������L���=���;��� ���0���������������$������"���8���4���G����������,���&����������>���H������3�������O���J���7����������������������1���
������P�������@������������������6������I���Q���A���!���+�������(���2���������������������%���F���D���������������������
���5������	���������N���'����������C���*���:���)���/���9��������������#����������������B������������������?���M���K������������<���.������E���-����Add wire outlines for all geometry�Add wire outlines for all rectangular geometry�Additional environment variables:�Cogl Options�Cogl Specialist�Cogl Tracing�Cogl debugging flags to set�Cogl debugging flags to unset�CoglObject references�Comma-separated list of GL extensions to pretend are disabled�Debug CoglBlendString parsing�Debug offscreen support�Debug ref counting issues for CoglObjects�Debug texture atlas management�Disable GL Pixel Buffers�Disable GL Vertex Buffers�Disable GLSL�Disable Journal batching�Disable arbfp�Disable batching of geometry in the Cogl Journal.�Disable blending�Disable fallback caches for arbfp and glsl programs�Disable fixed�Disable non-power-of-two textures�Disable optimization for reading 1px for simple scenes of opaque rectangles�Disable program caches�Disable read pixel optimization�Disable sharing the texture atlas between text and images�Disable software clipping�Disable software rect transform�Disable texture atlasing�Disable texturing�Disable texturing any primitives�Disable use of ARB fragment programs�Disable use of GLSL�Disable use of OpenGL pixel buffer objects�Disable use of OpenGL vertex buffer objects�Disable use of blending�Disable use of texture atlasing�Disable use of the fixed function pipeline backend�Disables Cogl's attempts to clip some rectangles in software.�Dump atlas images�Dump texture atlas changes to an image file�Enables all non-behavioural debug options�Logs information about how Cogl is implementing clipping�Makes Cogl think that the GL driver doesn't support NPOT textures so that it will create sliced textures or textures with waste instead.�Outline rectangles�Override the GL version that Cogl will assume the driver supports�Root Cause�Show Cogl options�Show generated ARBfp/GLSL source code�Show how geometry is being batched in the journal�Show source�Show wireframes�Special debug values:�Supported debug values:�Trace Atlas Textures�Trace Batching�Trace Blend Strings�Trace CoglTexturePixmap backend�Trace Journal�Trace Misc Drawing�Trace Pango Renderer�Trace Texture Slicing�Trace all matrix manipulation�Trace clipping�Trace matrices�Trace offscreen support�Trace performance concerns�Trace some OpenGL�Trace some misc drawing operations�Trace the Cogl Pango renderer�Trace the Cogl texture pixmap backend�Traces some select OpenGL calls�Tries to highlight sub-optimal Cogl usage.�Use the GPU to transform rectangular geometry�View all the geometry passing through the journal�Visualize�When this is set the glyph cache will always use a separate texture for its atlas. Otherwise it will try to share the atlas with images.�debug the creation of texture slices�Project-Id-Version: cogl
Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
POT-Creation-Date: 2015-02-23 20:39+0000
PO-Revision-Date: 2012-09-05 19:32+0100
Last-Translator: Bruce Cowan <bruce@bcowan.me.uk>
Language-Team: British English <en@li.org>
Language: en_GB
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Plural-Forms: nplurals=2; plural=(n != 1);
X-Generator: Virtaal 0.7.1
X-Project-Style: gnome
�Add wire outlines for all geometry�Add wire outlines for all rectangular geometry�Additional environment variables:�Cogl Options�Cogl Specialist�Cogl Tracing�Cogl debugging flags to set�Cogl debugging flags to unset�CoglObject references�Comma-separated list of GL extensions to pretend are disabled�Debug CoglBlendString parsing�Debug offscreen support�Debug ref counting issues for CoglObjects�Debug texture atlas management�Disable GL Pixel Buffers�Disable GL Vertex Buffers�Disable GLSL�Disable Journal batching�Disable arbfp�Disable batching of geometry in the Cogl Journal.�Disable blending�Disable fallback caches for arbfp and glsl programs�Disable fixed�Disable non-power-of-two textures�Disable optimisation for reading 1px for simple scenes of opaque rectangles�Disable program caches�Disable read pixel optimisation�Disable sharing the texture atlas between text and images�Disable software clipping�Disable software rect transform�Disable texture atlasing�Disable texturing�Disable texturing any primitives�Disable use of ARB fragment programs�Disable use of GLSL�Disable use of OpenGL pixel buffer objects�Disable use of OpenGL vertex buffer objects�Disable use of blending�Disable use of texture atlasing�Disable use of the fixed function pipeline backend�Disables Cogl's attempts to clip some rectangles in software.�Dump atlas images�Dump texture atlas changes to an image file�Enables all non-behavioural debug options�Logs information about how Cogl is implementing clipping�Makes Cogl think that the GL driver doesn't support NPOT textures so that it will create sliced textures or textures with waste instead.�Outline rectangles�Override the GL version that Cogl will assume the driver supports�Root Cause�Show Cogl options�Show generated ARBfp/GLSL source code�Show how geometry is being batched in the journal�Show source�Show wireframes�Special debug values:�Supported debug values:�Trace Atlas Textures�Trace Batching�Trace Blend Strings�Trace CoglTexturePixmap backend�Trace Journal�Trace Misc Drawing�Trace Pango Renderer�Trace Texture Slicing�Trace all matrix manipulation�Trace clipping�Trace matrices�Trace offscreen support�Trace performance concerns�Trace some OpenGL�Trace some misc drawing operations�Trace the Cogl Pango renderer�Trace the Cogl texture pixmap backend�Traces some select OpenGL calls�Tries to highlight sub-optimal Cogl usage.�Use the GPU to transform rectangular geometry�View all the geometry passing through the journal�Visualise�When this is set the glyph cache will always use a separate texture for its atlas. Otherwise it will try to share the atlas with images.�debug the creation of texture slices�