Sha256: cd66006b0654bd6a9d7cef0f9d317f04a1c145614bef925306fd8493adcb7912
Contents?: true
Size: 167 Bytes
Versions: 10
Compression:
Stored size: 167 Bytes
Contents
uniform samplerCube cubemap; varying vec3 reflectDir; void main() { vec3 color = vec3(textureCube(cubemap, reflectDir)); gl_FragColor = vec4(color, 1.0); }
Version data entries
10 entries across 10 versions & 1 rubygems